Player Matchup

Set
Set
 
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ichiban_Tokyo
Zeus
Level 12
God Stats
6W - 10L
1,294 SR
Queue Stats
216W - 240L
1,408 Elo+
Party 1
Neith
Neith
florianfabing
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 152L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
gg4thofulo
Nu Wa
Level 24
God Stats
10W - 4L
1,572 SR
Queue Stats
93W - 88L
1,419 Elo+
Solo
Ra
Ra
shootmoisa54
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,432 Elo+
Party 1
Team Averages
Level 15
1,473 SR
1,429 Elo+

VS

Team Averages
Level 19
1,501 SR
1,394 Elo+
Pele
Pele
B3KO-_22
Pele
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 7L
1,206 Elo+
Party 2
Cabrakan
Cabrakan
Ethan-Lenzo7
Cabrakan
Level 16
God Stats
3W - 2L
1,785 SR
Queue Stats
59W - 66L
1,649 Elo+
Party 3
Zeus
Zeus
NingenSK
Zeus
Level 44
God Stats
6W - 1L
1,272 SR
Queue Stats
174W - 190L
1,446 Elo+
Party 3
Bellona
Bellona
The_God_Madara97
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,206 Elo+
Party 2
Tyr
Tyr
Uyesa
Tyr
Level 29
God Stats
16W - 25L
1,447 SR
Queue Stats
164W - 164L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 1 / 0
5,370
537
785
6,098
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 4 / 2
4,924
492
3,276
4,352
699
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 4 / 2
5,718
572
2,773
4,907
971
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
2 / 5 / 4
5,269
527
4,822
5,822
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 7 / 1
4,160
416
1,808
5,953
1,667
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
7 / 1 / 1
6,556
656
3,985
5,000
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Ethan-Lenzo7
Cabrakan
9
1 / 0 / 8
5,797
580
4,179
7,876
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
10
6 / 2 / 3
6,034
603
4,715
3,871
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 5 / 2
5,574
557
2,442
6,638
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
Uyesa
Tyr
12
2 / 0 / 0
6,494
649
1,804
2,704
1,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
19
21
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
W
Pele
7
1
1
7.5
W
Cabrakan
Ethan-Lenzo7
Cabrakan
1
0
8
5
L
2
4
2
0.75
W
Zeus
6
2
3
3.75
W
3
5
2
0.8
W
Tyr
Uyesa
Tyr
2
0
0
2
L
3
4
2
1
L
Nu Wa
2
5
4
0.8
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,464
Damage
17,125
27,132
Taken
26,089
6,503
Mitigated
15,074
3,728
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
785
497
0
2,346
6,098
1,769
462
122
5,976
0
26,687
W
Pele
3,985
554
0
1,052
5,000
1,871
730
938
4,012
0
28,677
W
Cabrakan
Ethan-Lenzo7
Cabrakan
4,179
966
215
4,348
7,876
6,200
0
3,277
4,380
13,173
0
L
3,276
882
0
124
4,352
699
150
1,102
3,250
16,323
0
W
Zeus
4,715
740
0
940
3,871
1,138
26
2,410
1,246
24,449
0
W
2,442
442
0
599
6,638
4,665
332
2,153
4,419
4,002
13,499
W
Tyr
Uyesa
Tyr
1,804
179
0
1,109
2,704
1,200
397
528
2,126
0
32,674
L
2,773
1,041
0
252
4,907
971
186
196
4,711
0
16,848
L
Nu Wa
4,822
1,075
0
930
5,822
1,397
126
3,081
2,741
16,732
0
L
1,808
384
49
27
5,953
1,667
175
4,725
1,228
11,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
30,455
183
Minions Killed
219
0
Camps Cleared
0
819,355
Distance Traveled
982,116
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,370
537
64
6
0
150,366
0
W
Pele
6,556
656
50
5
0
203,704
1
W
Cabrakan
5,797
580
10
1
0
203,559
4
L
Zeus
4,924
492
36
4
0
163,357
0
W
Zeus
6,034
603
48
5
0
171,922
0
W
Bellona
5,574
557
29
3
0
183,703
1
W
Tyr
6,494
649
82
8
0
219,228
1
L
Neith
5,718
572
35
4
0
178,283
0
L
Nu Wa
5,269
527
37
4
0
170,633
1
L
Ra
4,160
416
11
1
0
156,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role