Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HERTZAMANTIS
Nu Wa
Level 27
God Stats
4W - 11L
1,401 SR
Queue Stats
156W - 194L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Ornnilla
Gilgamesh
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 49L
1,573 Elo+
Party 1
Geb
Geb
carrascosa13
Geb
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 88L
1,600 Elo+
Solo
Thor
Thor
jorge29038974
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,623 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,562 Elo+

VS

Team Averages
Level 21
1,524 SR
1,607 Elo+
Ymir
Ymir
GreenMarshall
Ymir
Level 19
God Stats
5W - 6L
1,530 SR
Queue Stats
33W - 39L
1,363 Elo+
Solo
Kali
Kali
Papibatina
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,624 Elo+
Solo
Skadi
Skadi
RestInPeace972
Skadi
Level 62
God Stats
29W - 20L
1,592 SR
Queue Stats
153W - 171L
1,520 Elo+
Party 2
Chang'e
Chang'e
SoaringCactus
Chang'e
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 177L
1,856 Elo+
Solo
Kukulkan
Kukulkan
alexAP
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 4 / 1
7,532
502
8,612
9,019
2,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 0
6,732
449
9,841
6,663
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ornnilla
Gilgamesh
10
0 / 6 / 1
6,118
408
3,877
11,780
6,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 3 / 3
6,388
426
4,128
11,484
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 7 / 3
5,291
353
1,168
9,858
3,432
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,508
501
4,885
10,064
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 2 / 5
7,837
522
4,273
14,135
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 2
8,198
547
5,442
9,416
2,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
16
11 / 0 / 6
10,190
679
12,649
10,074
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
alexAP
Kukulkan
13
2 / 1 / 3
8,046
536
4,939
6,893
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
24
24
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
4
1
1.38
W
2
1
4
4
L
2
4
0
0.5
L
Gilgamesh
Ornnilla
Gilgamesh
0
6
1
0.08
W
5
2
5
3.75
W
4
4
2
1.25
W
Chang'e
11
0
6
14
W
Kukulkan
alexAP
Kukulkan
2
1
3
3.5
L
1
3
3
0.83
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
32,188
48,804
Taken
50,582
23,077
Mitigated
23,932
5,765
Healing
20,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,612
4,550
0
1,358
9,019
2,501
195
2,011
6,984
0
45,265
W
4,885
562
0
2,962
10,064
8,799
0
2,666
7,210
23,802
0
L
9,841
2,870
0
805
6,663
2,080
127
4,064
2,485
36,218
0
L
Gilgamesh
Ornnilla
Gilgamesh
3,877
702
0
1,893
11,780
6,425
0
7,640
4,040
7,755
27,018
W
4,273
1,918
0
6,652
14,135
5,515
0
2,729
11,228
0
48,786
W
5,442
2,545
0
2,767
9,416
2,557
0
1,455
7,845
0
54,165
W
Chang'e
12,649
1,323
1,433
6,863
10,074
4,975
171
2,313
7,637
73,692
0
W
Kukulkan
alexAP
Kukulkan
4,939
546
0
197
6,893
2,086
359
4,704
1,837
48,520
0
L
4,128
325
0
919
11,484
8,639
0
4,454
6,916
19,827
0
L
1,168
283
0
790
9,858
3,432
0
3,952
5,906
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
41,779
284
Minions Killed
452
0
Camps Cleared
0
1,212,753
Distance Traveled
1,333,789
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,532
502
94
6
0
243,890
1
W
Ymir
7,508
501
39
3
0
262,519
0
L
Nu Wa
6,732
449
66
4
0
229,695
5
L
Gilgamesh
6,118
408
68
5
0
246,413
1
W
Kali
7,837
522
67
4
0
268,734
1
W
Skadi
8,198
547
88
6
0
252,602
3
W
Chang'e
10,190
679
147
10
0
301,854
4
W
Kukulkan
8,046
536
111
7
0
248,080
3
L
Geb
6,388
426
25
2
0
276,951
5
L
Thor
5,291
353
31
2
0
215,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role