Player Matchup

Medusa
Medusa
APEXcannibal
Medusa
Level 5
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 1
Kuzenbo
Kuzenbo
AsgardianK1ng
Kuzenbo
Level 25
God Stats
24W - 16L
1,620 SR
Queue Stats
63W - 62L
1,533 Elo+
Solo
Anubis
Anubis
Imaginewagons337
Anubis
Level 47
God Stats
161W - 101L
1,664 SR
Queue Stats
239W - 190L
1,547 Elo+
Party 1
Izanami
Izanami
dakar1085
Izanami
Level 27
God Stats
10W - 7L
1,534 SR
Queue Stats
52W - 61L
1,387 Elo+
Solo
Tyr
Tyr
q9vwq
Tyr
Level 29
God Stats
36W - 47L
1,355 SR
Queue Stats
127W - 162L
1,489 Elo+
Solo
Team Averages
Level 27
1,580 SR
1,536 Elo+

VS

Team Averages
Level 38
1,541 SR
1,516 Elo+
Hachiman
Hachiman
AnEnemyPenuin
Hachiman
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
14W - 14L
1,618 Elo+
Party 2
Ares
Ares
Apαthy
Ares
Level 128
God Stats
8W - 9L
1,504 SR
Queue Stats
235W - 202L
1,509 Elo+
Party 2
Fenrir
Fenrir
Jacobs0902
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Poseidon
Poseidon
JumboCinnabon
Poseidon
Level 28
God Stats
2W - 3L
1,494 SR
Queue Stats
55W - 37L
1,611 Elo+
Solo
Mulan
Mulan
MarmotJuggler
Mulan
Level 24
God Stats
2W - 1L
1,707 SR
Queue Stats
126W - 86L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 17 / 11
16,188
405
23,199
32,833
13,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
20
6 / 3 / 17
18,871
472
19,833
41,381
70,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
17 / 11 / 5
19,441
486
34,950
36,084
21,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
dakar1085
Izanami
20
9 / 14 / 6
17,361
434
26,405
38,268
14,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
q9vwq
Tyr
20
10 / 10 / 7
18,598
465
23,757
44,836
26,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnEnemyPenuin
Hachiman
20
4 / 17 / 13
16,726
418
14,412
32,532
14,808
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Apαthy
Ares
20
9 / 4 / 32
19,263
482
30,516
47,361
85,993
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Jacobs0902
Fenrir
14
0 / 14 / 3
12,663
317
1,011
17,888
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
JumboCinnabon
Poseidon
20
28 / 3 / 15
23,905
598
55,080
34,368
20,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 10 / 18
19,157
479
42,382
45,650
50,974
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
136
46
Kills
55
55
Deaths
48
46
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
17
11
0.56
L
Hachiman
AnEnemyPenuin
Hachiman
4
17
13
0.62
L
Ares
Apαthy
Ares
9
4
32
6.25
W
Kuzenbo
6
3
17
4.83
W
17
11
5
1.77
L
Fenrir
Jacobs0902
Fenrir
0
14
3
0.11
L
Poseidon
JumboCinnabon
Poseidon
28
3
15
11.83
L
14
10
18
2.3
W
Izanami
dakar1085
Izanami
9
14
6
0.86
W
Tyr
q9vwq
Tyr
10
10
7
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,144
Damage
143,401
193,402
Taken
177,799
146,178
Mitigated
178,733
51,134
Healing
43,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
23,199
10,757
0
2,298
32,833
13,338
2,557
15,123
16,804
0
94,951
L
Hachiman
AnEnemyPenuin
Hachiman
14,412
10,049
0
6,119
32,532
14,808
2,929
11,678
20,854
0
78,629
L
Ares
Apαthy
Ares
30,516
2,413
0
2,343
47,361
85,993
2,040
13,585
33,776
71,266
0
W
Kuzenbo
19,833
5,531
3,734
12,403
41,381
70,198
1,075
16,135
23,920
55,626
0
W
34,950
1,039
0
14,965
36,084
21,297
2,098
17,660
17,847
179,373
0
L
Fenrir
Jacobs0902
Fenrir
1,011
822
0
1,551
17,888
6,440
0
5,913
11,975
0
29,379
L
Poseidon
JumboCinnabon
Poseidon
55,080
5,746
2,047
18,980
34,368
20,518
3,987
12,901
21,467
251,482
0
L
42,382
6,290
0
12,097
45,650
50,974
4,500
11,122
33,972
0
132,982
W
Izanami
dakar1085
Izanami
26,405
15,676
0
6,958
38,268
14,840
1,353
18,736
18,833
0
139,286
W
Tyr
q9vwq
Tyr
23,757
5,750
0
10,776
44,836
26,505
2,200
19,494
22,512
0
159,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,459
Gold Earned
91,714
703
Minions Killed
683
0
Camps Cleared
0
3,267,770
Distance Traveled
3,307,436
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,188
405
107
3
0
671,746
2
L
Hachiman
16,726
418
119
3
0
611,794
3
L
Ares
19,263
482
40
1
0
780,907
10
W
Kuzenbo
18,871
472
32
1
0
817,197
7
W
Anubis
19,441
486
202
5
0
561,104
11
L
Fenrir
12,663
317
39
1
0
461,073
0
L
Poseidon
23,905
598
329
8
0
767,650
5
L
Mulan
19,157
479
156
4
0
686,012
2
W
Izanami
17,361
434
189
5
0
572,003
5
W
Tyr
18,598
465
173
4
0
645,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role