Player Matchup

Athena
Athena
LittleMaddox
Athena
Level 86
God Stats
180W - 141L
1,533 SR
Queue Stats
341W - 336L
1,538 Elo+
Party 2
Artemis
Artemis
MCSG
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,654 Elo+
Solo
Tiamat
Tiamat
YourBoyArnas
Tiamat
Level 103
God Stats
5W - 5L
1,430 SR
Queue Stats
350W - 341L
1,558 Elo+
Party 2
Team Averages
Level 99
1,488 SR
1,583 Elo+

VS

Team Averages
Level 155
1,448 SR
1,515 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Jowy26
Rama
Level 158
God Stats
3W - 4L
1,343 SR
Queue Stats
89W - 71L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 4 / 3
7,197
720
2,451
12,777
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
MCSG
Artemis
9
2 / 8 / 0
6,467
647
5,902
8,437
2,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
9
1 / 6 / 1
6,141
614
4,240
7,056
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
12 / 0 / 5
9,149
915
15,255
3,685
1,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
 
Bellona
12
4 / 2 / 13
8,511
851
7,554
9,700
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
Jowy26
Rama
10
2 / 2 / 5
7,044
704
3,112
6,733
2,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
18
18
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
5
14.5
W
Bellona
 
Bellona
4
2
13
5.25
W
Rama
Jowy26
Rama
2
2
5
2.25
L
Athena
1
4
3
0.63
L
Artemis
MCSG
Artemis
2
8
0
0.25
L
Tiamat
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,593
Damage
25,921
28,270
Taken
20,118
16,193
Mitigated
12,159
2,368
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,255
894
0
250
3,685
1,184
1,112
1,218
2,467
33,801
0
W
Bellona
 
Bellona
7,554
1,878
0
1,586
9,700
8,854
522
2,551
7,149
0
19,865
W
Rama
Jowy26
Rama
3,112
2,381
0
1,511
6,733
2,121
881
3,454
3,279
0
20,694
L
Athena
2,451
929
0
1,442
12,777
9,528
0
6,881
5,896
5,370
0
L
Artemis
MCSG
Artemis
5,902
2,338
0
0
8,437
2,865
0
4,696
3,741
0
13,145
L
Tiamat
4,240
212
0
926
7,056
3,800
0
3,807
3,249
23,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,805
Gold Earned
24,704
76
Minions Killed
132
2
Camps Cleared
6
489,736
Distance Traveled
516,188
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,149
915
47
5
4
177,657
2
W
Bellona
8,511
851
35
4
1
204,211
2
W
Rama
7,044
704
50
5
1
134,320
3
L
Athena
7,197
720
10
1
1
181,440
4
L
Artemis
6,467
647
24
2
0
139,514
0
L
Tiamat
6,141
614
42
4
1
168,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role