Player Matchup

Arachne
Arachne
Ceo Of Morri
Arachne
Level 21
God Stats
4W - 0L
1,784 SR
Queue Stats
103W - 40L
1,927 Elo+
Solo
Baron Samedi
Baron Samedi
ChapeleiroCrazyB
Baron Samedi
Level 14
God Stats
15W - 19L
1,388 SR
Queue Stats
155W - 116L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Corblak
Gilgamesh
Level 22
God Stats
2W - 0L
1,780 SR
Queue Stats
9W - 14L
1,789 Elo+
Solo
Hou Yi
Hou Yi
Johnnynomatix
Hou Yi
Level 28
God Stats
3W - 7L
1,338 SR
Queue Stats
147W - 143L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
LuckyYasuo187
Sun Wukong
Level 27
God Stats
4W - 7L
1,322 SR
Queue Stats
235W - 270L
1,518 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,671 Elo+

VS

Team Averages
Level 21
1,498 SR
1,618 Elo+
Tiamat
Tiamat
Otin_pok_tin_pan
Tiamat
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 2L
1,839 Elo+
Solo
Nox
Nox
Running
Nox
Level 23
God Stats
1W - 3L
1,337 SR
Queue Stats
56W - 36L
1,714 Elo+
Solo
Kali
Kali
benstaceyy
Kali
Level 29
God Stats
1W - 1L
1,388 SR
Queue Stats
103W - 95L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
cookmonk12
Sun Wukong
Level 28
God Stats
40W - 41L
1,502 SR
Queue Stats
311W - 310L
1,490 Elo+
Solo
Neith
Neith
kantaplis777
Neith
Level 18
God Stats
6W - 6L
1,532 SR
Queue Stats
17W - 23L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ceo Of Morri
Arachne
13
9 / 2 / 1
8,084
622
8,156
10,212
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ChapeleiroCrazyB
Baron Samedi
13
1 / 0 / 1
7,306
562
4,144
6,750
3,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Corblak
Gilgamesh
12
1 / 2 / 3
6,576
506
3,717
8,682
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 2
8,413
647
3,560
8,639
2,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
LuckyYasuo187
Sun Wukong
13
0 / 0 / 2
7,198
554
5,018
8,005
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,693
438
1,718
6,741
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
11
2 / 3 / 2
6,750
519
6,270
5,819
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
6,457
497
6,679
8,981
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
cookmonk12
Sun Wukong
12
0 / 0 / 0
6,655
512
4,412
7,570
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 1
6,426
494
3,976
7,867
2,178
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
5
5
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ceo Of Morri
Arachne
9
2
1
4.75
W
Baron Samedi
ChapeleiroCrazyB
Baron Samedi
1
0
1
1.5
W
Gilgamesh
Corblak
Gilgamesh
1
2
3
1.25
W
2
1
2
3
W
Sun Wukong
LuckyYasuo187
Sun Wukong
0
0
2
1
L
1
2
1
0.75
L
Nox
2
3
2
1
L
1
4
3
0.63
L
Sun Wukong
cookmonk12
Sun Wukong
0
0
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,595
Damage
23,055
42,288
Taken
36,978
20,529
Mitigated
16,308
20,347
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ceo Of Morri
Arachne
8,156
4,644
0
5,796
10,212
4,717
0
3,193
6,743
0
42,532
W
Baron Samedi
ChapeleiroCrazyB
Baron Samedi
4,144
83
90
4,055
6,750
3,609
260
1,475
5,070
53,825
0
W
Gilgamesh
Corblak
Gilgamesh
3,717
710
0
2,983
8,682
3,320
0
1,321
7,160
0
31,564
W
3,560
1,660
0
4,158
8,639
2,688
226
1,494
7,087
0
64,557
W
Sun Wukong
LuckyYasuo187
Sun Wukong
5,018
942
0
3,265
8,005
6,195
0
0
7,263
0
41,147
L
1,718
407
51
1,340
6,741
2,503
255
2,422
4,291
17,461
0
L
Nox
6,270
329
0
738
5,819
1,952
0
442
5,377
36,551
0
L
6,679
3,262
0
2,295
8,981
3,700
0
0
8,933
0
39,267
L
Sun Wukong
cookmonk12
Sun Wukong
4,412
909
0
2,624
7,570
5,975
6
0
6,849
0
36,137
L
3,976
1,034
80
1,631
7,867
2,178
40
1,280
6,587
0
34,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
31,981
435
Minions Killed
352
0
Camps Cleared
0
1,309,387
Distance Traveled
1,262,723
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,084
622
64
5
0
285,080
2
W
Baron Samedi
7,306
562
95
7
0
240,027
0
W
Gilgamesh
6,576
506
63
5
0
287,023
2
W
Hou Yi
8,413
647
131
10
0
241,316
2
W
Sun Wukong
7,198
554
82
6
0
255,941
0
L
Tiamat
5,693
438
31
2
0
257,481
0
L
Nox
6,750
519
83
6
0
245,146
6
L
Kali
6,457
497
81
6
0
276,153
0
L
Sun Wukong
6,655
512
83
6
0
247,963
0
L
Neith
6,426
494
74
6
0
235,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role