Player Matchup

Artemis
Artemis
INovvaI
Artemis
Level 32
God Stats
2W - 0L
1,757 SR
Queue Stats
48W - 46L
1,444 Elo+
Party 1
Hel
Hel
KermieBean
Hel
Level 98
God Stats
12W - 22L
1,474 SR
Queue Stats
395W - 382L
1,519 Elo+
Party 1
Thor
Thor
Phobär
Thor
Level 39
God Stats
1W - 1L
1,314 SR
Queue Stats
37W - 32L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
YüzenBalina
Sylvanus
Level 44
God Stats
2W - 1L
1,557 SR
Queue Stats
125W - 128L
1,450 Elo+
Solo
Set
Set
xyOlaf
Set
Level 111
God Stats
4W - 6L
1,423 SR
Queue Stats
417W - 428L
1,502 Elo+
Party 2
Team Averages
Level 65
1,505 SR
1,506 Elo+

VS

Team Averages
Level 52
1,589 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BogdanWOLF72
Izanami
Level 49
God Stats
20W - 23L
1,456 SR
Queue Stats
315W - 287L
1,478 Elo+
Party 3
Anubis
Anubis
M0zzzy
Anubis
Level 28
God Stats
4W - 3L
1,802 SR
Queue Stats
137W - 167L
1,468 Elo+
Party 3
Odin
Odin
Zuluag
Odin
Level 34
God Stats
18W - 21L
1,687 SR
Queue Stats
140W - 167L
1,411 Elo+
Solo
Hun Batz
Hun Batz
seskyman
Hun Batz
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 34L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
INovvaI
Artemis
10
1 / 2 / 4
6,045
504
3,831
4,440
1,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 1
8,316
693
5,735
7,552
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Phobär
Thor
12
4 / 2 / 1
7,199
600
4,314
8,595
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
YüzenBalina
Sylvanus
9
1 / 1 / 3
6,047
504
4,591
7,947
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Set
xyOlaf
Set
12
4 / 3 / 5
7,398
617
5,643
9,287
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 3 / 1
6,384
532
5,283
4,782
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
BogdanWOLF72
Izanami
10
1 / 3 / 2
5,772
481
4,690
6,002
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
M0zzzy
Anubis
9
0 / 5 / 0
5,435
453
3,407
5,868
2,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Zuluag
Odin
9
1 / 3 / 2
5,279
440
2,299
7,011
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
seskyman
Hun Batz
11
4 / 3 / 3
6,808
567
6,932
8,696
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
8
9
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
1
0.83
L
Izanami
BogdanWOLF72
Izanami
1
3
2
0.67
W
Artemis
INovvaI
Artemis
1
2
4
1.5
W
7
1
1
7.5
L
Anubis
M0zzzy
Anubis
0
5
0
0
W
Thor
Phobär
Thor
4
2
1
2.25
W
Sylvanus
YüzenBalina
Sylvanus
1
1
3
2.5
L
Odin
Zuluag
Odin
1
3
2
0.67
L
Hun Batz
seskyman
Hun Batz
4
3
3
1.83
W
Set
xyOlaf
Set
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
22,611
37,821
Taken
32,359
16,959
Mitigated
11,082
14,325
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,283
1,059
0
375
4,782
1,112
0
1,456
3,202
35,729
0
L
Izanami
BogdanWOLF72
Izanami
4,690
3,263
0
1,160
6,002
1,617
267
2,575
3,383
0
39,661
W
Artemis
INovvaI
Artemis
3,831
1,541
0
1,219
4,440
1,141
0
0
4,440
0
32,786
W
5,735
276
1,249
3,522
7,552
2,381
0
2,641
4,911
57,048
0
L
Anubis
M0zzzy
Anubis
3,407
172
0
1,453
5,868
2,135
0
0
5,451
20,113
0
W
Thor
Phobär
Thor
4,314
554
0
2,493
8,595
5,835
0
3,006
5,589
0
35,211
W
Sylvanus
YüzenBalina
Sylvanus
4,591
1,384
439
3,052
7,947
4,838
0
0
7,947
16,660
0
L
Odin
Zuluag
Odin
2,299
543
0
978
7,011
3,581
69
3,145
3,812
0
14,256
L
Hun Batz
seskyman
Hun Batz
6,932
1,922
0
2,493
8,696
2,637
0
2,816
5,723
0
37,843
W
Set
xyOlaf
Set
5,643
2,006
0
2,351
9,287
2,764
0
3,043
6,244
0
35,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
29,678
350
Minions Killed
307
0
Camps Cleared
0
1,127,264
Distance Traveled
1,108,076
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,384
532
73
6
0
196,244
7
L
Izanami
5,772
481
84
7
0
221,825
2
W
Artemis
6,045
504
77
6
0
212,302
3
W
Hel
8,316
693
117
10
0
251,472
1
L
Anubis
5,435
453
46
4
0
206,303
4
W
Thor
7,199
600
74
6
0
211,315
1
W
Sylvanus
6,047
504
15
1
0
211,207
4
L
Odin
5,279
440
29
2
0
231,059
4
L
Hun Batz
6,808
567
75
6
0
252,645
3
W
Set
7,398
617
67
6
0
240,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role