Player Matchup

Cthulhu
Cthulhu
ArminXEren
Cthulhu
Level 147
God Stats
10W - 3L
1,778 SR
Queue Stats
148W - 143L
1,476 Elo+
Solo
Odin
Odin
Cameron0607
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,148 Elo+
Solo
Olorun
Olorun
KingDinotyne
Olorun
Level 149
God Stats
104W - 135L
1,497 SR
Queue Stats
744W - 861L
1,448 Elo+
Solo
Team Averages
Level 103
1,591 SR
1,357 Elo+

VS

Team Averages
Level 54
1,475 SR
1,316 Elo+
Ymir
Ymir
SashaLi8026
Ymir
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
6W - 25L
1,106 Elo+
Solo
The Morrigan
The Morrigan
ThXtsVnfortunXte
The Morrigan
Level 126
God Stats
6W - 5L
1,613 SR
Queue Stats
281W - 317L
1,510 Elo+
Solo
Susano
Susano
UNCLOUDABLE
Susano
Level 28
God Stats
0W - 1L
1,535 SR
Queue Stats
36W - 46L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArminXEren
Cthulhu
18
8 / 2 / 11
13,764
724
14,875
16,775
23,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
0 / 12 / 6
10,376
546
1,304
15,346
5,834
Olorun
18
13 / 3 / 6
14,225
749
18,582
18,474
9,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 6
10,252
540
776
16,219
6,300
The Morrigan
ThXtsVnfortunXte
The Morrigan
16
7 / 5 / 5
12,995
684
16,919
13,225
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
16
9 / 5 / 6
12,846
676
15,669
17,884
11,334
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
21
Kills
17
17
Deaths
21
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArminXEren
Cthulhu
8
2
11
6.75
W
0
12
6
0.25
W
Olorun
13
3
6
5.33
L
1
11
6
0.36
L
The Morrigan
ThXtsVnfortunXte
The Morrigan
7
5
5
1.9
L
Susano
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,761
Damage
33,364
50,595
Taken
47,328
38,597
Mitigated
22,591
15,674
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArminXEren
Cthulhu
14,875
1,052
413
1,947
16,775
23,044
460
4,869
11,906
48,039
0
W
1,304
462
0
0
15,346
5,834
72
2,988
12,358
0
7,958
W
Olorun
18,582
9,191
2,238
11,076
18,474
9,719
2,500
7,641
10,833
81,984
8,857
L
776
46
0
0
16,219
6,300
26
10,623
5,596
11,467
0
L
The Morrigan
ThXtsVnfortunXte
The Morrigan
16,919
2,098
233
2,518
13,225
4,957
0
10,525
2,666
42,806
8,403
L
Susano
15,669
4,918
0
1,259
17,884
11,334
1,306
11,088
6,796
0
46,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
36,093
192
Minions Killed
162
9
Camps Cleared
5
946,868
Distance Traveled
849,768
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,764
724
69
4
3
364,037
1
W
Odin
10,376
546
10
1
0
251,977
0
W
Olorun
14,225
749
113
6
6
330,854
3
L
Ymir
10,252
540
19
1
0
246,021
0
L
The Morrigan
12,995
684
82
4
4
290,255
5
L
Susano
12,846
676
61
3
1
313,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role