Player Matchup

Ullr
Ullr
Lillum23
Ullr
Level 56
God Stats
8W - 12L
1,306 SR
Queue Stats
110W - 137L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
LtThickyNicky
Erlang Shen
Level 127
God Stats
12W - 1L
1,993 SR
Queue Stats
432W - 274L
1,605 Elo+
Party 1
Hera
Hera
kimmyFACE
Hera
Level 120
God Stats
8W - 3L
1,668 SR
Queue Stats
184W - 162L
1,606 Elo+
Solo
Team Averages
Level 101
1,656 SR
1,547 Elo+

VS

Team Averages
Level 157
1,557 SR
1,514 Elo+
Janus
Janus
Krillin tha GOD
Janus
Level 160
God Stats
4W - 10L
1,664 SR
Queue Stats
527W - 524L
1,584 Elo+
Solo
Hercules
Hercules
TartanAlloyWolf
Hercules
Level 157
God Stats
20W - 18L
1,507 SR
Queue Stats
313W - 297L
1,503 Elo+
Solo
Skadi
Skadi
witness561
Skadi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 252L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 7 / 9
11,990
705
12,893
13,122
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LtThickyNicky
Erlang Shen
16
4 / 3 / 12
12,139
714
16,617
18,861
16,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
17
8 / 4 / 4
12,378
728
11,814
9,316
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
11,442
673
17,322
14,255
4,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
14
3 / 4 / 9
10,962
645
10,507
20,264
18,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
14
2 / 7 / 8
10,523
619
6,737
13,959
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
16
Kills
13
14
Deaths
16
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
W
Ullr
4
7
9
1.21
W
Erlang Shen
LtThickyNicky
Erlang Shen
4
3
12
3.33
L
Hercules
3
4
9
1.88
W
Hera
8
4
4
2.5
L
Skadi
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,324
Damage
34,566
41,299
Taken
48,478
23,887
Mitigated
28,712
10,641
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,322
1,058
0
2,020
14,255
4,795
75
3,846
10,005
44,805
0
W
Ullr
12,893
2,831
0
892
13,122
4,241
1,164
5,753
7,369
0
45,852
W
Erlang Shen
LtThickyNicky
Erlang Shen
16,617
8,375
342
8,613
18,861
16,729
1,148
6,548
12,313
0
32,027
L
Hercules
10,507
4,238
150
6,700
20,264
18,167
219
4,148
15,448
0
28,587
W
Hera
11,814
2,236
0
794
9,316
2,917
687
5,351
3,965
51,861
0
L
Skadi
6,737
3,314
0
1,521
13,959
5,750
860
4,331
9,119
0
35,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
32,927
187
Minions Killed
164
8
Camps Cleared
6
929,150
Distance Traveled
852,462
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,442
673
58
3
1
296,398
2
W
Ullr
11,990
705
65
4
5
291,403
1
W
Erlang Shen
12,139
714
19
1
1
321,668
1
L
Hercules
10,962
645
39
2
0
299,599
3
W
Hera
12,378
728
103
6
2
316,079
0
L
Skadi
10,523
619
67
4
5
256,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role