Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MTIZLLE
Discordia
Level 21
God Stats
3W - 3L
1,501 SR
Queue Stats
27W - 24L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZaHando8037
Cu Chulainn
Level 2
God Stats
4W - 1L
1,453 SR
Queue Stats
8W - 10L
1,355 Elo+
Solo
Ymir
Ymir
biweekly_booth9
Ymir
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,681 Elo+
Solo
Apollo
Apollo
knight_jr16
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,634 Elo+
Solo
Team Averages
Level 9
1,534 SR
1,539 Elo+

VS

Team Averages
Level 26
1,495 SR
1,566 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Heat-Charged
Mulan
Level 27
God Stats
35W - 29L
1,574 SR
Queue Stats
112W - 64L
1,601 Elo+
Solo
Nox
Nox
SirDragonsbeard
Nox
Level 21
God Stats
1W - 2L
1,539 SR
Queue Stats
7W - 8L
1,550 Elo+
Party 1
Chiron
Chiron
redito_liquido
Chiron
Level 25
God Stats
6W - 16L
1,556 SR
Queue Stats
108W - 101L
1,615 Elo+
Solo
Ymir
Ymir
steeljuicy
Ymir
Level 28
God Stats
1W - 2L
1,308 SR
Queue Stats
9W - 8L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
10 / 1 / 4
9,227
615
8,453
9,883
5,568
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
MTIZLLE
Discordia
13
6 / 2 / 3
8,310
554
9,429
6,716
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ZaHando8037
Cu Chulainn
12
1 / 2 / 8
7,773
518
4,915
9,918
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 9
7,210
481
4,514
8,668
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
3 / 0 / 2
9,268
618
3,640
5,909
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 5 / 1
5,954
397
2,409
7,063
1,825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 0 / 0
8,056
537
7,339
10,200
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 6 / 4
5,985
399
3,529
9,007
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
5,130
342
799
5,036
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 3
6,271
418
2,566
13,161
7,730
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
6
6
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
1
4
12
L
Kukulkan
 
Kukulkan
0
5
1
0.1
L
5
0
0
5
W
Discordia
MTIZLLE
Discordia
6
2
3
3.75
L
0
6
4
0.33
W
Cu Chulainn
ZaHando8037
Cu Chulainn
1
2
8
2.5
W
0
1
9
4.5
W
Apollo
3
0
2
4
L
0
3
0
0
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
16,642
41,094
Taken
44,467
23,493
Mitigated
21,123
12,900
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,453
1,851
0
3,173
9,883
5,568
0
2,465
7,418
902
58,797
L
Kukulkan
 
Kukulkan
2,409
124
0
720
7,063
1,825
0
717
6,314
26,788
0
L
7,339
1,087
0
4,549
10,200
8,161
0
2,260
7,822
8,586
42,349
W
Discordia
MTIZLLE
Discordia
9,429
236
175
2,033
6,716
2,604
770
1,878
4,838
50,770
0
L
3,529
372
37
2,240
9,007
2,393
0
2,194
6,503
22,927
0
W
Cu Chulainn
ZaHando8037
Cu Chulainn
4,915
846
0
2,518
9,918
4,335
131
2,695
7,223
0
50,778
W
4,514
792
431
1,619
8,668
8,472
401
2,635
6,033
15,631
0
W
Apollo
3,640
1,532
0
2,951
5,909
2,514
2,002
526
5,383
0
70,189
L
799
299
85
1,247
5,036
1,014
24
1,261
3,762
0
17,414
L
2,566
602
0
2,668
13,161
7,730
0
6,957
5,835
13,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
31,396
433
Minions Killed
261
0
Camps Cleared
0
1,483,896
Distance Traveled
1,145,183
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,227
615
109
7
0
320,470
0
L
Kukulkan
5,954
397
59
4
0
233,831
6
L
Mulan
8,056
537
87
6
0
273,177
9
W
Discordia
8,310
554
90
6
0
285,924
4
L
Nox
5,985
399
52
3
0
265,390
5
W
Cu Chulainn
7,773
518
82
5
0
314,526
3
W
Ymir
7,210
481
19
1
0
291,828
6
W
Apollo
9,268
618
133
9
0
271,148
3
L
Chiron
5,130
342
33
2
0
126,348
0
L
Ymir
6,271
418
30
2
0
246,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role