Player Matchup

Kuzenbo
Kuzenbo
Armiya
Kuzenbo
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 63L
1,462 Elo+
Party 4
Chang'e
Chang'e
Keyn16
Chang'e
Level 31
God Stats
5W - 4L
1,582 SR
Queue Stats
90W - 100L
1,446 Elo+
Solo
Ullr
Ullr
Markb9709
Ullr
Level 81
God Stats
3W - 6L
1,152 SR
Queue Stats
219W - 209L
1,504 Elo+
Party 3
Da Ji
Da Ji
ReaperTM03
Da Ji
Level 23
God Stats
12W - 18L
1,529 SR
Queue Stats
154W - 149L
1,445 Elo+
Party 3
Scylla
Scylla
YellowMike
Scylla
Level 61
God Stats
10W - 11L
1,483 SR
Queue Stats
248W - 274L
1,430 Elo+
Party 4
Team Averages
Level 45
1,449 SR
1,457 Elo+

VS

Team Averages
Level 55
1,631 SR
1,549 Elo+
Tsukuyomi
Tsukuyomi
NoCommentts
Tsukuyomi
Level 33
God Stats
11W - 7L
1,788 SR
Queue Stats
103W - 131L
1,441 Elo+
Party 1
Izanami
Izanami
RovelWar
Izanami
Level 37
God Stats
16W - 24L
1,314 SR
Queue Stats
357W - 401L
1,396 Elo+
Party 1
Ra
Ra
SebastianChamp
Ra
Level 38
God Stats
6W - 0L
1,871 SR
Queue Stats
76W - 69L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spacemana
Ah Muzen Cab
Level 121
God Stats
10W - 3L
1,680 SR
Queue Stats
145W - 118L
1,627 Elo+
Party 2
Sobek
Sobek
TheSaltMachine
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 8L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Armiya
Kuzenbo
20
6 / 4 / 11
13,494
519
14,638
27,498
51,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Keyn16
Chang'e
17
4 / 13 / 6
11,028
424
12,808
25,445
8,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
4 / 8 / 2
13,088
503
9,755
20,917
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
16
6 / 10 / 5
11,215
431
10,915
18,785
8,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
YellowMike
Scylla
18
7 / 11 / 4
12,995
500
17,852
23,300
7,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NoCommentts
Tsukuyomi
20
10 / 6 / 7
15,117
581
15,334
24,448
11,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
RovelWar
Izanami
19
10 / 6 / 8
14,261
549
14,409
20,377
7,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 7 / 10
13,854
533
14,832
18,020
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Spacemana
Ah Muzen Cab
20
15 / 5 / 1
18,847
725
34,376
26,456
11,623
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 4 / 7
15,079
580
18,800
31,782
42,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
79
27
Kills
46
46
Deaths
28
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Armiya
Kuzenbo
6
4
11
2.88
L
Chang'e
Keyn16
Chang'e
4
13
6
0.54
L
Ullr
4
8
2
0.63
W
Tsukuyomi
NoCommentts
Tsukuyomi
10
6
7
2.25
L
Da Ji
6
10
5
0.85
W
Izanami
RovelWar
Izanami
10
6
8
2.33
W
3
7
10
1.14
W
Ah Muzen Cab
Spacemana
Ah Muzen Cab
15
5
1
3.1
W
8
4
7
2.88
L
Scylla
YellowMike
Scylla
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,968
Damage
97,751
115,945
Taken
121,083
83,229
Mitigated
80,213
19,966
Healing
51,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Armiya
Kuzenbo
14,638
5,055
0
3,659
27,498
51,799
560
7,050
20,086
40,180
0
L
Chang'e
Keyn16
Chang'e
12,808
2,454
1,001
4,501
25,445
8,356
0
7,889
17,206
49,529
0
L
Ullr
9,755
4,321
0
3,627
20,917
7,365
0
8,049
12,782
0
73,980
W
Tsukuyomi
NoCommentts
Tsukuyomi
15,334
3,597
0
7,948
24,448
11,359
224
6,166
18,282
0
125,269
L
Da Ji
10,915
4,371
0
755
18,785
8,268
0
6,511
12,250
0
40,544
W
Izanami
RovelWar
Izanami
14,409
10,283
0
5,654
20,377
7,442
6,300
10,513
9,864
6
74,052
W
14,832
2,209
1,708
6,161
18,020
7,681
3,297
10,718
7,302
102,728
0
W
Ah Muzen Cab
Spacemana
Ah Muzen Cab
34,376
22,108
0
13,466
26,456
11,623
660
12,743
13,713
0
221,082
W
18,800
840
0
16,562
31,782
42,108
120
5,347
26,435
95,757
0
L
Scylla
YellowMike
Scylla
17,852
2,939
0
6,423
23,300
7,441
0
3,253
19,983
61,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,820
Gold Earned
77,158
437
Minions Killed
860
0
Camps Cleared
0
2,184,431
Distance Traveled
2,443,809
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,494
519
46
2
0
507,926
3
L
Chang'e
11,028
424
68
3
0
389,472
0
L
Ullr
13,088
503
141
5
0
454,376
2
W
Tsukuyomi
15,117
581
159
6
0
541,912
4
L
Da Ji
11,215
431
64
2
0
424,377
5
W
Izanami
14,261
549
113
4
0
471,876
2
W
Ra
13,854
533
155
6
0
463,595
8
W
Ah Muzen Cab
18,847
725
276
11
0
479,324
4
W
Sobek
15,079
580
157
6
0
487,102
7
L
Scylla
12,995
500
118
5
0
408,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role