Player Matchup

Sobek
Sobek
Gold V
BADEN_BALONEY
Sobek
Gold V
Level 118
God Stats
2W - 0L
1,663 SR
Queue Stats
18W - 14L
1,658 MMR
Solo
Nu Wa
Nu Wa
Gold II
JJCD_83
Nu Wa
Gold II
Level 158
God Stats
405W - 300L
1,649 SR
Queue Stats
634W - 641L
1,684 MMR
Solo
Scylla
Scylla
Platinum III
So Surprised
Scylla
Platinum III
Level 149
God Stats
18W - 10L
1,564 SR
Queue Stats
81W - 76L
1,802 MMR
Party 2
Fenrir
Fenrir
Gold II
Tweak FST
Fenrir
Gold II
Level 127
God Stats
16W - 17L
1,517 SR
Queue Stats
776W - 782L
1,595 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
Yaguras_Wrath
Cernunnos
Platinum II
Level 102
God Stats
3W - 1L
1,685 SR
Queue Stats
209W - 213L
1,665 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,615 SR
1,681 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,661 SR
1,646 MMR
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
Cowboyinblood
Chaac
Gold I
Level 66
God Stats
2W - 1L
1,738 SR
Queue Stats
110W - 111L
1,654 MMR
Solo
Ra
Ra
Gold II
HellCatOn22s
Ra
Gold II
Level 109
God Stats
9W - 8L
1,693 SR
Queue Stats
99W - 96L
1,687 MMR
Party 1
Guan Yu
Guan Yu
Gold V
S1R_CARTIER
Guan Yu
Gold V
Level 106
God Stats
11W - 5L
1,785 SR
Queue Stats
76W - 75L
1,717 MMR
Party 1
Chronos
Chronos
Platinum V
TimmyDSG
Chronos
Platinum V
Level 156
God Stats
70W - 56L
1,589 SR
Queue Stats
322W - 315L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
6,917
532
5,890
7,483
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
JJCD_83
Nu Wa
13
5 / 1 / 5
7,838
603
10,052
7,275
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
7 / 0 / 4
8,094
623
6,759
5,338
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tweak FST
Fenrir
12
4 / 2 / 5
7,243
557
5,362
8,675
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Yaguras_Wrath
Cernunnos
12
0 / 1 / 2
6,736
518
3,981
6,347
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatMorgan Le FayArtioGilgameshAthena

VS

Bans
TsukuyomiAmaterasuLokiCharybdisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 4 / 0
6,233
479
4,166
10,997
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
6,456
497
4,400
12,110
9,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 5 / 1
5,962
459
4,055
7,193
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
S1R_CARTIER
Guan Yu
10
2 / 4 / 1
6,242
480
3,040
11,087
6,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
TimmyDSG
Chronos
12
1 / 1 / 0
6,618
509
3,380
7,179
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
4
4
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
0
0.25
W
2
0
8
6
L
0
4
1
0.13
L
0
5
1
0.1
W
Nu Wa
JJCD_83
Nu Wa
5
1
5
7.5
L
Guan Yu
S1R_CARTIER
Guan Yu
2
4
1
0.63
W
Scylla
7
0
4
9
L
Chronos
TimmyDSG
Chronos
1
1
0
1
W
Fenrir
Tweak FST
Fenrir
4
2
5
3.25
W
Cernunnos
Yaguras_Wrath
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
19,041
35,118
Taken
48,566
20,316
Mitigated
23,570
13,102
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,166
278
0
4,264
10,997
3,456
0
5,180
5,817
0
39,237
W
5,890
878
0
3,146
7,483
7,034
56
1,183
6,172
15,670
0
L
4,400
859
0
5,614
12,110
9,030
0
5,506
6,604
0
46,435
L
4,055
326
372
1,054
7,193
2,199
172
3,714
3,479
34,059
0
W
Nu Wa
JJCD_83
Nu Wa
10,052
5,329
256
1,966
7,275
6,383
736
466
6,777
46,115
3,811
L
Guan Yu
S1R_CARTIER
Guan Yu
3,040
381
742
1,747
11,087
6,749
0
6,641
4,446
0
13,333
W
Scylla
6,759
651
0
1,288
5,338
1,543
534
1,041
4,175
48,965
0
L
Chronos
TimmyDSG
Chronos
3,380
959
0
3,028
7,179
2,136
0
1,431
5,748
45,213
0
W
Fenrir
Tweak FST
Fenrir
5,362
840
0
3,563
8,675
3,255
0
1,406
7,067
0
37,475
W
Cernunnos
Yaguras_Wrath
Cernunnos
3,981
1,500
0
2,883
6,347
2,101
0
2,855
3,492
0
47,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
31,511
351
Minions Killed
341
0
Camps Cleared
0
1,292,677
Distance Traveled
1,246,507
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,233
479
77
6
0
253,141
3
W
Sobek
6,917
532
20
2
0
277,399
3
L
Chaac
6,456
497
92
7
0
241,399
2
L
Ra
5,962
459
76
6
0
258,330
6
W
Nu Wa
7,838
603
85
7
0
225,608
6
L
Guan Yu
6,242
480
16
1
0
253,459
3
W
Scylla
8,094
623
93
7
0
262,467
4
L
Chronos
6,618
509
80
6
0
240,178
4
W
Fenrir
7,243
557
69
5
0
281,207
0
W
Cernunnos
6,736
518
84
6
0
245,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role