Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Angelicboi
Hel
Level 144
God Stats
2W - 1L
1,696 SR
Queue Stats
48W - 38L
1,598 Elo+
Solo
Nemesis
Nemesis
Flequillosa
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 323L
1,632 Elo+
Party 1
Bellona
Bellona
abackabu
Bellona
Level 160
God Stats
1W - 2L
1,653 SR
Queue Stats
292W - 217L
1,622 Elo+
Party 1
Team Averages
Level 157
1,570 SR
1,570 Elo+

VS

Team Averages
Level 124
1,474 SR
1,554 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AgShida
Chronos
Level 122
God Stats
5W - 12L
1,378 SR
Queue Stats
774W - 768L
1,605 Elo+
Solo
Ares
Ares
PanaSon1K
Ares
Level 109
God Stats
4W - 1L
1,935 SR
Queue Stats
223W - 225L
1,579 Elo+
Solo
Yemoja
Yemoja
Tanathil
Yemoja
Level 125
God Stats
8W - 14L
1,325 SR
Queue Stats
470W - 465L
1,526 Elo+
Solo
Hercules
Hercules
zilaz
Hercules
Level 104
God Stats
2W - 2L
1,233 SR
Queue Stats
330W - 283L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 4 / 7
9,759
813
21,164
14,204
7,264
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
 
King Arthur
15
4 / 5 / 7
9,333
778
12,500
19,910
22,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 8
8,718
727
12,189
11,298
9,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Flequillosa
Nemesis
14
1 / 4 / 8
8,401
700
12,671
17,189
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
abackabu
Bellona
14
0 / 4 / 7
8,097
675
9,539
17,385
20,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 3 / 13
9,124
760
17,501
16,607
11,254
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
AgShida
Chronos
17
6 / 2 / 12
10,162
847
15,871
10,775
6,603
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
16
4 / 3 / 13
10,008
834
10,448
19,797
25,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Tanathil
Yemoja
16
2 / 1 / 15
8,947
746
4,157
9,552
6,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
zilaz
Hercules
16
4 / 2 / 15
10,235
853
18,419
25,879
31,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
11
Kills
19
19
Deaths
11
37
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
4
7
1.88
L
King Arthur
 
King Arthur
4
5
7
1.5
W
Erlang Shen
 
Erlang Shen
3
3
13
3.17
W
Chronos
AgShida
Chronos
6
2
12
6
L
2
2
8
3
L
Nemesis
Flequillosa
Nemesis
1
4
8
1.25
W
Ares
4
3
13
3.5
W
Yemoja
Tanathil
Yemoja
2
1
15
9.5
L
Bellona
abackabu
Bellona
0
4
7
0.88
W
Hercules
zilaz
Hercules
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,063
Damage
66,396
79,986
Taken
82,610
71,075
Mitigated
81,795
43,763
Healing
39,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
21,164
12,438
2,001
2,490
14,204
7,264
2,173
4,307
9,853
0
33,709
L
King Arthur
 
King Arthur
12,500
1,078
742
4,820
19,910
22,247
156
10,145
9,724
0
23,134
W
Erlang Shen
 
Erlang Shen
17,501
4,273
1,418
3,066
16,607
11,254
529
2,617
13,415
55
30,986
W
Chronos
AgShida
Chronos
15,871
6,678
1,377
1,241
10,775
6,603
2,743
1,805
8,661
40,742
0
L
12,189
1,079
18,015
7,463
11,298
9,187
450
5,310
5,739
21,396
0
L
Nemesis
Flequillosa
Nemesis
12,671
3,429
1,548
4,079
17,189
12,043
800
6,605
10,501
0
21,135
W
Ares
10,448
672
434
1,499
19,797
25,569
639
2,533
16,148
14,188
0
W
Yemoja
Tanathil
Yemoja
4,157
2,511
19,389
3,869
9,552
6,497
1,348
1,514
7,602
11,240
0
L
Bellona
abackabu
Bellona
9,539
1,679
189
2,416
17,385
20,334
165
5,888
11,290
830
14,890
W
Hercules
zilaz
Hercules
18,419
5,302
1,556
5,213
25,879
31,872
442
4,045
20,702
3,133
25,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
48,476
108
Minions Killed
121
0
Camps Cleared
0
1,090,051
Distance Traveled
1,071,668
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,759
813
27
2
0
188,227
3
L
King Arthur
9,333
778
15
1
0
219,513
0
W
Erlang Shen
9,124
760
13
1
0
240,445
0
W
Chronos
10,162
847
57
5
0
207,740
5
L
Hel
8,718
727
23
2
0
232,517
0
L
Nemesis
8,401
700
23
2
0
228,101
0
W
Ares
10,008
834
9
1
0
211,655
1
W
Yemoja
8,947
746
14
1
0
181,294
6
L
Bellona
8,097
675
20
2
0
221,693
0
W
Hercules
10,235
853
28
2
0
230,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role