Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GlucoseGuru
Fenrir
Level 26
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 2L
1,048 Elo+
Solo
Bellona
Bellona
psypilz
Bellona
Level 127
God Stats
11W - 13L
1,513 SR
Queue Stats
80W - 117L
1,370 Elo+
Solo
Team Averages
Level 101
1,489 SR
1,306 Elo+

VS

Team Averages
Level 148
1,599 SR
1,608 Elo+
Chaac
Chaac
Angel NL058
Chaac
Level 155
God Stats
7W - 2L
1,660 SR
Queue Stats
23W - 13L
1,592 Elo+
Party 1
Thoth
Thoth
Rsl Deadshot
Thoth
Level 129
God Stats
6W - 1L
1,648 SR
Queue Stats
243W - 152L
1,657 Elo+
Party 1
Ullr
Ullr
poldergoon
Ullr
Level 160
God Stats
22W - 15L
1,490 SR
Queue Stats
253W - 183L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 4 / 1
5,616
562
1,369
8,702
2,538
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
8
0 / 7 / 1
5,634
563
1,969
11,300
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
psypilz
Bellona
10
1 / 1 / 0
6,209
621
2,656
11,122
7,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
7,160
716
4,339
6,646
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 5
8,300
830
13,587
3,021
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 3
7,755
776
6,071
3,831
1,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
1
0
9
5.5
L
Fenrir
0
7
1
0.07
W
7
0
5
9.5
W
4
1
3
5.5
L
Bellona
psypilz
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,994
Damage
23,997
31,124
Taken
13,498
13,644
Mitigated
9,567
3,917
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,369
34
47
801
8,702
2,538
0
5,905
2,453
9,420
0
W
4,339
562
0
2,190
6,646
6,801
220
726
5,920
0
12,058
L
Fenrir
1,969
377
0
642
11,300
3,559
0
3,920
6,817
0
7,750
W
13,587
284
72
1,868
3,021
1,120
671
697
2,324
35,400
0
W
6,071
2,176
0
1,170
3,831
1,646
1,160
398
3,433
0
25,712
L
Bellona
psypilz
Bellona
2,656
434
78
2,349
11,122
7,547
0
3,089
7,287
0
16,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,459
Gold Earned
23,215
39
Minions Killed
132
0
Camps Cleared
9
454,571
Distance Traveled
556,370
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,616
562
13
1
0
73,713
1
W
Chaac
7,160
716
22
2
1
184,482
1
L
Fenrir
5,634
563
12
1
0
173,778
0
W
Thoth
8,300
830
61
6
5
191,750
3
W
Ullr
7,755
776
49
5
3
180,138
1
L
Bellona
6,209
621
14
1
0
207,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role