Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BeatJackson
Mercury
Level 62
God Stats
3W - 3L
1,259 SR
Queue Stats
121W - 130L
1,468 Elo+
Solo
Ares
Ares
Overlord8709
Ares
Level 78
God Stats
0W - 3L
1,287 SR
Queue Stats
102W - 107L
1,421 Elo+
Solo
Team Averages
Level 76
1,349 SR
1,463 Elo+

VS

Team Averages
Level 39
1,493 SR
1,513 Elo+
Nemesis
Nemesis
 
Nemesis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
unklerucus
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,660 Elo+
Solo
Guan Yu
Guan Yu
usesoapalways
Guan Yu
Level 25
God Stats
3W - 1L
1,478 SR
Queue Stats
18W - 19L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 7 / 0
5,436
777
3,284
5,199
1,395
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
BeatJackson
Mercury
9
1 / 1 / 3
5,094
728
2,126
4,662
1,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

9
2 / 4 / 0
5,510
787
2,437
7,669
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
4 / 2 / 6
6,005
858
3,244
5,243
1,629
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
unklerucus
Baron Samedi
10
4 / 0 / 7
6,199
886
7,610
4,418
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
9
4 / 3 / 5
5,895
842
3,534
5,442
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
12
12
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
7
0
0.29
W
Nemesis
 
Nemesis
4
2
6
3.5
L
Mercury
BeatJackson
Mercury
1
1
3
2.5
L
2
4
0
0.5
W
Baron Samedi
unklerucus
Baron Samedi
4
0
7
7.5
W
Guan Yu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,847
Damage
14,388
17,530
Taken
15,103
7,155
Mitigated
5,473
1,578
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,284
586
0
0
5,199
1,395
36
2,255
2,784
10,750
0
W
Nemesis
 
Nemesis
3,244
988
0
1,588
5,243
1,629
0
1,668
3,575
0
10,565
L
Mercury
BeatJackson
Mercury
2,126
514
0
765
4,662
1,758
0
1,819
2,677
0
8,875
L
2,437
230
0
813
7,669
4,002
0
2,998
4,435
6,496
0
W
Baron Samedi
unklerucus
Baron Samedi
7,610
1,333
435
2,589
4,418
1,570
380
2,098
2,320
21,797
0
W
Guan Yu
3,534
901
214
1,030
5,442
2,274
103
2,552
2,890
0
9,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,040
Gold Earned
18,099
46
Minions Killed
66
1
Camps Cleared
5
334,335
Distance Traveled
395,488
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,436
777
18
3
1
65,732
3
W
Nemesis
6,005
858
17
2
2
149,331
3
L
Mercury
5,094
728
18
3
0
146,932
0
L
Ares
5,510
787
10
1
0
121,671
2
W
Baron Samedi
6,199
886
34
5
0
116,150
0
W
Guan Yu
5,895
842
15
2
3
130,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role