Player Matchup

Izanami
Izanami
HultarBjorn
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RiKiMeNNeD1
Baron Samedi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,078 Elo+
Solo
King Arthur
King Arthur
deepesta
King Arthur
Level 42
God Stats
2W - 2L
1,712 SR
Queue Stats
18W - 14L
1,599 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,392 Elo+

VS

Team Averages
Level 72
1,459 SR
1,339 Elo+
Pele
Pele
Cryphi
Pele
Level 54
God Stats
11W - 11L
1,369 SR
Queue Stats
139W - 264L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
RemiFreyo
Sun Wukong
Level 139
God Stats
20W - 16L
1,508 SR
Queue Stats
150W - 161L
1,533 Elo+
Solo
Hera
Hera
ganog
Hera
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 72L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HultarBjorn
Izanami
15
5 / 8 / 4
12,580
699
17,503
16,150
4,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
RiKiMeNNeD1
Baron Samedi
14
5 / 11 / 5
12,380
688
16,296
20,275
18,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
deepesta
King Arthur
14
3 / 8 / 3
11,308
628
8,678
16,617
12,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cryphi
Pele
18
10 / 4 / 17
13,986
777
18,415
19,665
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
RemiFreyo
Sun Wukong
17
13 / 4 / 11
14,965
831
15,269
24,201
23,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
ganog
Hera
15
4 / 5 / 12
12,370
687
12,106
11,731
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
13
Kills
27
27
Deaths
13
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Pele
Cryphi
Pele
10
4
17
4.63
L
Izanami
HultarBjorn
Izanami
5
8
4
0.88
W
Sun Wukong
RemiFreyo
Sun Wukong
13
4
11
4.63
L
Baron Samedi
RiKiMeNNeD1
Baron Samedi
5
11
5
0.68
L
King Arthur
deepesta
King Arthur
3
8
3
0.56
W
Hera
ganog
Hera
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,477
Damage
45,790
53,042
Taken
55,597
35,612
Mitigated
37,283
7,165
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cryphi
Pele
18,415
3,665
0
6,301
19,665
9,854
1,026
7,844
11,821
0
56,800
L
Izanami
HultarBjorn
Izanami
17,503
8,962
0
1,564
16,150
4,926
1,366
3,731
12,021
0
54,929
W
Sun Wukong
RemiFreyo
Sun Wukong
15,269
3,317
925
8,982
24,201
23,620
704
6,702
17,499
468
43,190
L
Baron Samedi
RiKiMeNNeD1
Baron Samedi
16,296
3,363
1,381
3,647
20,275
18,138
0
3,852
15,585
34,171
0
L
King Arthur
deepesta
King Arthur
8,678
423
0
573
16,617
12,548
132
5,366
10,944
0
33,347
W
Hera
ganog
Hera
12,106
3,349
92
1,580
11,731
3,809
573
2,991
8,740
42,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
41,321
175
Minions Killed
203
5
Camps Cleared
9
831,487
Distance Traveled
1,048,007
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,986
777
57
3
5
394,948
1
L
Izanami
12,580
699
95
5
3
257,659
1
W
Sun Wukong
14,965
831
65
4
2
365,163
5
L
Baron Samedi
12,380
688
38
2
0
246,363
4
L
King Arthur
11,308
628
42
2
2
327,465
1
W
Hera
12,370
687
81
5
2
287,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role