Player Matchup

Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Diamond V
GoоdMorning
Medusa
Diamond V
Level 53
God Stats
2W - 0L
1,829 SR
Queue Stats
30W - 16L
2,411 MMR
Party 2
Terra
Terra
Diamond II
M0en
Terra
Diamond II
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
1,000W - 993L
2,229 MMR
Solo
Cerberus
Cerberus
Diamond III
PriinCesSiiTo19
Cerberus
Diamond III
Level 128
God Stats
9W - 5L
1,774 SR
Queue Stats
97W - 85L
2,244 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Üruk
Morgan Le Fay
Diamond II
Level 160
God Stats
2W - 1L
1,654 SR
Queue Stats
96W - 84L
2,446 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,651 SR
2,166 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,595 SR
2,318 MMR
Ares
Ares
Diamond II
Malyn
Ares
Diamond II
Level 160
God Stats
3W - 5L
1,597 SR
Queue Stats
230W - 215L
2,370 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
SenShi2
Tsukuyomi
Masters
Level 150
God Stats
5W - 9L
1,502 SR
Queue Stats
410W - 389L
2,378 MMR
Party 1
Jing Wei
Jing Wei
Masters
StrongEstetTV
Jing Wei
Masters
Level 157
God Stats
3W - 7L
1,551 SR
Queue Stats
908W - 902L
2,231 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
kuzenOnly
Kuzenbo
Diamond II
Level 62
God Stats
23W - 19L
1,640 SR
Queue Stats
159W - 146L
2,199 MMR
Solo
Sol
Sol
Masters
yanarossy
Sol
Masters
Level 160
God Stats
8W - 15L
1,686 SR
Queue Stats
438W - 439L
2,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
19 / 2 / 7
13,436
707
21,176
14,117
6,411
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
20
6 / 1 / 5
11,839
623
10,899
8,539
3,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
M0en
Terra
15
2 / 4 / 12
9,888
520
5,003
16,987
18,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
17
2 / 3 / 8
10,731
565
12,464
22,454
21,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
Üruk
Morgan Le Fay
18
2 / 1 / 10
10,798
568
11,432
11,322
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatPersephoneGebArtioUllr

VS

Bans
OdinSetAthenaFenrirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Malyn
Ares
14
3 / 6 / 4
9,625
507
12,429
18,537
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SenShi2
Tsukuyomi
16
4 / 8 / 3
9,714
511
9,477
16,015
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
StrongEstetTV
Jing Wei
15
1 / 5 / 3
9,412
495
5,886
15,017
4,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
kuzenOnly
Kuzenbo
15
1 / 6 / 3
9,660
508
14,595
20,222
23,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 1
9,148
481
6,653
13,029
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
31
Kills
11
11
Deaths
31
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
19
2
7
11.25
W
Medusa
6
1
5
8.5
W
Terra
M0en
Terra
2
4
12
2
L
Ares
Malyn
Ares
3
6
4
0.83
W
Cerberus
2
3
8
2
L
Tsukuyomi
SenShi2
Tsukuyomi
4
8
3
0.69
L
Jing Wei
StrongEstetTV
Jing Wei
1
5
3
0.5
L
Kuzenbo
kuzenOnly
Kuzenbo
1
6
3
0.42
L
2
6
1
0.42
W
Morgan Le Fay
Üruk
Morgan Le Fay
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,974
Damage
49,040
73,419
Taken
82,820
55,719
Mitigated
52,796
29,805
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
21,176
6,410
0
5,068
14,117
6,411
1,790
4,066
9,872
0
110,954
W
Medusa
10,899
5,764
0
3,402
8,539
3,334
2,795
1,132
7,407
0
102,307
W
Terra
M0en
Terra
5,003
491
2,517
4,901
16,987
18,916
222
8,875
8,112
22,669
0
L
Ares
Malyn
Ares
12,429
422
0
2,594
18,537
16,564
0
6,163
12,168
39,809
0
W
Cerberus
12,464
1,139
0
10,662
22,454
21,111
188
12,230
8,587
73,003
0
L
Tsukuyomi
SenShi2
Tsukuyomi
9,477
1,788
0
3,178
16,015
5,268
0
2,558
13,415
0
66,277
L
Jing Wei
StrongEstetTV
Jing Wei
5,886
4,959
0
4,771
15,017
4,097
0
3,201
11,765
0
67,949
L
Kuzenbo
kuzenOnly
Kuzenbo
14,595
4,556
0
5,253
20,222
23,027
10
8,772
9,989
56,111
0
L
6,653
1,804
0
4,481
13,029
3,840
0
6,445
6,584
56,677
4,488
W
Morgan Le Fay
Üruk
Morgan Le Fay
11,432
1,102
62
3,193
11,322
5,947
1,279
5,144
6,178
85,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,692
Gold Earned
47,559
744
Minions Killed
554
0
Camps Cleared
0
2,031,741
Distance Traveled
1,862,213
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,436
707
178
9
0
442,650
2
W
Medusa
11,839
623
173
9
0
397,483
5
W
Terra
9,888
520
31
2
0
409,159
11
L
Ares
9,625
507
39
2
0
370,958
9
W
Cerberus
10,731
565
196
10
0
378,587
4
L
Tsukuyomi
9,714
511
129
7
0
383,460
5
L
Jing Wei
9,412
495
144
8
0
388,056
6
L
Kuzenbo
9,660
508
109
6
0
357,787
6
L
Sol
9,148
481
133
7
0
361,952
8
W
Morgan Le Fay
10,798
568
166
9
0
403,862
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role