Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ferry99
Mulan
Level 159
God Stats
4W - 5L
1,621 SR
Queue Stats
366W - 332L
1,631 Elo+
Party 2
Geb
Geb
marccuesta97
Geb
Level 139
God Stats
12W - 6L
1,662 SR
Queue Stats
136W - 107L
1,632 Elo+
Party 2
Loki
Loki
rauldan1997
Loki
Level 157
God Stats
20W - 26L
1,531 SR
Queue Stats
467W - 440L
1,563 Elo+
Party 2
Discordia
Discordia
tvand4rk
Discordia
Level 127
God Stats
1W - 1L
1,897 SR
Queue Stats
89W - 59L
1,655 Elo+
Party 2
Team Averages
Level 148
1,642 SR
1,596 Elo+

VS

Team Averages
Level 105
1,740 SR
1,600 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Erlendwagle123
Cernunnos
Level 100
God Stats
16W - 6L
1,807 SR
Queue Stats
181W - 162L
1,616 Elo+
Party 1
Bacchus
Bacchus
HippiHoppi
Bacchus
Level 109
God Stats
26W - 8L
1,981 SR
Queue Stats
214W - 122L
1,645 Elo+
Party 1
Osiris
Osiris
McJoneZ
Osiris
Level 109
God Stats
8W - 2L
1,728 SR
Queue Stats
131W - 105L
1,610 Elo+
Solo
Ravana
Ravana
Sprengeren
Ravana
Level 99
God Stats
15W - 12L
1,684 SR
Queue Stats
253W - 146L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 5 / 1
10,384
547
5,655
15,572
5,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Ferry99
Mulan
17
3 / 3 / 2
10,996
579
13,237
16,716
17,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 2 / 1
8,824
464
6,348
17,464
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 2
10,516
553
8,267
11,046
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
tvand4rk
Discordia
14
0 / 9 / 1
8,752
461
6,148
11,448
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 2 / 4
11,722
617
9,932
12,663
8,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Erlendwagle123
Cernunnos
18
5 / 2 / 2
11,697
616
16,086
14,152
5,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HippiHoppi
Bacchus
13
3 / 0 / 6
9,168
483
6,656
13,740
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
McJoneZ
Osiris
17
2 / 3 / 4
10,959
577
10,134
17,073
20,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Sprengeren
Ravana
19
5 / 2 / 6
11,290
594
12,438
9,205
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
20
20
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
Tiamat
 
Tiamat
5
2
4
3.5
W
Cernunnos
Erlendwagle123
Cernunnos
5
2
2
3
L
Mulan
Ferry99
Mulan
3
3
2
1.33
W
Bacchus
HippiHoppi
Bacchus
3
0
6
6
W
Osiris
McJoneZ
Osiris
2
3
4
1.33
W
Ravana
Sprengeren
Ravana
5
2
6
4
L
1
2
1
0.75
L
4
1
2
5
L
Discordia
tvand4rk
Discordia
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,655
Damage
55,246
72,246
Taken
66,833
46,873
Mitigated
60,992
20,067
Healing
24,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,655
2,087
0
4,548
15,572
5,148
836
4,146
11,372
0
70,785
W
Tiamat
 
Tiamat
9,932
1,330
0
6,179
12,663
8,895
101
4,635
7,594
86,830
0
W
Cernunnos
Erlendwagle123
Cernunnos
16,086
7,689
0
5,191
14,152
5,387
3,765
2,238
11,890
0
115,368
L
Mulan
Ferry99
Mulan
13,237
2,746
0
6,421
16,716
17,344
137
2,009
14,707
0
74,724
W
Bacchus
HippiHoppi
Bacchus
6,656
1,214
0
2,735
13,740
21,323
109
2,970
10,687
17,341
0
W
Osiris
McJoneZ
Osiris
10,134
2,744
0
5,858
17,073
20,388
15
1,208
15,845
16,310
58,854
W
Ravana
Sprengeren
Ravana
12,438
4,643
0
4,547
9,205
4,999
1,812
1,049
8,104
0
95,797
L
6,348
474
0
4,059
17,464
16,147
0
5,497
11,695
26,415
0
L
8,267
2,049
0
4,190
11,046
4,171
0
1,686
9,284
0
75,760
L
Discordia
tvand4rk
Discordia
6,148
444
0
849
11,448
4,063
0
5,145
5,969
52,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,472
Gold Earned
54,836
606
Minions Killed
644
0
Camps Cleared
0
1,910,353
Distance Traveled
1,940,429
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,384
547
145
8
0
326,238
11
W
Tiamat
11,722
617
161
8
0
386,025
6
W
Cernunnos
11,697
616
179
9
0
353,072
2
L
Mulan
10,996
579
158
8
0
399,940
7
W
Bacchus
9,168
483
14
1
0
387,134
5
W
Osiris
10,959
577
137
7
0
379,229
8
W
Ravana
11,290
594
153
8
0
434,969
6
L
Geb
8,824
464
38
2
0
407,809
5
L
Loki
10,516
553
136
7
0
433,973
2
L
Discordia
8,752
461
129
7
0
342,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role