Player Matchup

Chaac
Chaac
CTCoolCat
Chaac
Level 28
God Stats
2W - 6L
1,464 SR
Queue Stats
31W - 48L
1,384 Elo+
Solo
Danzaburou
Danzaburou
ZoltanTheGreat1
Danzaburou
Level 14
God Stats
1W - 3L
1,347 SR
Queue Stats
9W - 16L
1,281 Elo+
Party 2
He Bo
He Bo
lancelotlost
He Bo
Level 37
God Stats
6W - 5L
1,507 SR
Queue Stats
48W - 62L
1,291 Elo+
Party 2
Team Averages
Level 26
1,439 SR
1,319 Elo+

VS

Team Averages
Level 125
1,783 SR
1,701 Elo+
Gilgamesh
Gilgamesh
GoldenLucky
Gilgamesh
Level 157
God Stats
8W - 1L
1,870 SR
Queue Stats
133W - 45L
1,891 Elo+
Party 1
Merlin
Merlin
Kinng Tigger
Merlin
Level 64
God Stats
35W - 30L
1,554 SR
Queue Stats
387W - 554L
1,292 Elo+
Solo
Mulan
Mulan
YokotaSan
Mulan
Level 155
God Stats
40W - 3L
1,925 SR
Queue Stats
105W - 27L
1,920 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CTCoolCat
Chaac
10
1 / 7 / 2
6,144
683
6,863
15,913
11,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ZoltanTheGreat1
Danzaburou
9
1 / 4 / 1
6,144
683
3,650
9,165
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 7 / 1
6,004
667
3,324
9,723
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoldenLucky
Gilgamesh
13
9 / 0 / 6
8,770
974
13,440
10,410
5,150
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
10
2 / 3 / 7
7,253
806
8,372
6,037
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
YokotaSan
Mulan
13
7 / 0 / 9
8,390
932
8,385
6,388
7,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
18
18
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
CTCoolCat
Chaac
1
7
2
0.29
W
Gilgamesh
GoldenLucky
Gilgamesh
9
0
6
12
W
Merlin
2
3
7
1.83
W
Mulan
YokotaSan
Mulan
7
0
9
11.5
L
Danzaburou
ZoltanTheGreat1
Danzaburou
1
4
1
0.38
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
30,197
34,801
Taken
22,835
18,228
Mitigated
14,152
5,022
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CTCoolCat
Chaac
6,863
1,137
9
3,684
15,913
11,737
0
2,419
13,240
0
17,631
W
Gilgamesh
GoldenLucky
Gilgamesh
13,440
5,314
0
2,619
10,410
5,150
1,391
1,614
8,316
0
35,336
W
Merlin
8,372
458
0
1,324
6,037
1,838
540
697
4,891
23,657
0
W
Mulan
YokotaSan
Mulan
8,385
1,549
0
3,002
6,388
7,164
609
1,052
4,818
0
25,878
L
Danzaburou
ZoltanTheGreat1
Danzaburou
3,650
1,304
0
605
9,165
3,356
0
2,035
6,954
0
13,967
L
3,324
453
75
649
9,723
3,135
0
3,672
5,831
11,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,292
Gold Earned
24,413
73
Minions Killed
108
2
Camps Cleared
7
459,685
Distance Traveled
550,409
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,144
683
22
2
1
172,052
3
W
Gilgamesh
8,770
974
41
5
2
213,461
0
W
Merlin
7,253
806
34
4
1
155,256
2
W
Mulan
8,390
932
33
4
4
181,692
1
L
Danzaburou
6,144
683
27
3
0
150,170
2
L
He Bo
6,004
667
24
3
1
137,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role