Player Matchup

Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Crazypat220
Neith
Level 13
God Stats
2W - 5L
1,301 SR
Queue Stats
2W - 10L
1,019 Elo+
Solo
Osiris
Osiris
RedGround123
Osiris
Level 28
God Stats
2W - 0L
1,498 SR
Queue Stats
31W - 32L
1,402 Elo+
Solo
Nemesis
Nemesis
RuslanSergeevich
Nemesis
Level 24
God Stats
3W - 1L
1,528 SR
Queue Stats
40W - 39L
1,396 Elo+
Party 1
Izanami
Izanami
Tyn2321
Izanami
Level 18
God Stats
5W - 1L
1,770 SR
Queue Stats
28W - 19L
1,576 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,378 Elo+

VS

Team Averages
Level 14
1,478 SR
1,480 Elo+
Achilles
Achilles
Britlep
Achilles
Level 29
God Stats
40W - 52L
1,429 SR
Queue Stats
289W - 363L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Ch33t3k
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TrawnickPL
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,598 Elo+
Solo
Ares
Ares
klim68
Ares
Level 29
God Stats
23W - 28L
1,459 SR
Queue Stats
110W - 123L
1,371 Elo+
Solo
Nemesis
Nemesis
xDanDx
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
6 / 2 / 18
9,607
640
5,720
15,346
16,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 3 / 6
8,523
568
5,623
6,638
4,014
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
10
0 / 8 / 6
6,783
452
3,914
11,532
4,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 5 / 4
9,353
624
5,928
11,117
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tyn2321
Izanami
16
11 / 1 / 8
10,043
670
19,053
10,242
3,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Britlep
Achilles
12
7 / 4 / 3
8,320
555
12,390
13,444
12,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Ch33t3k
Kukulkan
9
3 / 7 / 2
6,629
442
4,906
6,695
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TrawnickPL
Cernunnos
11
1 / 6 / 4
6,828
455
6,288
9,398
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ares
klim68
Ares
11
4 / 5 / 2
7,435
496
4,867
12,997
10,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
xDanDx
Nemesis
13
4 / 6 / 5
8,020
535
7,527
13,270
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
28
Kills
19
19
Deaths
28
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
2
18
7.5
L
Achilles
Britlep
Achilles
7
4
3
2.13
L
Kukulkan
Ch33t3k
Kukulkan
3
7
2
0.57
W
6
3
6
3
W
Osiris
0
8
6
0.38
W
5
5
4
1.4
L
Cernunnos
TrawnickPL
Cernunnos
1
6
4
0.5
W
Izanami
Tyn2321
Izanami
11
1
8
15
L
Ares
klim68
Ares
4
5
2
1
L
Nemesis
xDanDx
Nemesis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,238
Damage
35,978
54,875
Taken
55,804
33,425
Mitigated
34,474
8,923
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,720
1,394
0
3,282
15,346
16,615
915
2,692
12,371
12,577
0
L
Achilles
Britlep
Achilles
12,390
3,394
0
2,459
13,444
12,312
1,136
1,130
12,314
0
35,591
L
Kukulkan
Ch33t3k
Kukulkan
4,906
1,647
0
0
6,695
2,011
30
795
5,900
17,019
0
W
5,623
2,984
0
1,555
6,638
4,014
911
1,438
4,859
0
17,498
W
Osiris
3,914
1,676
0
690
11,532
4,986
172
2,166
9,029
0
17,230
W
5,928
3,709
0
802
11,117
4,111
569
907
9,845
0
50,728
L
Cernunnos
TrawnickPL
Cernunnos
6,288
2,883
0
838
9,398
2,976
833
943
8,455
0
36,016
W
Izanami
Tyn2321
Izanami
19,053
13,775
0
2,594
10,242
3,699
5,532
2,144
7,959
0
83,795
L
Ares
klim68
Ares
4,867
580
902
588
12,997
10,362
337
1,828
11,169
19,536
0
L
Nemesis
xDanDx
Nemesis
7,527
4,337
0
2,333
13,270
6,813
0
1,552
11,718
0
52,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
37,232
305
Minions Killed
244
0
Camps Cleared
0
1,367,928
Distance Traveled
1,227,045
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,607
640
10
1
0
299,038
3
L
Achilles
8,320
555
66
4
0
258,266
4
L
Kukulkan
6,629
442
30
2
0
169,398
2
W
Neith
8,523
568
28
2
0
250,443
1
W
Osiris
6,783
452
34
2
0
251,971
0
W
Nemesis
9,353
624
89
6
0
281,891
6
L
Cernunnos
6,828
455
57
4
0
260,930
2
W
Izanami
10,043
670
144
10
0
284,585
0
L
Ares
7,435
496
19
1
0
264,227
2
L
Nemesis
8,020
535
72
5
0
274,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role