Player Matchup

Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BAKE SLUMPED
Ravana
Level 57
God Stats
6W - 5L
1,346 SR
Queue Stats
154W - 177L
1,391 Elo+
Solo
Ullr
Ullr
IrishWolfxx
Ullr
Level 148
God Stats
4W - 1L
1,659 SR
Queue Stats
660W - 649L
1,478 Elo+
Solo
Zeus
Zeus
MrV091259
Zeus
Level 68
God Stats
27W - 33L
1,475 SR
Queue Stats
315W - 340L
1,432 Elo+
Solo
Team Averages
Level 99
1,496 SR
1,460 Elo+

VS

Team Averages
Level 66
1,466 SR
1,399 Elo+
Serqet
Serqet
 
Serqet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
I-RunGunBosna-I
Sun Wukong
Level 28
God Stats
22W - 34L
1,474 SR
Queue Stats
70W - 87L
1,308 Elo+
Party 1
Bastet
Bastet
JohnWick2Bad
Bastet
Level 95
God Stats
7W - 7L
1,531 SR
Queue Stats
594W - 653L
1,450 Elo+
Solo
Bakasura
Bakasura
MaaszaFqR69
Bakasura
Level 36
God Stats
4W - 9L
1,390 SR
Queue Stats
49W - 85L
1,288 Elo+
Party 1
Nu Wa
Nu Wa
jaleibas
Nu Wa
Level 69
God Stats
35W - 42L
1,436 SR
Queue Stats
312W - 332L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
6 / 0 / 2
6,454
645
5,112
4,384
1,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
10
1 / 0 / 2
5,487
549
2,215
4,978
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
10
3 / 2 / 3
5,967
597
4,152
4,496
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 2 / 2
6,088
609
3,780
5,096
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
1 / 1 / 2
5,763
576
2,348
3,455
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 3 / 0
4,252
425
1,165
4,922
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
I-RunGunBosna-I
Sun Wukong
8
2 / 3 / 1
4,750
475
1,776
5,173
1,833
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
6
0 / 3 / 2
4,422
442
2,827
5,991
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
MaaszaFqR69
Bakasura
9
0 / 4 / 1
4,646
465
2,288
8,166
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
jaleibas
Nu Wa
9
3 / 2 / 0
5,484
548
4,882
4,716
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
2
7
W
Zhong Kui
 
Zhong Kui
1
0
2
2
L
Serqet
 
Serqet
0
3
0
0
W
Ravana
3
2
3
2.25
L
Sun Wukong
I-RunGunBosna-I
Sun Wukong
2
3
1
0.83
W
4
2
2
2.5
L
Bastet
0
3
2
0.33
L
Bakasura
MaaszaFqR69
Bakasura
0
4
1
0.13
W
Zeus
1
1
2
2
L
Nu Wa
jaleibas
Nu Wa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
12,938
22,409
Taken
28,968
8,092
Mitigated
8,445
9,204
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,112
1,614
86
2,702
4,384
1,234
256
845
3,359
0
30,322
W
Zhong Kui
 
Zhong Kui
2,215
283
0
2,241
4,978
2,624
679
568
4,114
28,342
0
L
Serqet
 
Serqet
1,165
290
0
733
4,922
1,832
0
439
4,483
0
14,977
W
Ravana
4,152
926
0
1,648
4,496
1,422
105
1,190
3,099
0
25,750
L
Sun Wukong
I-RunGunBosna-I
Sun Wukong
1,776
392
0
1,699
5,173
1,833
0
1,294
3,833
0
7,627
W
3,780
1,585
0
1,547
5,096
1,895
127
745
4,205
0
34,381
L
Bastet
2,827
811
0
1,921
5,991
1,248
0
743
5,160
0
12,258
L
Bakasura
MaaszaFqR69
Bakasura
2,288
1,359
0
3,215
8,166
2,579
0
966
7,186
0
13,950
W
Zeus
2,348
112
0
980
3,455
917
727
858
2,515
29,642
0
L
Nu Wa
jaleibas
Nu Wa
4,882
413
0
862
4,716
953
40
877
3,743
26,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
23,554
306
Minions Killed
161
0
Camps Cleared
0
898,725
Distance Traveled
872,214
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,454
645
55
6
0
158,946
3
W
Zhong Kui
5,487
549
59
6
0
184,704
4
L
Serqet
4,252
425
34
3
0
167,798
1
W
Ravana
5,967
597
58
6
0
206,549
1
L
Sun Wukong
4,750
475
11
1
0
199,935
0
W
Ullr
6,088
609
65
7
0
186,356
1
L
Bastet
4,422
442
22
2
0
163,860
0
L
Bakasura
4,646
465
40
4
0
165,702
4
W
Zeus
5,763
576
69
7
0
162,170
4
L
Nu Wa
5,484
548
54
5
0
174,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role