Player Matchup

Sylvanus
Sylvanus
Guilty_Prodigy
Sylvanus
Level 69
God Stats
11W - 8L
1,506 SR
Queue Stats
111W - 104L
1,597 Elo+
Party 1
Hel
Hel
LoneGamerWolf
Hel
Level 160
God Stats
2W - 1L
1,402 SR
Queue Stats
127W - 106L
1,580 Elo+
Party 1
Osiris
Osiris
MGRsmiley
Osiris
Level 80
God Stats
2W - 1L
1,553 SR
Queue Stats
373W - 384L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
SniffNCheetos
Gilgamesh
Level 157
God Stats
9W - 2L
1,701 SR
Queue Stats
268W - 221L
1,640 Elo+
Party 1
Izanami
Izanami
TRawTh3Rul3r420
Izanami
Level 64
God Stats
4W - 6L
1,333 SR
Queue Stats
142W - 163L
1,292 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,533 Elo+

VS

Team Averages
Level 65
1,431 SR
1,418 Elo+
Chang'e
Chang'e
DeadTreeForest
Chang'e
Level 49
God Stats
7W - 9L
1,309 SR
Queue Stats
180W - 207L
1,472 Elo+
Solo
Fafnir
Fafnir
Drsum123
Fafnir
Level 37
God Stats
2W - 6L
1,462 SR
Queue Stats
114W - 124L
1,368 Elo+
Solo
Set
Set
Murphdingo
Set
Level 48
God Stats
9W - 12L
1,500 SR
Queue Stats
230W - 269L
1,362 Elo+
Solo
Merlin
Merlin
O_Poderoso_Zeus_
Merlin
Level 126
God Stats
13W - 10L
1,400 SR
Queue Stats
663W - 723L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Starplatinum56
Heimdallr
Level 65
God Stats
7W - 12L
1,484 SR
Queue Stats
167W - 173L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
3 / 0 / 4
6,086
609
3,394
8,339
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 0
7,119
712
5,546
4,827
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
MGRsmiley
Osiris
10
2 / 1 / 1
5,572
557
2,482
8,019
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
SniffNCheetos
Gilgamesh
10
1 / 2 / 4
5,865
587
3,484
7,084
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

8
3 / 1 / 3
5,523
552
3,944
5,918
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,233
623
5,059
6,113
4,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Drsum123
Fafnir
8
0 / 3 / 1
5,183
518
1,525
6,545
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 6 / 1
5,623
562
4,801
9,216
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,510
551
1,613
5,795
3,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Starplatinum56
Heimdallr
10
1 / 2 / 0
5,538
554
6,303
6,641
1,966
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Fafnir
Drsum123
Fafnir
0
3
1
0.17
W
Sylvanus
3
0
4
5
W
5
0
0
5
W
Osiris
MGRsmiley
Osiris
2
1
1
2.5
L
2
6
1
0.42
L
0
2
0
0
W
Gilgamesh
SniffNCheetos
Gilgamesh
1
2
4
1.5
L
Heimdallr
Starplatinum56
Heimdallr
1
2
0
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
19,301
34,187
Taken
34,310
17,796
Mitigated
18,659
15,481
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,059
778
165
4,258
6,113
4,626
467
0
6,113
31,939
0
L
Fafnir
Drsum123
Fafnir
1,525
477
0
998
6,545
5,170
0
1,578
4,967
9,876
0
W
Sylvanus
3,394
885
1,195
4,085
8,339
5,545
0
1,318
7,021
17,562
0
W
5,546
739
631
3,710
4,827
1,539
0
1,488
3,339
49,413
0
W
Osiris
MGRsmiley
Osiris
2,482
574
0
2,022
8,019
6,314
0
4,432
3,587
0
20,900
L
4,801
1,739
50
2,517
9,216
2,996
0
2,645
6,459
0
23,560
L
1,613
489
0
2,074
5,795
3,901
0
2,513
3,050
35,498
0
W
Gilgamesh
SniffNCheetos
Gilgamesh
3,484
1,256
0
2,372
7,084
2,963
0
752
6,332
0
32,551
L
Heimdallr
Starplatinum56
Heimdallr
6,303
2,456
0
2,323
6,641
1,966
0
1,822
4,781
0
36,906
W
3,944
2,186
164
1,302
5,918
1,435
45
461
5,457
0
24,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
28,087
295
Minions Killed
255
0
Camps Cleared
0
1,029,842
Distance Traveled
961,203
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,233
623
57
6
0
187,243
2
L
Fafnir
5,183
518
23
2
0
189,806
2
W
Sylvanus
6,086
609
32
3
0
224,837
1
W
Hel
7,119
712
104
10
0
227,686
1
W
Osiris
5,572
557
40
4
0
220,678
0
L
Set
5,623
562
52
5
0
229,603
0
L
Merlin
5,510
551
58
6
0
159,898
2
W
Gilgamesh
5,865
587
69
7
0
151,955
2
L
Heimdallr
5,538
554
65
7
0
194,653
5
W
Izanami
5,523
552
50
5
0
204,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role