Player Matchup

Nox
Nox
HackZlawl
Nox
Level 127
God Stats
72W - 55L
1,577 SR
Queue Stats
228W - 174L
1,638 Elo+
Party 2
Bacchus
Bacchus
KiiRex
Bacchus
Level 28
God Stats
23W - 11L
1,658 SR
Queue Stats
131W - 84L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
Sufferth0rn
Danzaburou
Level 120
God Stats
4W - 2L
1,670 SR
Queue Stats
319W - 224L
1,637 Elo+
Party 2
Team Averages
Level 92
1,635 SR
1,639 Elo+

VS

Team Averages
Level 80
1,433 SR
1,351 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BaldUllr
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,307 Elo+
Solo
Sol
Sol
Phantoe
Sol
Level 107
God Stats
5W - 25L
1,300 SR
Queue Stats
229W - 553L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
7,795
780
7,391
4,812
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
KiiRex
Bacchus
11
1 / 0 / 12
7,221
722
2,013
6,423
5,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Sufferth0rn
Danzaburou
12
8 / 1 / 3
8,458
846
8,259
6,314
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 4 / 1
5,701
570
855
6,074
1,915
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
9
0 / 8 / 2
6,205
621
4,038
12,660
3,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
10
2 / 1 / 0
7,171
717
5,867
2,512
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
1
0.13
L
Rama
0
8
2
0.13
W
4
1
8
8
W
Bacchus
KiiRex
Bacchus
1
0
12
7
L
Sol
2
1
0
2
W
Danzaburou
Sufferth0rn
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,663
Damage
10,760
17,549
Taken
21,246
9,391
Mitigated
6,625
4,452
Healing
1,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
855
90
0
625
6,074
1,915
0
2,430
3,512
8,302
0
L
Rama
4,038
1,933
0
746
12,660
3,995
0
5,618
6,656
0
17,005
W
7,391
278
0
250
4,812
1,779
747
2,653
2,159
27,871
0
W
Bacchus
KiiRex
Bacchus
2,013
115
75
1,128
6,423
5,416
156
1,881
4,542
5,379
0
L
Sol
5,867
178
0
446
2,512
715
0
1,004
1,434
18,649
0
W
Danzaburou
Sufferth0rn
Danzaburou
8,259
5,100
0
2,999
6,314
2,196
2,247
2,588
3,726
0
37,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,474
Gold Earned
19,077
137
Minions Killed
86
7
Camps Cleared
1
542,577
Distance Traveled
462,479
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,701
570
8
1
1
156,315
5
L
Rama
6,205
621
43
4
0
139,722
0
W
Nox
7,795
780
48
5
4
185,552
4
W
Bacchus
7,221
722
5
1
0
168,704
3
L
Sol
7,171
717
35
4
0
166,442
0
W
Danzaburou
8,458
846
84
8
3
188,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role