Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MamaEasy69
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,490 Elo+
Solo
Tiamat
Tiamat
Marcos132
Tiamat
Level 4
God Stats
6W - 11L
1,423 SR
Queue Stats
6W - 13L
1,364 Elo+
Solo
Loki
Loki
UbicaNubova
Loki
Level 10
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,471 Elo+

VS

Team Averages
Level 24
1,458 SR
1,565 Elo+
King Arthur
King Arthur
Polkowni252
King Arthur
Level 26
God Stats
17W - 23L
1,382 SR
Queue Stats
50W - 47L
1,485 Elo+
Solo
Cerberus
Cerberus
SenyuuBOT
Cerberus
Level 24
God Stats
2W - 1L
1,486 SR
Queue Stats
19W - 14L
1,523 Elo+
Solo
Loki
Loki
Sivict
Loki
Level 25
God Stats
3W - 5L
1,457 SR
Queue Stats
156W - 152L
1,461 Elo+
Solo
Chiron
Chiron
SoaringCactus
Chiron
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
298W - 177L
1,874 Elo+
Solo
Kukulkan
Kukulkan
dammsygern
Kukulkan
Level 28
God Stats
8W - 7L
1,467 SR
Queue Stats
77W - 72L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 1 / 3
10,305
573
13,668
9,273
11,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
 
Sylvanus
15
3 / 2 / 2
8,812
490
8,753
14,920
15,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
MamaEasy69
Ratatoskr
13
3 / 9 / 0
8,238
458
5,086
12,781
4,551
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Marcos132
Tiamat
11
0 / 6 / 1
7,091
394
7,058
11,565
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 10 / 0
6,122
340
4,915
10,972
1,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Polkowni252
King Arthur
16
2 / 3 / 3
9,069
504
3,101
13,373
9,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
SenyuuBOT
Cerberus
14
7 / 1 / 6
9,132
507
5,919
13,427
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Sivict
Loki
16
7 / 4 / 7
10,135
563
9,206
13,236
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 0 / 8
10,794
600
12,390
8,420
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
dammsygern
Kukulkan
14
4 / 4 / 8
9,137
508
10,257
9,143
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
12
Kills
28
28
Deaths
12
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
1
3
6.5
L
Sylvanus
 
Sylvanus
3
2
2
2
L
Ratatoskr
MamaEasy69
Ratatoskr
3
9
0
0.33
L
Tiamat
Marcos132
Tiamat
0
6
1
0.08
W
King Arthur
Polkowni252
King Arthur
2
3
3
1.17
W
Cerberus
SenyuuBOT
Cerberus
7
1
6
10
W
Loki
Sivict
Loki
7
4
7
2.63
W
8
0
8
12
L
1
10
0
0.1
W
Kukulkan
dammsygern
Kukulkan
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,480
Damage
40,873
59,511
Taken
57,599
38,240
Mitigated
29,161
17,958
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,668
1,603
0
4,202
9,273
11,897
133
1,216
8,016
11,114
54,395
L
Sylvanus
 
Sylvanus
8,753
2,761
1,226
7,512
14,920
15,537
0
3,394
11,460
56,278
0
L
Ratatoskr
MamaEasy69
Ratatoskr
5,086
1,474
0
1,758
12,781
4,551
0
2,003
10,689
0
49,162
L
Tiamat
Marcos132
Tiamat
7,058
937
60
3,022
11,565
4,301
0
4,580
6,716
32,076
0
W
King Arthur
Polkowni252
King Arthur
3,101
172
0
3,530
13,373
9,582
368
1,433
11,940
0
50,694
W
Cerberus
SenyuuBOT
Cerberus
5,919
131
0
4,063
13,427
8,754
337
7,666
5,398
17,258
0
W
Loki
Sivict
Loki
9,206
2,855
0
5,899
13,236
4,563
0
1,770
11,371
0
64,580
W
12,390
7,201
923
5,704
8,420
2,855
703
3,231
5,179
0
101,447
L
4,915
667
0
178
10,972
1,954
325
4,419
6,454
0
20,661
W
Kukulkan
dammsygern
Kukulkan
10,257
796
0
1,960
9,143
3,407
710
3,514
5,247
51,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
48,267
425
Minions Killed
565
0
Camps Cleared
0
1,522,910
Distance Traveled
1,691,657
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,305
573
138
8
0
372,478
7
L
Sylvanus
8,812
490
88
5
0
302,268
2
L
Ratatoskr
8,238
458
92
5
0
332,902
4
L
Tiamat
7,091
394
72
4
0
262,512
3
W
King Arthur
9,069
504
127
7
0
310,130
7
W
Cerberus
9,132
507
40
2
0
361,857
9
W
Loki
10,135
563
101
6
0
355,642
7
W
Chiron
10,794
600
179
10
0
350,035
4
L
Loki
6,122
340
35
2
0
252,750
2
W
Kukulkan
9,137
508
118
7
0
313,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role