Player Matchup

Apollo
Apollo
I Chrissy l
Apollo
Level 16
God Stats
11W - 6L
1,780 SR
Queue Stats
158W - 160L
1,615 Elo+
Solo
Cthulhu
Cthulhu
Kuboid225
Cthulhu
Level 26
God Stats
2W - 1L
1,588 SR
Queue Stats
88W - 98L
1,497 Elo+
Solo
Poseidon
Poseidon
Molku2003
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 23L
1,693 Elo+
Solo
Osiris
Osiris
Tubeetz-_-
Osiris
Level 15
God Stats
4W - 6L
1,278 SR
Queue Stats
14W - 15L
1,421 Elo+
Solo
Tyr
Tyr
perchu18
Tyr
Level 28
God Stats
3W - 3L
1,224 SR
Queue Stats
91W - 90L
1,457 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,537 Elo+

VS

Team Averages
Level 24
1,546 SR
1,573 Elo+
Scylla
Scylla
Berkoo4715
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,543 Elo+
Solo
Yemoja
Yemoja
Fares-dx5
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,620 Elo+
Solo
Ullr
Ullr
LaGravesinha-
Ullr
Level 19
God Stats
7W - 13L
1,409 SR
Queue Stats
34W - 28L
1,518 Elo+
Solo
Skadi
Skadi
NoMexicoEz
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 33L
1,606 Elo+
Solo
Thor
Thor
itsZusa
Thor
Level 26
God Stats
2W - 1L
1,820 SR
Queue Stats
80W - 58L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 8 / 6
10,483
499
10,234
16,465
4,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Kuboid225
Cthulhu
14
2 / 3 / 8
9,669
460
12,300
16,163
15,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Molku2003
Poseidon
18
8 / 2 / 5
12,002
572
20,423
13,804
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
Tubeetz-_-
Osiris
18
7 / 1 / 3
11,583
552
9,021
11,952
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 1 / 2
11,191
533
8,905
11,089
12,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Berkoo4715
Scylla
14
1 / 6 / 1
9,051
431
6,607
13,690
4,124
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Fares-dx5
Yemoja
13
0 / 4 / 9
8,747
417
6,333
17,370
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 3 / 1
10,621
506
5,895
14,030
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
17
9 / 4 / 5
10,776
513
18,504
16,535
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
itsZusa
Thor
16
4 / 6 / 2
10,248
488
9,604
17,397
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
23
Kills
15
15
Deaths
23
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Berkoo4715
Scylla
1
6
1
0.25
L
Yemoja
Fares-dx5
Yemoja
0
4
9
1.13
W
Apollo
3
8
6
0.75
W
Cthulhu
Kuboid225
Cthulhu
2
3
8
2
L
1
3
1
0.5
W
Poseidon
Molku2003
Poseidon
8
2
5
5.25
L
Skadi
9
4
5
2.88
W
Osiris
Tubeetz-_-
Osiris
7
1
3
8.5
L
Thor
itsZusa
Thor
4
6
2
0.83
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,883
Damage
46,943
69,473
Taken
79,022
45,303
Mitigated
36,453
16,395
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Berkoo4715
Scylla
6,607
1,138
86
2,359
13,690
4,124
0
7,767
5,562
49,825
0
L
Yemoja
Fares-dx5
Yemoja
6,333
1,379
465
1,395
17,370
13,686
0
8,921
8,238
29,172
0
W
Apollo
10,234
5,618
0
3,059
16,465
4,553
3,178
2,911
13,554
0
63,399
W
Cthulhu
Kuboid225
Cthulhu
12,300
915
1,212
2,492
16,163
15,930
0
4,365
11,798
36,662
0
L
5,895
2,275
0
3,283
14,030
5,831
520
2,925
10,985
0
78,251
W
Poseidon
Molku2003
Poseidon
20,423
2,597
0
2,669
13,804
4,462
232
2,991
10,813
92,180
0
L
Skadi
18,504
5,973
0
3,731
16,535
6,319
522
6,953
9,530
0
76,655
W
Osiris
Tubeetz-_-
Osiris
9,021
2,775
0
2,685
11,952
8,270
0
1,038
10,914
0
66,743
L
Thor
itsZusa
Thor
9,604
2,092
0
4,446
17,397
6,493
0
6,461
10,636
0
65,404
W
8,905
420
0
4,278
11,089
12,088
264
1,979
9,110
6,571
65,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,928
Gold Earned
49,443
524
Minions Killed
525
0
Camps Cleared
0
2,001,235
Distance Traveled
1,893,916
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,051
431
87
4
0
375,736
0
L
Yemoja
8,747
417
46
2
0
373,634
5
W
Apollo
10,483
499
91
4
0
345,587
5
W
Cthulhu
9,669
460
52
2
0
375,549
6
L
Ullr
10,621
506
163
8
0
374,746
6
W
Poseidon
12,002
572
143
7
0
423,397
1
L
Skadi
10,776
513
117
6
0
363,143
2
W
Osiris
11,583
552
95
5
0
444,607
11
L
Thor
10,248
488
112
5
0
406,657
1
W
Tyr
11,191
533
143
7
0
412,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role