Player Matchup

Ganesha
Ganesha
Gold IV
IlMetapodlI
Ganesha
Gold IV
Level 160
God Stats
9W - 16L
1,475 SR
Queue Stats
665W - 665L
1,366 MMR
Solo
Bellona
Bellona
Silver II
Johnnysalt24
Bellona
Silver II
Level 77
God Stats
7W - 6L
1,463 SR
Queue Stats
11W - 12L
1,428 MMR
Solo
Aphrodite
Aphrodite
Gold I
Kitana_121693
Aphrodite
Gold I
Level 144
God Stats
5W - 13L
1,284 SR
Queue Stats
854W - 829L
1,509 MMR
Solo
Rama
Rama
Gold V
TUFFxDeath
Rama
Gold V
Level 126
God Stats
1W - 1L
1,763 SR
Queue Stats
30W - 31L
1,502 MMR
Solo
Bakasura
Bakasura
Gold V
ginganinja5424
Bakasura
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,423 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,497 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,471 SR
1,448 MMR
Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
AlwaysDonnie
The Morrigan
Gold IV
Level 143
God Stats
4W - 4L
1,393 SR
Queue Stats
407W - 411L
1,401 MMR
Solo
Kali
Kali
Gold V
Carryornah55
Kali
Gold V
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,343 MMR
Solo
Hou Yi
Hou Yi
Gold II
Pyrrhiccup
Hou Yi
Gold II
Level 143
God Stats
17W - 17L
1,567 SR
Queue Stats
371W - 379L
1,501 MMR
Solo
Ymir
Ymir
Gold IV
victorshotokan
Ymir
Gold IV
Level 148
God Stats
13W - 23L
1,395 SR
Queue Stats
305W - 336L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IlMetapodlI
Ganesha
12
0 / 3 / 4
7,846
436
5,060
15,832
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Johnnysalt24
Bellona
12
3 / 5 / 0
7,609
423
6,554
13,020
10,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Kitana_121693
Aphrodite
13
1 / 6 / 3
8,203
456
6,757
13,650
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 1
7,671
426
4,751
10,569
3,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
14
1 / 7 / 3
8,207
456
6,536
15,542
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatDanzaburouAthenaMorgan Le FayGilgamesh

VS

Bans
CerberusTsukuyomiOdinKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 1 / 8
10,123
562
12,811
13,140
13,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
AlwaysDonnie
The Morrigan
15
6 / 1 / 10
10,194
566
10,403
6,531
2,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 4
10,135
563
10,214
14,941
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Pyrrhiccup
Hou Yi
15
10 / 3 / 3
9,712
540
10,397
12,883
4,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 11
9,244
514
4,214
10,098
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
6
Kills
27
27
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
8
8
W
The Morrigan
AlwaysDonnie
The Morrigan
6
1
10
11
W
6
1
4
8
L
Ganesha
IlMetapodlI
Ganesha
0
3
4
0.67
L
Bellona
Johnnysalt24
Bellona
3
5
0
0.6
L
Aphrodite
Kitana_121693
Aphrodite
1
6
3
0.42
W
Hou Yi
Pyrrhiccup
Hou Yi
10
3
3
3.83
L
1
6
1
0.25
L
Bakasura
1
7
3
0.36
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
48,039
68,613
Taken
57,593
35,355
Mitigated
36,703
24,615
Healing
21,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,811
1,077
190
2,909
13,140
13,724
0
2,532
9,602
64,405
0
W
The Morrigan
AlwaysDonnie
The Morrigan
10,403
1,655
562
3,007
6,531
2,461
396
2,362
4,084
61,266
1,310
W
10,214
4,962
0
5,845
14,941
7,033
336
1,825
12,835
0
70,988
L
Ganesha
IlMetapodlI
Ganesha
5,060
164
0
4,767
15,832
8,962
0
6,742
8,700
31,659
0
L
Bellona
Johnnysalt24
Bellona
6,554
2,700
0
1,835
13,020
10,473
0
5,430
6,885
0
25,881
L
Aphrodite
Kitana_121693
Aphrodite
6,757
435
2,462
6,681
13,650
5,588
0
6,226
7,282
54,654
0
W
Hou Yi
Pyrrhiccup
Hou Yi
10,397
5,127
0
4,264
12,883
4,474
46
3,301
9,464
0
69,439
L
4,751
3,729
0
3,602
10,569
3,120
0
2,256
8,265
0
52,673
L
Bakasura
6,536
3,827
0
5,268
15,542
7,212
0
4,634
10,685
0
50,838
W
4,214
955
597
3,948
10,098
9,011
0
3,282
6,816
32,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
49,408
372
Minions Killed
464
0
Camps Cleared
0
1,580,017
Distance Traveled
1,750,943
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,123
562
123
7
0
362,586
4
W
The Morrigan
10,194
566
90
5
0
323,705
2
W
Kali
10,135
563
100
6
0
406,694
5
L
Ganesha
7,846
436
3
0
0
325,354
10
L
Bellona
7,609
423
38
2
0
290,064
0
L
Aphrodite
8,203
456
125
7
0
308,918
6
W
Hou Yi
9,712
540
96
5
0
315,396
3
L
Rama
7,671
426
105
6
0
294,557
3
L
Bakasura
8,207
456
101
6
0
361,124
0
W
Ymir
9,244
514
55
3
0
342,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role