Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DarkWolf94
Ravana
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 33L
1,508 Elo+
Solo
Bellona
Bellona
KingBlightSama
Bellona
Level 115
God Stats
1W - 0L
1,323 SR
Queue Stats
81W - 88L
1,446 Elo+
Party 1
Persephone
Persephone
KrazzY_GameeR
Persephone
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 42L
1,191 Elo+
Solo
Merlin
Merlin
xKeLviNx42o
Merlin
Level 96
God Stats
7W - 5L
1,637 SR
Queue Stats
623W - 610L
1,455 Elo+
Solo
Team Averages
Level 98
1,492 SR
1,420 Elo+

VS

Team Averages
Level 78
1,562 SR
1,469 Elo+
Freya
Freya
FlyingPotato0o0s
Freya
Level 103
God Stats
4W - 5L
1,610 SR
Queue Stats
266W - 276L
1,457 Elo+
Solo
Ne Zha
Ne Zha
Rankie12
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
TanOsprey125699
Chronos
Level 130
God Stats
2W - 1L
1,791 SR
Queue Stats
63W - 81L
1,381 Elo+
Solo
Zeus
Zeus
starkstellar
Zeus
Level 117
God Stats
3W - 5L
1,411 SR
Queue Stats
156W - 140L
1,484 Elo+
Solo
Arachne
Arachne
大日仙尊
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
5 / 2 / 19
9,687
881
8,148
19,532
26,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
DarkWolf94
Ravana
16
4 / 4 / 19
9,513
865
11,640
10,172
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
11 / 2 / 13
10,384
944
12,715
12,452
12,112
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
KrazzY_GameeR
Persephone
16
1 / 1 / 19
9,416
856
11,565
6,989
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
9 / 1 / 16
10,371
943
14,588
9,487
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
8,880
807
10,466
14,214
5,909
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Rankie12
Ne Zha
13
1 / 7 / 3
7,209
655
7,392
10,465
4,283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 4
8,555
778
5,863
13,588
5,705
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 5
8,077
734
16,204
12,405
5,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
大日仙尊
Arachne
15
1 / 6 / 3
7,981
726
4,411
12,066
6,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
30
Kills
9
10
Deaths
30
86
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
2
19
7.25
W
Ravana
DarkWolf94
Ravana
4
4
19
3.38
L
5
6
3
1.08
W
11
2
13
8.75
W
Persephone
KrazzY_GameeR
Persephone
1
1
19
10.5
L
Ne Zha
Rankie12
Ne Zha
1
7
3
0.36
L
2
5
4
0.8
L
0
6
5
0.42
W
Merlin
9
1
16
17
L
Arachne
大日仙尊
Arachne
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,656
Damage
44,336
58,632
Taken
62,738
51,454
Mitigated
27,402
30,626
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,148
904
2,965
5,930
19,532
26,685
196
9,133
10,081
14,329
0
W
Ravana
DarkWolf94
Ravana
11,640
2,347
2,968
1,966
10,172
5,962
811
5,595
4,500
0
19,457
L
10,466
3,911
809
4,403
14,214
5,909
0
6,253
7,961
26,272
0
W
12,715
2,449
3,353
2,307
12,452
12,112
114
7,617
4,835
0
20,431
W
Persephone
KrazzY_GameeR
Persephone
11,565
906
3,349
2,394
6,989
2,732
688
4,322
2,618
26,165
0
L
Ne Zha
Rankie12
Ne Zha
7,392
1,356
592
925
10,465
4,283
0
5,811
4,654
0
12,453
L
5,863
1,710
1,301
3,463
13,588
5,705
0
8,440
5,148
17,523
0
L
16,204
808
1,827
1,763
12,405
5,417
0
6,636
5,769
25,504
0
W
Merlin
14,588
493
2,964
2,430
9,487
3,963
1,263
5,866
3,571
32,204
0
L
Arachne
大日仙尊
Arachne
4,411
1,991
499
2,659
12,066
6,088
0
7,161
4,905
0
9,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
40,702
139
Minions Killed
105
0
Camps Cleared
0
1,160,747
Distance Traveled
995,858
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,687
881
20
2
0
233,101
1
W
Ravana
9,513
865
19
2
0
235,184
4
L
Freya
8,880
807
38
3
0
193,362
0
W
Bellona
10,384
944
13
1
0
235,081
1
W
Persephone
9,416
856
43
4
0
225,943
4
L
Ne Zha
7,209
655
6
1
0
207,177
0
L
Chronos
8,555
778
23
2
0
188,281
0
L
Zeus
8,077
734
25
2
0
192,434
1
W
Merlin
10,371
943
44
4
0
231,438
0
L
Arachne
7,981
726
13
1
0
214,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role