Player Matchup

Pele
Pele
B3KO-_22
Pele
Level 4
God Stats
2W - 5L
1,506 SR
Queue Stats
2W - 7L
1,342 Elo+
Party 1
Hachiman
Hachiman
Curious424
Hachiman
Level 22
God Stats
5W - 9L
1,500 SR
Queue Stats
301W - 314L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
Renesmee22222
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,263 Elo+
Solo
Ares
Ares
The_God_Madara97
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mini_keys
Tsukuyomi
Level 23
God Stats
23W - 22L
1,496 SR
Queue Stats
141W - 160L
1,318 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,321 Elo+

VS

Team Averages
Level 25
1,414 SR
1,336 Elo+
Thor
Thor
Alexis62850
Thor
Level 21
God Stats
27W - 35L
1,490 SR
Queue Stats
176W - 183L
1,390 Elo+
Solo
Hades
Hades
I-Tried-I-Failed
Hades
Level 24
God Stats
59W - 53L
1,523 SR
Queue Stats
69W - 62L
1,369 Elo+
Solo
Amaterasu
Amaterasu
flowerx iwnl
Amaterasu
Level 26
God Stats
2W - 2L
1,344 SR
Queue Stats
78W - 100L
1,302 Elo+
Solo
Danzaburou
Danzaburou
ronniemc_11
Danzaburou
Level 27
God Stats
3W - 2L
1,291 SR
Queue Stats
72W - 73L
1,352 Elo+
Solo
Skadi
Skadi
xl3lack_l3eastx_
Skadi
Level 28
God Stats
72W - 116L
1,424 SR
Queue Stats
91W - 156L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 5 / 1
9,477
451
9,026
16,359
11,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Curious424
Hachiman
15
1 / 5 / 2
9,245
440
4,699
14,841
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Renesmee22222
Baron Samedi
14
0 / 9 / 0
8,398
400
4,792
11,590
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 12 / 1
7,076
337
845
15,515
9,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
mini_keys
Tsukuyomi
16
9 / 6 / 2
10,198
486
16,329
14,192
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
10,176
485
6,004
13,747
4,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 4 / 5
12,207
581
18,292
18,135
13,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
flowerx iwnl
Amaterasu
17
0 / 5 / 3
10,284
490
958
16,172
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ronniemc_11
Danzaburou
20
13 / 0 / 6
14,623
696
19,372
15,643
6,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
3 / 0 / 0
7,141
340
1,831
392
56
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
14
Kills
34
37
Deaths
14
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
L
Pele
4
5
1
0.9
L
Hachiman
Curious424
Hachiman
1
5
2
0.4
W
12
4
5
3.63
L
Baron Samedi
Renesmee22222
Baron Samedi
0
9
0
0
L
0
12
1
0.04
W
Amaterasu
flowerx iwnl
Amaterasu
0
5
3
0.3
L
Tsukuyomi
mini_keys
Tsukuyomi
9
6
2
1.67
W
Danzaburou
ronniemc_11
Danzaburou
13
0
6
16
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
46,457
72,497
Taken
64,089
35,669
Mitigated
33,392
8,624
Healing
22,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,004
1,465
177
1,388
13,747
4,509
0
0
13,747
0
64,990
L
Pele
9,026
1,412
0
1,560
16,359
11,096
915
4,533
11,826
0
63,467
L
Hachiman
Curious424
Hachiman
4,699
3,052
0
2,129
14,841
4,546
2,495
4,953
9,888
0
43,802
W
18,292
1,807
250
9,810
18,135
13,097
831
1,519
16,616
72,442
0
L
Baron Samedi
Renesmee22222
Baron Samedi
4,792
288
302
1,082
11,590
4,940
728
1,811
9,779
46,849
0
L
845
152
0
505
15,515
9,193
0
3,053
12,462
25,430
0
W
Amaterasu
flowerx iwnl
Amaterasu
958
375
0
4,390
16,172
9,198
3,983
49
16,123
0
57,058
L
Tsukuyomi
mini_keys
Tsukuyomi
16,329
5,214
0
3,046
14,192
5,894
74
3,942
10,250
0
60,571
W
Danzaburou
ronniemc_11
Danzaburou
19,372
9,483
0
6,769
15,643
6,532
3,874
4,040
11,603
0
119,152
W
1,831
1,242
30
135
392
56
0
29
363
0
4,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
54,431
395
Minions Killed
543
0
Camps Cleared
0
1,634,974
Distance Traveled
1,618,502
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,176
485
87
4
0
387,419
0
L
Pele
9,477
451
101
5
0
380,051
0
L
Hachiman
9,245
440
91
4
0
333,946
2
W
Hades
12,207
581
123
6
0
361,230
4
L
Baron Samedi
8,398
400
99
5
0
280,034
3
L
Ares
7,076
337
35
2
0
236,246
0
W
Amaterasu
10,284
490
112
5
0
388,178
1
L
Tsukuyomi
10,198
486
69
3
0
404,697
0
W
Danzaburou
14,623
696
212
10
0
389,026
0
W
Skadi
7,141
340
9
0
0
92,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role