Player Matchup

Geb
Geb
ILuxu
Geb
Level 119
God Stats
4W - 3L
1,522 SR
Queue Stats
285W - 240L
1,544 Elo+
Party 1
Bastet
Bastet
Marking
Bastet
Level 105
God Stats
4W - 0L
1,726 SR
Queue Stats
522W - 200L
1,761 Elo+
Party 1
Apollo
Apollo
Merlinone
Apollo
Level 160
God Stats
16W - 4L
1,624 SR
Queue Stats
977W - 281L
1,825 Elo+
Party 1
Nox
Nox
MonsDerrMan
Nox
Level 160
God Stats
14W - 7L
1,603 SR
Queue Stats
868W - 266L
1,795 Elo+
Party 1
Arachne
Arachne
TextaGun
Arachne
Level 77
God Stats
7W - 3L
1,872 SR
Queue Stats
130W - 32L
1,780 Elo+
Party 1
Team Averages
Level 124
1,670 SR
1,741 Elo+

VS

Team Averages
Level 113
1,462 SR
1,488 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
A5338
Geb
Level 118
God Stats
26W - 18L
1,751 SR
Queue Stats
667W - 853L
1,528 Elo+
Party 3
Zhong Kui
Zhong Kui
Tempest
Zhong Kui
Level 111
God Stats
4W - 9L
1,446 SR
Queue Stats
372W - 344L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jbetto
Ah Muzen Cab
Level 128
God Stats
3W - 3L
1,226 SR
Queue Stats
677W - 730L
1,534 Elo+
Solo
Loki
Loki
qDevice
Loki
Level 63
God Stats
38W - 73L
1,387 SR
Queue Stats
103W - 221L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ILuxu
Geb
12
0 / 0 / 6
7,643
510
3,447
6,572
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
Marking
Bastet
16
2 / 1 / 6
9,132
609
4,014
10,900
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
Merlinone
Apollo
17
4 / 0 / 1
9,778
652
7,829
9,622
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 1
9,500
633
5,946
5,817
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
TextaGun
Arachne
16
4 / 1 / 0
9,620
641
9,426
14,003
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 4 / 0
7,876
525
7,115
13,241
14,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
A5338
Geb
10
0 / 3 / 1
6,663
444
3,107
9,323
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Tempest
Zhong Kui
12
1 / 1 / 0
7,313
488
4,821
6,790
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
jbetto
Ah Muzen Cab
13
0 / 3 / 0
7,598
507
5,705
8,319
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
qDevice
Loki
9
0 / 3 / 1
6,082
405
1,018
6,340
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
0
0.25
L
Geb
A5338
Geb
0
3
1
0.17
W
Geb
ILuxu
Geb
0
0
6
3
W
Bastet
Marking
Bastet
2
1
6
5
W
Apollo
Merlinone
Apollo
4
0
1
4.5
W
4
0
1
4.5
L
Zhong Kui
Tempest
Zhong Kui
1
1
0
1
W
Arachne
TextaGun
Arachne
4
1
0
4
L
Ah Muzen Cab
jbetto
Ah Muzen Cab
0
3
0
0
L
Loki
qDevice
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
21,766
46,914
Taken
44,013
20,893
Mitigated
30,567
21,664
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,115
663
0
5,318
13,241
14,661
0
0
13,241
4,043
50,595
L
Geb
A5338
Geb
3,107
164
0
2,190
9,323
7,101
0
2,966
6,357
19,940
0
W
Geb
ILuxu
Geb
3,447
495
0
1,385
6,572
4,515
0
3,071
3,501
14,982
0
W
Bastet
Marking
Bastet
4,014
1,147
0
5,928
10,900
3,734
132
2,125
8,775
0
67,170
W
Apollo
Merlinone
Apollo
7,829
5,328
0
3,898
9,622
2,864
362
922
8,700
0
82,173
W
5,946
280
0
1,144
5,817
2,409
737
1,705
4,112
73,048
0
L
Zhong Kui
Tempest
Zhong Kui
4,821
276
0
3,783
6,790
4,715
0
3,367
3,423
50,463
0
W
Arachne
TextaGun
Arachne
9,426
5,863
0
9,309
14,003
7,371
72
739
13,264
0
76,345
L
Ah Muzen Cab
jbetto
Ah Muzen Cab
5,705
3,106
0
3,491
8,319
2,105
80
667
7,652
0
58,280
L
Loki
qDevice
Loki
1,018
178
0
2,064
6,340
1,985
0
2,393
3,947
0
22,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
35,532
588
Minions Killed
464
0
Camps Cleared
0
1,634,191
Distance Traveled
1,419,368
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,876
525
135
9
0
326,476
2
L
Geb
6,663
444
28
2
0
298,029
4
W
Geb
7,643
510
22
1
0
302,707
5
W
Bastet
9,132
609
118
8
0
357,920
3
W
Apollo
9,778
652
174
12
0
308,491
5
W
Nox
9,500
633
153
10
0
327,646
6
L
Zhong Kui
7,313
488
122
8
0
293,092
7
W
Arachne
9,620
641
121
8
0
337,427
3
L
Ah Muzen Cab
7,598
507
122
8
0
278,556
4
L
Loki
6,082
405
57
4
0
223,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role