Player Matchup

Sobek
Sobek
Crow325k
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 200L
1,443 Elo+
Solo
Ra
Ra
Lari Ferrari789
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,207 Elo+
Solo
Hades
Hades
backseatbandiit
Hades
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 16L
1,583 Elo+
Solo
Kukulkan
Kukulkan
goodjuice
Kukulkan
Level 17
God Stats
23W - 10L
1,722 SR
Queue Stats
63W - 51L
1,531 Elo+
Solo
Loki
Loki
rovinty
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 105L
1,661 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,485 Elo+

VS

Team Averages
Level 18
1,570 SR
1,468 Elo+
Zeus
Zeus
Azrealdabold
Zeus
Level 14
God Stats
4W - 2L
1,590 SR
Queue Stats
10W - 8L
1,515 Elo+
Party 1
Hades
Hades
DoctorHootCakes
Hades
Level 27
God Stats
4W - 2L
1,580 SR
Queue Stats
119W - 123L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
Laginator6824
Tsukuyomi
Level 19
God Stats
2W - 0L
1,763 SR
Queue Stats
15W - 7L
1,644 Elo+
Party 1
Bellona
Bellona
TransparentDucc
Bellona
Level 28
God Stats
10W - 12L
1,419 SR
Queue Stats
163W - 190L
1,425 Elo+
Solo
Cthulhu
Cthulhu
mangotango123
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crow325k
Sobek
17
4 / 6 / 7
11,710
1,171
11,774
26,621
30,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 10 / 2
8,568
857
356
11,285
4,220
15
1 / 11 / 6
9,480
948
7,652
16,364
6,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
goodjuice
Kukulkan
16
4 / 3 / 5
11,621
1,162
23,519
13,800
5,177
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
rovinty
Loki
16
3 / 9 / 7
10,757
1,076
12,834
17,383
6,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

25

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 17
12,894
1,289
22,410
7,099
3,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 4 / 19
11,192
1,119
14,616
16,046
7,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Laginator6824
Tsukuyomi
18
7 / 3 / 17
11,669
1,167
17,072
11,621
5,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 2 / 26
11,716
1,172
14,360
16,177
9,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
18
5 / 2 / 23
11,916
1,192
10,698
12,356
15,750
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
141
12
Kills
39
39
Deaths
12
27
Assists
102
Player
Kills
Deaths
Assists
KDA
W
14
1
17
22.5
L
Sobek
Crow325k
Sobek
4
6
7
1.25
W
8
4
19
4.38
W
Tsukuyomi
Laginator6824
Tsukuyomi
7
3
17
5.17
L
0
10
2
0.1
W
5
2
26
9
L
1
11
6
0.36
L
Kukulkan
goodjuice
Kukulkan
4
3
5
2.17
W
Cthulhu
5
2
23
8.25
L
Loki
rovinty
Loki
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,135
Damage
79,156
85,453
Taken
63,299
53,504
Mitigated
42,078
6,422
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,410
3,769
0
282
7,099
3,622
0
3,923
3,176
47,667
0
L
Sobek
Crow325k
Sobek
11,774
847
0
4,381
26,621
30,980
0
16,495
10,126
22,186
0
W
14,616
1,175
874
3,111
16,046
7,369
0
13,231
2,815
28,392
0
W
Tsukuyomi
Laginator6824
Tsukuyomi
17,072
4,397
0
848
11,621
5,799
0
6,668
3,874
0
34,528
L
356
356
0
0
11,285
4,220
0
6,373
4,912
1,881
0
W
14,360
5,732
0
1,252
16,177
9,538
0
12,119
4,058
346
32,896
L
7,652
1,486
304
1,737
16,364
6,681
0
10,022
6,342
22,658
0
L
Kukulkan
goodjuice
Kukulkan
23,519
1,510
0
0
13,800
5,177
0
6,787
7,013
66,399
0
W
Cthulhu
10,698
908
1,822
1,135
12,356
15,750
0
7,360
4,996
20,081
0
L
Loki
rovinty
Loki
12,834
2,259
0
0
17,383
6,446
0
8,387
8,996
0
27,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,136
Gold Earned
59,387
181
Minions Killed
195
7
Camps Cleared
6
888,926
Distance Traveled
1,053,240
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,894
1,289
66
7
0
202,333
1
L
Sobek
11,710
1,171
13
1
2
211,823
1
W
Hades
11,192
1,119
34
3
0
196,341
1
W
Tsukuyomi
11,669
1,167
26
3
4
210,606
1
L
Ra
8,568
857
3
0
1
102,748
1
W
Bellona
11,716
1,172
42
4
2
239,709
1
L
Hades
9,480
948
18
2
1
149,215
0
L
Kukulkan
11,621
1,162
121
12
1
208,561
0
W
Cthulhu
11,916
1,192
27
3
0
204,251
0
L
Loki
10,757
1,076
26
3
2
216,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role