Player Matchup

Hera
Hera
KumihoAhrix
Hera
Level 29
God Stats
8W - 8L
1,374 SR
Queue Stats
28W - 33L
1,371 Elo+
Solo
Anubis
Anubis
Toquedivino
Anubis
Level 29
God Stats
15W - 14L
1,691 SR
Queue Stats
347W - 388L
1,437 Elo+
Solo
Izanami
Izanami
WaRRiOrGC_PR
Izanami
Level 26
God Stats
4W - 1L
1,487 SR
Queue Stats
26W - 22L
1,435 Elo+
Solo
Hun Batz
Hun Batz
WiIIis
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Kuzenbo
Kuzenbo
月夜见尊
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 74L
1,580 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,425 Elo+

VS

Team Averages
Level 19
1,434 SR
1,465 Elo+
Aphrodite
Aphrodite
Its_Ty75
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,610 Elo+
Solo
Nox
Nox
SlowAndSteady24
Nox
Level 13
God Stats
2W - 3L
1,441 SR
Queue Stats
46W - 45L
1,407 Elo+
Solo
Jormungandr
Jormungandr
TransparentDucc
Jormungandr
Level 28
God Stats
19W - 20L
1,510 SR
Queue Stats
163W - 190L
1,437 Elo+
Solo
Bakasura
Bakasura
maddogzombis
Bakasura
Level 27
God Stats
40W - 58L
1,440 SR
Queue Stats
84W - 100L
1,438 Elo+
Solo
Fenrir
Fenrir
tinpanty
Fenrir
Level 7
God Stats
0W - 4L
1,278 SR
Queue Stats
23W - 40L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 17
16,792
1,050
27,153
13,528
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
1 / 2 / 10
13,543
846
9,863
8,033
8,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
WaRRiOrGC_PR
Izanami
20
14 / 6 / 14
17,085
1,068
43,220
21,572
9,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
WiIIis
Hun Batz
20
4 / 2 / 22
15,738
984
16,188
16,982
7,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
月夜见尊
Kuzenbo
20
5 / 2 / 22
15,658
979
23,960
22,004
41,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Its_Ty75
Aphrodite
19
0 / 0 / 1
11,858
741
154
324
151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 1 / 7
16,112
1,007
15,715
15,631
7,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
TransparentDucc
Jormungandr
20
3 / 7 / 10
15,762
985
26,455
41,999
49,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
maddogzombis
Bakasura
20
5 / 16 / 6
15,175
948
17,777
37,609
16,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
tinpanty
Fenrir
20
1 / 11 / 5
13,670
854
13,591
33,779
30,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
35
Kills
15
16
Deaths
35
85
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Its_Ty75
Aphrodite
0
0
1
0.5
W
11
4
17
4.88
L
6
1
7
9.5
W
Anubis
1
2
10
3
L
Jormungandr
TransparentDucc
Jormungandr
3
7
10
1.14
W
Izanami
WaRRiOrGC_PR
Izanami
14
6
14
3.5
W
Hun Batz
WiIIis
Hun Batz
4
2
22
7.5
L
Bakasura
maddogzombis
Bakasura
5
16
6
0.5
L
Fenrir
tinpanty
Fenrir
1
11
5
0.32
W
Kuzenbo
月夜见尊
Kuzenbo
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,384
Damage
73,692
82,119
Taken
129,342
74,403
Mitigated
105,201
9,488
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Its_Ty75
Aphrodite
154
0
390
208
324
151
0
0
324
2,047
0
W
27,153
6,285
0
449
13,528
6,596
0
7,619
5,884
57,539
0
L
15,715
963
0
25
15,631
7,354
0
8,211
7,420
55,142
0
W
Anubis
9,863
369
0
3,378
8,033
8,488
0
6,323
1,710
24,791
0
L
Jormungandr
TransparentDucc
Jormungandr
26,455
6,635
826
1,199
41,999
49,983
0
18,763
23,236
87,662
0
W
Izanami
WaRRiOrGC_PR
Izanami
43,220
31,282
0
2,532
21,572
9,648
0
8,575
10,739
0
77,496
W
Hun Batz
WiIIis
Hun Batz
16,188
4,588
0
0
16,982
7,965
0
10,690
6,237
0
42,041
L
Bakasura
maddogzombis
Bakasura
17,777
13,308
0
1,643
37,609
16,861
0
20,965
16,644
0
29,899
L
Fenrir
tinpanty
Fenrir
13,591
3,963
0
369
33,779
30,852
0
13,037
20,693
0
32,431
W
Kuzenbo
月夜见尊
Kuzenbo
23,960
6,335
0
3,129
22,004
41,706
0
9,117
12,125
52,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,816
Gold Earned
72,577
319
Minions Killed
303
17
Camps Cleared
4
1,340,140
Distance Traveled
1,328,583
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,858
741
1
0
0
49,169
0
W
Hera
16,792
1,050
101
6
1
299,081
0
L
Nox
16,112
1,007
108
7
1
325,624
0
W
Anubis
13,543
846
35
2
4
124,950
3
L
Jormungandr
15,762
985
119
7
0
329,214
2
W
Izanami
17,085
1,068
75
5
6
261,757
0
W
Hun Batz
15,738
984
54
3
5
330,938
1
L
Bakasura
15,175
948
45
3
3
304,963
1
L
Fenrir
13,670
854
30
2
0
319,613
0
W
Kuzenbo
15,658
979
54
3
1
323,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role