Player Matchup

Artemis
Artemis
Flamezani
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,654 Elo+
Party 1
Arachne
Arachne
FourLyfer_
Arachne
Level 16
God Stats
10W - 3L
1,686 SR
Queue Stats
15W - 13L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
JungTFF
Sun Wukong
Level 26
God Stats
8W - 4L
1,779 SR
Queue Stats
23W - 23L
1,558 Elo+
Party 1
Vulcan
Vulcan
Twitch PalmTreh
Vulcan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,654 Elo+
Party 1
Sobek
Sobek
luexyooj
Sobek
Level 9
God Stats
1W - 0L
1,716 SR
Queue Stats
8W - 6L
1,512 Elo+
Party 1
Team Averages
Level 35
1,636 SR
1,592 Elo+

VS

Team Averages
Level 17
1,671 SR
1,529 Elo+
Loki
Loki
Okstrats
Loki
Level 29
God Stats
8W - 6L
1,604 SR
Queue Stats
48W - 51L
1,419 Elo+
Solo
Ymir
Ymir
UncIeSam1776
Ymir
Level 27
God Stats
5W - 1L
1,968 SR
Queue Stats
280W - 275L
1,641 Elo+
Party 2
Chaac
Chaac
XxnatexX22
Chaac
Level 16
God Stats
4W - 3L
1,782 SR
Queue Stats
92W - 109L
1,599 Elo+
Party 2
Artemis
Artemis
allstarman7
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,490 Elo+
Solo
Zeus
Zeus
阿怪啊Zz
Zeus
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 16L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flamezani
Artemis
9
4 / 2 / 2
6,005
546
6,393
5,086
1,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
FourLyfer_
Arachne
12
5 / 1 / 2
7,020
638
2,839
5,444
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
JungTFF
Sun Wukong
12
1 / 0 / 1
6,815
620
3,598
4,247
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 2 / 3
6,635
603
4,473
6,027
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
luexyooj
Sobek
10
2 / 0 / 6
6,554
596
3,720
6,098
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
4 / 2 / 0
5,696
518
3,699
7,618
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 3
5,109
464
3,403
9,589
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
11
1 / 2 / 0
5,573
507
3,283
6,404
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
allstarman7
Artemis
8
0 / 4 / 2
4,578
416
3,489
5,154
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
2,070
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Flamezani
Artemis
4
2
2
2.5
W
Arachne
FourLyfer_
Arachne
5
1
2
6
W
Sun Wukong
JungTFF
Sun Wukong
1
0
1
1.5
L
Loki
4
2
0
2
W
0
2
3
0.75
L
0
4
3
0.38
L
Chaac
1
2
0
0.5
L
Artemis
allstarman7
Artemis
0
4
2
0.25
W
Sobek
luexyooj
Sobek
2
0
6
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
13,874
26,902
Taken
28,765
14,578
Mitigated
13,356
9,028
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Flamezani
Artemis
6,393
4,259
0
1,526
5,086
1,547
656
1,690
3,396
0
26,011
W
Arachne
FourLyfer_
Arachne
2,839
1,928
0
2,336
5,444
2,300
326
0
5,401
0
42,665
W
Sun Wukong
JungTFF
Sun Wukong
3,598
962
0
1,648
4,247
3,166
306
0
3,673
0
35,509
L
Loki
3,699
758
0
2,786
7,618
2,347
0
4,164
3,411
0
19,914
W
4,473
595
0
1,718
6,027
2,422
136
114
5,913
47,160
0
L
3,403
327
0
1,253
9,589
5,904
0
2,276
7,313
14,061
0
L
Chaac
3,283
574
0
2,516
6,404
3,571
0
0
5,969
0
30,641
L
Artemis
allstarman7
Artemis
3,489
1,613
0
518
5,154
1,534
0
1,753
3,401
0
16,230
W
Sobek
luexyooj
Sobek
3,720
627
0
1,800
6,098
5,143
160
1,826
4,272
10,294
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
23,026
314
Minions Killed
160
0
Camps Cleared
0
1,105,812
Distance Traveled
781,553
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,005
546
52
5
0
191,592
0
W
Arachne
7,020
638
82
7
0
269,961
0
W
Sun Wukong
6,815
620
82
7
0
218,039
0
L
Loki
5,696
518
40
4
0
225,607
1
W
Vulcan
6,635
603
90
8
0
211,070
2
L
Ymir
5,109
464
24
2
0
200,914
4
L
Chaac
5,573
507
52
5
0
187,013
2
L
Artemis
4,578
416
44
4
0
168,019
0
W
Sobek
6,554
596
8
1
0
215,150
4
L
Zeus
2,070
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role