Player Matchup

Tyr
Tyr
Crow325k
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 200L
1,434 Elo+
Solo
Ymir
Ymir
HerSwordsMan
Ymir
Level 25
God Stats
6W - 5L
1,404 SR
Queue Stats
278W - 127L
1,674 Elo+
Solo
Charybdis
Charybdis
VanNove
Charybdis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
goodjuice
Kukulkan
Level 17
God Stats
23W - 10L
1,687 SR
Queue Stats
63W - 51L
1,517 Elo+
Solo
Tiamat
Tiamat
iiloxstx
Tiamat
Level 19
God Stats
21W - 22L
1,401 SR
Queue Stats
41W - 50L
1,461 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,517 Elo+

VS

Team Averages
Level 21
1,521 SR
1,463 Elo+
Hades
Hades
DoctorHootCakes
Hades
Level 27
God Stats
4W - 2L
1,670 SR
Queue Stats
119W - 123L
1,438 Elo+
Solo
Bellona
Bellona
Gas Kookies
Bellona
Level 15
God Stats
3W - 4L
1,580 SR
Queue Stats
27W - 40L
1,396 Elo+
Solo
Awilix
Awilix
MungDaalTrueForm
Awilix
Level 29
God Stats
3W - 5L
1,352 SR
Queue Stats
328W - 287L
1,559 Elo+
Solo
Heimdallr
Heimdallr
alpensalz664
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 24L
1,677 Elo+
Solo
Cthulhu
Cthulhu
munaser17
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 20
15,364
1,024
18,839
30,990
38,917
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
16 / 8 / 13
16,784
1,119
30,228
32,111
19,858
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
VanNove
Charybdis
18
0 / 1 / 1
10,976
732
314
789
215
Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
goodjuice
Kukulkan
20
13 / 9 / 18
17,531
1,169
46,778
20,311
7,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
iiloxstx
Tiamat
20
3 / 10 / 26
15,298
1,020
18,875
25,500
14,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 19
16,893
1,126
20,557
22,732
11,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Gas Kookies
Bellona
20
1 / 11 / 16
13,914
928
8,365
33,967
19,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 5 / 16
17,708
1,181
28,059
20,026
8,399
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
alpensalz664
Heimdallr
20
14 / 4 / 17
18,379
1,225
43,635
22,141
8,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
munaser17
Cthulhu
19
0 / 15 / 5
11,731
782
3,169
25,242
10,058

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
109
39
Kills
36
36
Deaths
39
78
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
8
20
2.13
L
7
4
19
4.13
L
Bellona
Gas Kookies
Bellona
1
11
16
0.82
W
16
8
13
2.81
L
14
5
16
4.4
W
Charybdis
VanNove
Charybdis
0
1
1
0.5
L
Heimdallr
alpensalz664
Heimdallr
14
4
17
5.63
W
Kukulkan
goodjuice
Kukulkan
13
9
18
2.44
W
Tiamat
iiloxstx
Tiamat
3
10
26
1.6
L
Cthulhu
munaser17
Cthulhu
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,034
Damage
103,785
109,701
Taken
124,108
81,661
Mitigated
58,977
12,923
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,839
3,619
0
3,971
30,990
38,917
0
7,080
23,910
7,596
23,237
L
20,557
1,347
734
5,175
22,732
11,813
0
17,949
4,286
46,657
0
L
Bellona
Gas Kookies
Bellona
8,365
2,562
0
713
33,967
19,729
0
27,915
5,355
255
25,429
W
30,228
9,755
0
3,772
32,111
19,858
0
8,192
23,919
67,723
3,652
L
28,059
12,472
0
694
20,026
8,399
0
15,901
3,817
0
48,635
W
Charybdis
VanNove
Charybdis
314
218
0
12
789
215
0
237
552
0
936
L
Heimdallr
alpensalz664
Heimdallr
43,635
28,252
0
7,970
22,141
8,978
0
17,411
4,210
0
105,813
W
Kukulkan
goodjuice
Kukulkan
46,778
5,141
0
1,498
20,311
7,731
0
3,555
16,756
94,460
0
W
Tiamat
iiloxstx
Tiamat
18,875
1,201
113
3,557
25,500
14,940
0
4,910
20,590
39,897
0
L
Cthulhu
munaser17
Cthulhu
3,169
416
466
0
25,242
10,058
0
19,322
5,567
9,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,953
Gold Earned
78,625
283
Minions Killed
281
9
Camps Cleared
9
1,309,655
Distance Traveled
1,346,846
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,364
1,024
26
2
2
354,535
1
L
Hades
16,893
1,126
59
4
4
297,879
0
L
Bellona
13,914
928
36
2
0
250,860
0
W
Ymir
16,784
1,119
83
6
5
315,892
3
L
Awilix
17,708
1,181
57
4
5
309,967
0
W
Charybdis
10,976
732
1
0
0
20,065
0
L
Heimdallr
18,379
1,225
116
8
0
274,838
0
W
Kukulkan
17,531
1,169
120
8
1
327,908
0
W
Tiamat
15,298
1,020
53
4
1
291,255
0
L
Cthulhu
11,731
782
13
1
0
213,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role