Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BCMNG
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,775 SR
Queue Stats
2W - 3L
1,512 Elo+
Party 1
Ares
Ares
Re6er
Ares
Level 160
God Stats
4W - 0L
1,656 SR
Queue Stats
9W - 4L
1,452 Elo+
Party 1
Cabrakan
Cabrakan
XxSrg K1ngxX
Cabrakan
Level 105
God Stats
16W - 11L
1,608 SR
Queue Stats
1,039W - 898L
1,632 Elo+
Solo
Team Averages
Level 129
1,680 SR
1,532 Elo+

VS

Team Averages
Level 113
1,608 SR
1,681 Elo+
Sobek
Sobek
NIGHTMARE DEAD7
Sobek
Level 159
God Stats
3W - 2L
1,636 SR
Queue Stats
791W - 543L
1,663 Elo+
Party 2
Hercules
Hercules
xCocco Shock
Hercules
Level 145
God Stats
1W - 3L
1,491 SR
Queue Stats
490W - 287L
1,693 Elo+
Party 2
Hou Yi
Hou Yi
xDeadly_Escanor
Hou Yi
Level 34
God Stats
23W - 18L
1,697 SR
Queue Stats
30W - 25L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BCMNG
Ah Muzen Cab
17
8 / 5 / 9
13,351
703
25,376
12,874
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Re6er
Ares
17
7 / 1 / 12
14,128
744
27,792
24,394
28,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
XxSrg K1ngxX
Cabrakan
16
5 / 5 / 10
12,434
654
14,506
23,000
18,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
11,543
608
15,886
25,923
25,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
xCocco Shock
Hercules
15
5 / 8 / 3
11,960
629
16,161
26,000
29,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 7 / 9
11,734
618
10,832
24,426
10,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
20
Kills
11
11
Deaths
20
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BCMNG
Ah Muzen Cab
8
5
9
2.5
L
4
5
4
1.2
W
Ares
Re6er
Ares
7
1
12
13
W
Cabrakan
XxSrg K1ngxX
Cabrakan
5
5
10
2
L
Hercules
xCocco Shock
Hercules
5
8
3
0.81
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,674
Damage
42,879
60,268
Taken
76,349
53,347
Mitigated
65,648
16,787
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BCMNG
Ah Muzen Cab
25,376
10,258
0
4,539
12,874
5,977
2,091
4,758
8,116
0
96,981
L
15,886
148
43
7,388
25,923
25,386
0
13,375
12,548
45,649
0
W
Ares
Re6er
Ares
27,792
848
0
6,221
24,394
28,593
743
7,702
16,432
56,878
0
W
Cabrakan
XxSrg K1ngxX
Cabrakan
14,506
2,188
120
5,907
23,000
18,777
82
7,675
14,851
36,445
0
L
Hercules
xCocco Shock
Hercules
16,161
4,064
0
6,453
26,000
29,310
0
12,621
13,379
7,466
26,667
L
10,832
5,204
0
4,238
24,426
10,952
0
16,645
7,781
0
47,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
35,237
229
Minions Killed
209
9
Camps Cleared
6
1,062,295
Distance Traveled
998,064
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,351
703
145
8
2
334,795
3
L
Sobek
11,543
608
61
3
1
362,957
5
W
Ares
14,128
744
35
2
3
387,941
2
W
Cabrakan
12,434
654
49
3
4
339,559
1
L
Hercules
11,960
629
53
3
3
323,998
1
L
Hou Yi
11,734
618
95
5
2
311,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role