Player Matchup

Loki
Loki
GodOfPanda1522
Loki
Level 28
God Stats
1W - 3L
1,349 SR
Queue Stats
47W - 58L
1,418 Elo+
Solo
Mulan
Mulan
RoRo_H_RoRo
Mulan
Level 29
God Stats
1W - 4L
1,541 SR
Queue Stats
54W - 55L
1,490 Elo+
Solo
Anhur
Anhur
Spayz-38
Anhur
Level 14
God Stats
8W - 7L
1,635 SR
Queue Stats
66W - 64L
1,479 Elo+
Party 1
Raijin
Raijin
Zioufff07
Raijin
Level 23
God Stats
2W - 7L
1,241 SR
Queue Stats
93W - 104L
1,436 Elo+
Party 1
Odin
Odin
saneky
Odin
Level 29
God Stats
3W - 9L
1,283 SR
Queue Stats
4W - 11L
1,148 Elo+
Solo
Team Averages
Level 25
1,410 SR
1,394 Elo+

VS

Team Averages
Level 20
1,605 SR
1,440 Elo+
Thanatos
Thanatos
Baybetfy
Thanatos
Level 12
God Stats
3W - 2L
1,613 SR
Queue Stats
17W - 13L
1,346 Elo+
Solo
Zhong Kui
Zhong Kui
Kratoskace
Zhong Kui
Level 23
God Stats
21W - 6L
1,762 SR
Queue Stats
143W - 123L
1,499 Elo+
Solo
Osiris
Osiris
SmallKemps11
Osiris
Level 29
God Stats
3W - 0L
1,792 SR
Queue Stats
56W - 48L
1,480 Elo+
Solo
Ares
Ares
paul_busack
Ares
Level 18
God Stats
7W - 6L
1,359 SR
Queue Stats
39W - 44L
1,385 Elo+
Solo
Neith
Neith
sagaz-coronel000
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,585
446
5,419
12,032
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 6 / 3
9,940
585
9,622
15,859
9,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Spayz-38
Anhur
14
2 / 4 / 3
8,016
472
6,462
10,468
2,802
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Zioufff07
Raijin
15
4 / 7 / 0
9,331
549
6,770
12,139
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
saneky
Odin
4
0 / 1 / 0
4,992
294
733
3,307
1,162
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baybetfy
Thanatos
15
8 / 3 / 3
9,995
588
8,429
11,722
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Kratoskace
Zhong Kui
16
4 / 1 / 3
9,977
587
5,695
12,704
9,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
17
4 / 4 / 1
10,278
605
5,329
14,226
8,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 0
8,910
524
7,066
11,879
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 3 / 6
10,117
595
8,867
11,260
4,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
23
23
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Baybetfy
Thanatos
8
3
3
3.17
L
2
5
3
0.7
W
Zhong Kui
Kratoskace
Zhong Kui
4
1
3
5.5
L
5
6
3
1.08
W
Osiris
4
4
1
1.13
L
Anhur
Spayz-38
Anhur
2
4
3
0.88
L
Raijin
Zioufff07
Raijin
4
7
0
0.57
W
2
2
0
1
W
5
3
6
2.67
L
Odin
saneky
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,006
Damage
35,386
53,805
Taken
61,791
21,792
Mitigated
36,903
12,312
Healing
30,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Baybetfy
Thanatos
8,429
2,449
0
9,122
11,722
5,096
599
1,995
9,569
0
49,302
L
5,419
2,316
0
1,162
12,032
4,311
0
3,265
8,767
0
33,477
W
Zhong Kui
Kratoskace
Zhong Kui
5,695
1,154
0
7,738
12,704
9,107
1,177
2,306
10,044
55,755
0
L
9,622
1,877
0
6,086
15,859
9,779
0
1,847
14,012
0
59,295
W
Osiris
5,329
2,683
679
3,595
14,226
8,319
944
680
13,516
22
72,117
L
Anhur
Spayz-38
Anhur
6,462
3,541
0
3,121
10,468
2,802
69
2,939
7,529
0
32,428
L
Raijin
Zioufff07
Raijin
6,770
1,028
0
1,453
12,139
3,738
0
3,949
8,190
53,478
0
W
7,066
699
0
4,375
11,879
10,319
1,157
1,153
10,632
37,643
0
W
8,867
4,979
0
4,866
11,260
4,062
3,839
0
11,260
0
59,139
L
Odin
saneky
Odin
733
65
0
490
3,307
1,162
0
783
2,524
0
3,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
49,277
347
Minions Killed
512
0
Camps Cleared
0
1,299,334
Distance Traveled
1,581,977
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,995
588
73
4
0
346,525
4
L
Loki
7,585
446
56
3
0
316,360
0
W
Zhong Kui
9,977
587
116
7
0
301,569
3
L
Mulan
9,940
585
117
7
0
289,625
1
W
Osiris
10,278
605
137
8
0
313,113
1
L
Anhur
8,016
472
46
3
0
318,996
6
L
Raijin
9,331
549
122
7
0
285,273
2
W
Ares
8,910
524
57
3
0
325,655
3
W
Neith
10,117
595
129
8
0
295,115
2
L
Odin
4,992
294
6
0
0
89,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role