Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DonGabon
Merlin
Level 25
God Stats
7W - 9L
1,356 SR
Queue Stats
13W - 19L
1,191 Elo+
Party 1
Ymir
Ymir
SOBACA
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,191 Elo+
Party 1
Team Averages
Level 51
1,452 SR
1,294 Elo+

VS

Team Averages
Level 60
1,419 SR
1,373 Elo+
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Castri95
Anubis
Level 42
God Stats
5W - 10L
1,391 SR
Queue Stats
27W - 44L
1,328 Elo+
Solo
Neith
Neith
DieaGoo
Neith
Level 15
God Stats
2W - 4L
1,367 SR
Queue Stats
18W - 37L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 5 / 1
7,566
582
2,260
11,245
4,233
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
DonGabon
Merlin
12
2 / 3 / 1
8,315
640
14,697
7,071
2,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
SOBACA
Ymir
11
0 / 5 / 3
7,669
590
8,264
16,817
14,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
3 / 0 / 10
9,661
743
6,056
11,750
13,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Castri95
Anubis
13
3 / 2 / 9
9,110
701
8,665
10,354
5,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
DieaGoo
Neith
13
7 / 1 / 5
9,665
743
14,101
12,040
6,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Yemoja
 
Yemoja
3
0
10
8
W
Anubis
Castri95
Anubis
3
2
9
3.75
W
Neith
DieaGoo
Neith
7
1
5
9.5
L
Merlin
DonGabon
Merlin
2
3
1
0.83
L
Ymir
SOBACA
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
28,822
35,133
Taken
34,144
21,231
Mitigated
25,063
2,746
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,260
666
314
674
11,245
4,233
0
4,453
6,792
0
10,339
W
Yemoja
 
Yemoja
6,056
1,051
1,253
2,939
11,750
13,499
335
6,308
5,442
16,749
0
W
Anubis
Castri95
Anubis
8,665
787
783
4,987
10,354
5,545
95
8,023
2,331
34,261
0
W
Neith
DieaGoo
Neith
14,101
8,373
163
4,262
12,040
6,019
828
8,911
3,129
0
36,623
L
Merlin
DonGabon
Merlin
14,697
577
354
1,404
7,071
2,115
0
3,126
3,945
38,528
0
L
Ymir
SOBACA
Ymir
8,264
1,163
0
0
16,817
14,883
0
7,142
9,675
20,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
28,436
117
Minions Killed
151
2
Camps Cleared
5
683,546
Distance Traveled
676,414
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,566
582
15
1
2
229,724
0
W
Yemoja
9,661
743
23
2
0
220,411
0
W
Anubis
9,110
701
64
5
3
227,557
1
W
Neith
9,665
743
64
5
2
228,446
0
L
Merlin
8,315
640
63
5
0
218,842
1
L
Ymir
7,669
590
39
3
0
234,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role