Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
GG005E
Cerberus
Level 49
God Stats
15W - 11L
1,660 SR
Queue Stats
33W - 29L
1,600 Elo+
Party 3
Izanami
Izanami
QAQAQAQAQAQAQ
Izanami
Level 36
God Stats
28W - 23L
1,485 SR
Queue Stats
331W - 325L
1,497 Elo+
Party 2
Ra
Ra
morricepoipoi
Ra
Level 20
God Stats
1W - 1L
1,750 SR
Queue Stats
65W - 72L
1,409 Elo+
Party 2
Nox
Nox
ronlin7444
Nox
Level 66
God Stats
3W - 3L
1,485 SR
Queue Stats
401W - 406L
1,484 Elo+
Party 2
Team Averages
Level 66
1,576 SR
1,498 Elo+

VS

Team Averages
Level 127
1,532 SR
1,547 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
ItzAhSmurfGG
Chiron
Level 54
God Stats
10W - 6L
1,661 SR
Queue Stats
583W - 185L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 4 / 2
8,382
1,197
7,837
10,880
8,446
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
GG005E
Cerberus
11
0 / 0 / 0
5,810
830
0
0
0
Izanami
13
1 / 3 / 5
7,385
1,055
4,780
7,215
2,220
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 4
6,501
929
3,307
7,689
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 6
7,528
1,075
3,671
6,406
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

268

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 8
7,898
1,128
6,062
2,490
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
 
Hades
13
4 / 2 / 7
7,744
1,106
4,089
7,188
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
 
Pele
13
4 / 3 / 4
7,661
1,094
5,080
7,519
2,846
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
 
Bacchus
13
3 / 0 / 6
7,580
1,083
4,396
3,716
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
13
2 / 2 / 11
7,455
1,065
8,858
4,739
1,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
7
Kills
15
15
Deaths
7
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
2
1.5
W
Janus
 
Janus
2
0
8
6
W
Hades
 
Hades
4
2
7
3.75
W
Pele
 
Pele
4
3
4
2
W
Bacchus
 
Bacchus
3
0
6
6
L
Cerberus
GG005E
Cerberus
0
0
0
0
W
Chiron
2
2
11
3.75
L
Izanami
1
3
5
1.17
L
0
7
4
0.29
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
28,485
32,190
Taken
25,652
15,370
Mitigated
15,595
2,704
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,837
1,862
0
1,574
10,880
8,446
0
4,189
6,567
0
16,976
W
Janus
 
Janus
6,062
0
0
1,150
2,490
878
0
1,630
860
24,199
0
W
Hades
 
Hades
4,089
56
374
1,695
7,188
6,235
0
1,341
5,847
14,030
0
W
Pele
 
Pele
5,080
590
0
1,233
7,519
2,846
0
928
6,416
0
21,399
W
Bacchus
 
Bacchus
4,396
435
0
1,070
3,716
3,665
0
1,335
2,381
6,875
182
L
Cerberus
GG005E
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
8,858
2,180
574
800
4,739
1,971
0
1,744
2,995
0
18,465
L
Izanami
4,780
4,070
100
502
7,215
2,220
0
3,042
4,173
0
31,806
L
3,307
177
26
52
7,689
2,454
0
4,002
3,555
8,051
0
L
3,671
583
244
206
6,406
2,250
0
2,964
3,442
15,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
38,338
128
Minions Killed
122
4
Camps Cleared
8
541,504
Distance Traveled
674,768
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,382
1,197
18
3
1
138,957
0
W
Janus
7,898
1,128
56
8
2
140,596
0
W
Hades
7,744
1,106
26
4
1
125,904
1
W
Pele
7,661
1,094
21
3
3
137,592
0
W
Bacchus
7,580
1,083
3
0
0
138,381
0
L
Cerberus
5,810
830
0
0
0
0
0
W
Chiron
7,455
1,065
16
2
2
132,295
0
L
Izanami
7,385
1,055
77
11
3
131,870
0
L
Ra
6,501
929
5
1
0
125,350
0
L
Nox
7,528
1,075
28
4
0
145,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role