Player Matchup

Baron Samedi
Baron Samedi
Platinum I
BDB_Jayden
Baron Samedi
Platinum I
Level 120
God Stats
4W - 5L
1,573 SR
Queue Stats
274W - 266L
1,917 MMR
Party 1
Arachne
Arachne
Diamond V
BDB_Nate
Arachne
Diamond V
Level 107
God Stats
12W - 5L
1,741 SR
Queue Stats
192W - 183L
1,953 MMR
Party 1
Janus
Janus
Platinum III
ELOXCURO
Janus
Platinum III
Level 129
God Stats
60W - 51L
1,610 SR
Queue Stats
339W - 355L
1,842 MMR
Solo
Guan Yu
Guan Yu
Gold V
Loggie1996
Guan Yu
Gold V
Level 145
God Stats
1W - 0L
1,673 SR
Queue Stats
37W - 28L
1,691 MMR
Solo
Apollo
Apollo
Gold III
xQcdG
Apollo
Gold III
Level 142
God Stats
2W - 1L
1,692 SR
Queue Stats
104W - 99L
1,658 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,658 SR
1,812 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,507 SR
1,821 MMR
Hercules
Hercules
Gold I
Cowboyinblood
Hercules
Gold I
Level 66
God Stats
7W - 5L
1,626 SR
Queue Stats
110W - 111L
1,656 MMR
Solo
Hades
Hades
Gold III
GusVie BT
Hades
Gold III
Level 150
God Stats
0W - 2L
1,298 SR
Queue Stats
91W - 96L
1,652 MMR
Solo
Kali
Kali
Gold V
Kindnessss
Kali
Gold V
Level 89
God Stats
0W - 1L
1,441 SR
Queue Stats
107W - 100L
1,950 MMR
Party 2
Artio
Artio
Platinum III
Mute
Artio
Platinum III
Level 66
God Stats
4W - 6L
1,623 SR
Queue Stats
123W - 102L
1,856 MMR
Party 2
Sol
Sol
Platinum I
NatanMachado
Sol
Platinum I
Level 160
God Stats
0W - 5L
1,549 SR
Queue Stats
372W - 361L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDB_Jayden
Baron Samedi
18
0 / 3 / 9
11,343
567
11,546
12,870
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
BDB_Nate
Arachne
20
13 / 1 / 6
13,579
679
17,266
19,588
8,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ELOXCURO
Janus
19
10 / 3 / 8
12,708
635
20,678
13,619
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Loggie1996
Guan Yu
15
2 / 4 / 11
9,934
497
7,094
19,841
19,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
xQcdG
Apollo
17
2 / 4 / 6
11,129
556
9,123
16,431
5,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BacchusAthenaTiamatGilgameshMorgan Le Fay

VS

Bans
PersephoneGebMedusaKhepriDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cowboyinblood
Hercules
14
2 / 7 / 4
8,687
434
8,605
19,096
19,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
GusVie BT
Hades
14
3 / 7 / 3
9,361
468
8,249
16,043
7,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 4 / 5
10,907
545
9,719
18,130
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Mute
Artio
15
1 / 3 / 5
9,632
482
8,952
18,626
19,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 4
10,930
547
13,955
18,446
6,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
27
Kills
15
15
Deaths
27
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BDB_Jayden
Baron Samedi
0
3
9
1.5
W
Arachne
BDB_Nate
Arachne
13
1
6
16
L
Hercules
Cowboyinblood
Hercules
2
7
4
0.57
W
Janus
ELOXCURO
Janus
10
3
8
4.67
L
Hades
GusVie BT
Hades
3
7
3
0.64
L
6
4
5
2.13
W
Guan Yu
Loggie1996
Guan Yu
2
4
11
1.88
L
Artio
Mute
Artio
1
3
5
1.17
L
3
6
4
0.83
W
Apollo
xQcdG
Apollo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,707
Damage
49,480
82,349
Taken
90,341
44,542
Mitigated
60,921
29,474
Healing
36,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BDB_Jayden
Baron Samedi
11,546
962
578
5,725
12,870
5,009
76
5,405
6,718
71,187
0
W
Arachne
BDB_Nate
Arachne
17,266
13,721
0
5,915
19,588
8,977
308
3,816
15,672
0
123,607
L
Hercules
Cowboyinblood
Hercules
8,605
1,234
0
5,361
19,096
19,340
0
6,066
12,706
0
32,378
W
Janus
ELOXCURO
Janus
20,678
1,355
122
4,351
13,619
5,430
477
3,946
9,529
94,344
0
L
Hades
GusVie BT
Hades
8,249
191
250
5,203
16,043
7,907
478
6,322
9,388
63,562
0
L
9,719
3,438
0
7,811
18,130
8,101
0
5,797
12,207
0
74,832
W
Guan Yu
Loggie1996
Guan Yu
7,094
1,079
2,247
5,038
19,841
19,201
0
8,144
11,601
0
23,667
L
Artio
Mute
Artio
8,952
680
763
8,271
18,626
19,187
364
9,247
9,263
51,853
0
L
13,955
5,159
0
9,255
18,446
6,386
1,880
3,745
14,553
82,573
0
W
Apollo
xQcdG
Apollo
9,123
4,286
0
5,498
16,431
5,925
1,536
8,976
7,455
0
94,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,693
Gold Earned
49,517
665
Minions Killed
532
0
Camps Cleared
0
2,100,482
Distance Traveled
1,902,108
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,343
567
150
8
0
364,692
6
W
Arachne
13,579
679
197
10
0
497,358
4
L
Hercules
8,687
434
46
2
0
378,488
5
W
Janus
12,708
635
158
8
0
430,315
3
L
Hades
9,361
468
127
6
0
366,843
7
L
Kali
10,907
545
108
5
0
420,118
4
W
Guan Yu
9,934
497
26
1
0
418,800
4
L
Artio
9,632
482
95
5
0
378,459
3
L
Sol
10,930
547
156
8
0
358,200
3
W
Apollo
11,129
556
134
7
0
389,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role