Player Matchup

Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KaramShelter
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,274 Elo+
Solo
Bellona
Bellona
Yamihisomi
Bellona
Level 67
God Stats
2W - 2L
1,368 SR
Queue Stats
17W - 13L
1,601 Elo+
Solo
Bastet
Bastet
jalkiller
Bastet
Level 160
God Stats
6W - 9L
1,370 SR
Queue Stats
1,118W - 1,189L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
jean_87878
Baron Samedi
Level 118
God Stats
3W - 9L
1,578 SR
Queue Stats
269W - 267L
1,433 Elo+
Solo
Team Averages
Level 106
1,463 SR
1,454 Elo+

VS

Team Averages
Level 91
1,452 SR
1,464 Elo+
Fenrir
Fenrir
FunkYoCouch247
Fenrir
Level 45
God Stats
7W - 7L
1,356 SR
Queue Stats
40W - 49L
1,372 Elo+
Solo
Hera
Hera
Lao_Bae
Hera
Level 108
God Stats
4W - 1L
1,605 SR
Queue Stats
472W - 454L
1,565 Elo+
Solo
Neith
Neith
MarlyG932
Neith
Level 67
God Stats
25W - 31L
1,367 SR
Queue Stats
217W - 281L
1,342 Elo+
Solo
Ganesha
Ganesha
YOURINFERIOR608
Ganesha
Level 106
God Stats
1W - 2L
1,401 SR
Queue Stats
328W - 325L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
rafiki_au
Zhong Kui
Level 128
God Stats
38W - 44L
1,529 SR
Queue Stats
1,037W - 1,119L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 4 / 0
8,317
554
6,968
10,101
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
6
0 / 3 / 0
5,353
357
82
2,782
753
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Yamihisomi
Bellona
13
2 / 0 / 2
8,463
564
4,901
10,621
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
jalkiller
Bastet
13
5 / 3 / 1
8,055
537
8,892
11,718
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
jean_87878
Baron Samedi
12
0 / 4 / 3
7,757
517
3,903
10,383
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,276
485
1,377
9,905
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Lao_Bae
Hera
15
9 / 2 / 2
9,754
650
8,718
6,655
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
MarlyG932
Neith
13
4 / 3 / 1
8,331
555
3,329
7,114
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 0 / 10
7,945
530
5,540
12,110
7,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
rafiki_au
Zhong Kui
16
0 / 2 / 0
9,121
608
6,813
7,686
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
14
14
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
0
1
W
1
4
1
0.38
L
Anubis
0
3
0
0
W
Hera
Lao_Bae
Hera
9
2
2
5
W
Neith
MarlyG932
Neith
4
3
1
1.5
W
0
0
10
5
L
Bellona
Yamihisomi
Bellona
2
0
2
3
L
Bastet
jalkiller
Bastet
5
3
1
1.83
L
Baron Samedi
jean_87878
Baron Samedi
0
4
3
0.38
W
Zhong Kui
rafiki_au
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,746
Damage
25,777
45,605
Taken
43,470
24,707
Mitigated
23,478
16,404
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,968
4,643
135
3,398
10,101
3,759
1,596
3,278
6,823
0
72,538
W
1,377
489
0
3,111
9,905
3,353
182
199
9,706
0
29,900
L
Anubis
82
0
0
554
2,782
753
0
1,325
1,457
9,307
0
W
Hera
Lao_Bae
Hera
8,718
3,031
0
377
6,655
2,011
1,218
719
5,936
54,898
0
W
Neith
MarlyG932
Neith
3,329
1,592
480
2,655
7,114
2,116
1,346
888
6,226
0
40,394
W
5,540
1,268
120
1,947
12,110
7,629
302
2,224
9,886
43,063
0
L
Bellona
Yamihisomi
Bellona
4,901
2,256
0
6,245
10,621
6,811
0
4,916
5,705
0
51,065
L
Bastet
jalkiller
Bastet
8,892
4,266
0
3,808
11,718
3,670
195
5,019
6,699
0
43,040
L
Baron Samedi
jean_87878
Baron Samedi
3,903
286
435
1,829
10,383
9,714
0
6,014
4,369
36,732
0
W
Zhong Kui
rafiki_au
Zhong Kui
6,813
1,328
0
5,009
7,686
8,369
375
0
7,353
56,945
8,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
42,427
417
Minions Killed
442
0
Camps Cleared
0
1,215,302
Distance Traveled
1,439,914
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,317
554
135
9
0
227,095
4
W
Fenrir
7,276
485
52
3
0
278,730
0
L
Anubis
5,353
357
27
2
0
105,459
3
W
Hera
9,754
650
131
9
0
294,447
4
W
Neith
8,331
555
94
6
0
289,246
1
W
Ganesha
7,945
530
33
2
0
303,550
0
L
Bellona
8,463
564
122
8
0
311,612
3
L
Bastet
8,055
537
75
5
0
318,707
4
L
Baron Samedi
7,757
517
58
4
0
252,429
2
W
Zhong Kui
9,121
608
132
9
0
273,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role