Player Matchup

Susano
Susano
FallAzazael
Susano
Level 29
God Stats
9W - 0L
1,860 SR
Queue Stats
74W - 41L
1,615 Elo+
Solo
Nike
Nike
Keddelele
Nike
Level 29
God Stats
6W - 1L
1,808 SR
Queue Stats
71W - 52L
1,606 Elo+
Solo
Scylla
Scylla
PläpNäsa
Scylla
Level 23
God Stats
25W - 15L
1,587 SR
Queue Stats
119W - 113L
1,517 Elo+
Party 1
Anhur
Anhur
Rumbleee86
Anhur
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 44L
1,538 Elo+
Party 1
Ymir
Ymir
ripSquid
Ymir
Level 8
God Stats
1W - 2L
1,196 SR
Queue Stats
21W - 18L
1,288 Elo+
Party 1
Team Averages
Level 22
1,590 SR
1,513 Elo+

VS

Team Averages
Level 23
1,502 SR
1,510 Elo+
Hel
Hel
CrazyGanjubas
Hel
Level 25
God Stats
3W - 5L
1,410 SR
Queue Stats
24W - 35L
1,317 Elo+
Solo
Chernobog
Chernobog
Morkovka2452
Chernobog
Level 29
God Stats
17W - 18L
1,448 SR
Queue Stats
244W - 301L
1,391 Elo+
Solo
Thor
Thor
Poooooor
Thor
Level 28
God Stats
29W - 19L
1,655 SR
Queue Stats
211W - 203L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
mowbflod
Gilgamesh
Level 8
God Stats
3W - 4L
1,460 SR
Queue Stats
38W - 39L
1,527 Elo+
Solo
Agni
Agni
ДайПатиНуб
Agni
Level 23
God Stats
2W - 2L
1,540 SR
Queue Stats
43W - 31L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
18 / 6 / 5
15,858
661
25,398
21,714
8,545
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nike
20
10 / 1 / 11
15,147
631
20,969
22,556
22,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Scylla
PläpNäsa
Scylla
17
1 / 6 / 6
11,828
493
6,355
13,596
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
20
5 / 5 / 9
12,757
532
12,553
19,292
6,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
0 / 1 / 9
10,697
446
2,727
16,222
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
11,802
492
9,018
19,914
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Morkovka2452
Chernobog
17
0 / 10 / 6
10,873
453
8,789
24,196
7,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
20
10 / 5 / 5
14,353
598
20,609
17,143
7,215
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
mowbflod
Gilgamesh
8
0 / 4 / 0
7,546
314
2,137
6,503
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 10 / 3
12,963
540
24,051
21,620
8,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
34
Kills
19
19
Deaths
34
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Susano
18
6
5
3.42
W
Nike
10
1
11
15.5
L
Chernobog
Morkovka2452
Chernobog
0
10
6
0.3
W
Scylla
PläpNäsa
Scylla
1
6
6
0.67
L
Thor
10
5
5
2.5
W
Anhur
5
5
9
1.9
L
Gilgamesh
mowbflod
Gilgamesh
0
4
0
0
W
Ymir
0
1
9
4.5
L
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,002
Damage
64,604
93,380
Taken
89,376
53,584
Mitigated
45,074
24,047
Healing
28,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,018
626
2,985
8,740
19,914
18,989
599
3,066
16,820
37,168
0
W
Susano
25,398
7,725
0
6,104
21,714
8,545
520
3,779
17,935
0
107,940
W
Nike
20,969
2,747
0
5,170
22,556
22,603
1,664
9,190
13,366
15,285
102,750
L
Chernobog
Morkovka2452
Chernobog
8,789
4,784
0
5,287
24,196
7,575
1,295
4,361
19,731
0
91,204
W
Scylla
PläpNäsa
Scylla
6,355
228
0
3,466
13,596
3,650
1,354
6,035
7,561
69,050
0
L
Thor
20,609
1,708
0
4,830
17,143
7,215
0
938
16,179
0
109,291
W
Anhur
12,553
8,824
0
5,980
19,292
6,281
5,128
6,782
12,510
0
110,084
L
Gilgamesh
mowbflod
Gilgamesh
2,137
613
0
1,540
6,503
2,679
0
0
6,503
0
20,044
W
Ymir
2,727
459
0
3,327
16,222
12,505
406
7,359
8,863
29,588
0
L
24,051
1,047
196
5,087
21,620
8,616
0
3,068
18,434
95,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,287
Gold Earned
57,537
647
Minions Killed
567
0
Camps Cleared
0
2,306,275
Distance Traveled
1,832,709
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,802
492
62
3
0
410,255
2
W
Susano
15,858
661
139
6
0
484,343
3
W
Nike
15,147
631
183
8
0
483,342
5
L
Chernobog
10,873
453
140
6
0
387,784
0
W
Scylla
11,828
493
125
5
0
431,306
1
L
Thor
14,353
598
154
6
0
474,512
7
W
Anhur
12,757
532
155
6
0
429,606
0
L
Gilgamesh
7,546
314
42
2
0
172,163
2
W
Ymir
10,697
446
45
2
0
477,678
0
L
Agni
12,963
540
169
7
0
387,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role