Player Matchup

Arachne
Arachne
GreenMarshall
Arachne
Level 19
God Stats
6W - 12L
1,224 SR
Queue Stats
33W - 39L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
LeninForever123
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
Lexa124rus
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 163L
1,325 Elo+
Solo
Kukulkan
Kukulkan
Pesho73
Kukulkan
Level 7
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Susano
Susano
Raps22
Susano
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Team Averages
Level 8
1,497 SR
1,394 Elo+

VS

Team Averages
Level 13
1,551 SR
1,337 Elo+
Baron Samedi
Baron Samedi
Genius12121
Baron Samedi
Level 23
God Stats
1W - 0L
1,703 SR
Queue Stats
9W - 9L
1,283 Elo+
Solo
Olorun
Olorun
Kheltalionas
Olorun
Level 1
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Chronos
Chronos
Murrigan
Chronos
Level 15
God Stats
12W - 3L
1,715 SR
Queue Stats
78W - 70L
1,353 Elo+
Solo
Rama
Rama
Sergesage
Rama
Level 25
God Stats
15W - 14L
1,551 SR
Queue Stats
193W - 216L
1,356 Elo+
Solo
Nemesis
Nemesis
xDanDx
Nemesis
Level 3
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 1L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
9 / 4 / 1
8,470
605
9,295
12,572
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
LeninForever123
Sun Wukong
9
1 / 6 / 4
6,022
430
3,569
10,521
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Lexa124rus
Olorun
10
0 / 9 / 1
6,021
430
3,758
9,823
2,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Pesho73
Kukulkan
10
2 / 6 / 1
6,419
459
8,029
7,023
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Raps22
Susano
7
0 / 5 / 3
5,396
385
713
6,607
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Genius12121
Baron Samedi
13
9 / 3 / 6
8,558
611
8,157
11,222
5,411
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
13
3 / 2 / 7
8,120
580
7,533
8,705
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Murrigan
Chronos
13
5 / 1 / 6
8,401
600
8,634
8,212
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
6 / 2 / 2
9,755
697
5,792
9,003
3,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
xDanDx
Nemesis
13
7 / 4 / 2
8,423
602
5,282
9,511
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
12
Kills
30
30
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Genius12121
Baron Samedi
9
3
6
4
L
Arachne
9
4
1
2.38
W
Olorun
3
2
7
3.25
L
Sun Wukong
LeninForever123
Sun Wukong
1
6
4
0.5
L
Olorun
Lexa124rus
Olorun
0
9
1
0.06
W
Chronos
Murrigan
Chronos
5
1
6
8
L
Kukulkan
Pesho73
Kukulkan
2
6
1
0.42
L
Susano
Raps22
Susano
0
5
3
0.3
W
Rama
6
2
2
3.5
W
Nemesis
xDanDx
Nemesis
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
35,398
46,546
Taken
46,653
17,172
Mitigated
18,622
6,361
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Genius12121
Baron Samedi
8,157
1,191
75
4,867
11,222
5,411
929
3,734
7,169
27,675
0
L
Arachne
9,295
6,473
0
2,715
12,572
3,708
0
3,966
8,606
0
42,081
W
Olorun
7,533
2,870
278
4,458
8,705
2,961
1,395
3,107
5,227
33,783
0
L
Sun Wukong
LeninForever123
Sun Wukong
3,569
475
0
1,330
10,521
6,911
0
7,599
2,922
0
12,688
L
Olorun
Lexa124rus
Olorun
3,758
969
253
1,371
9,823
2,333
742
4,473
5,350
27,895
0
W
Chronos
Murrigan
Chronos
8,634
2,523
0
3,421
8,212
2,990
1,223
810
7,038
33,046
2,552
L
Kukulkan
Pesho73
Kukulkan
8,029
810
0
0
7,023
2,248
330
3,833
3,190
30,495
0
L
Susano
Raps22
Susano
713
141
0
692
6,607
1,972
0
3,933
2,674
0
13,494
W
Rama
5,792
4,597
0
4,553
9,003
3,159
4,117
2,319
6,602
0
54,494
W
Nemesis
xDanDx
Nemesis
5,282
2,778
0
2,403
9,511
4,101
0
1,159
8,230
0
61,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
43,257
220
Minions Killed
370
0
Camps Cleared
0
1,211,096
Distance Traveled
1,381,844
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,558
611
37
3
0
271,606
5
L
Arachne
8,470
605
64
5
0
250,179
0
W
Olorun
8,120
580
64
5
0
255,002
1
L
Sun Wukong
6,022
430
22
2
0
276,835
1
L
Olorun
6,021
430
50
4
0
251,324
1
W
Chronos
8,401
600
66
5
0
278,420
1
L
Kukulkan
6,419
459
58
4
0
229,360
1
L
Susano
5,396
385
26
2
0
203,398
2
W
Rama
9,755
697
114
8
0
258,268
0
W
Nemesis
8,423
602
89
6
0
318,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role