Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Belfego
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brandsuper
Tsukuyomi
Level 28
God Stats
4W - 3L
1,443 SR
Queue Stats
10W - 8L
1,475 Elo+
Solo
Scylla
Scylla
Dathre123
Scylla
Level 12
God Stats
3W - 3L
1,547 SR
Queue Stats
16W - 17L
1,424 Elo+
Solo
Apollo
Apollo
TAXXXSA
Apollo
Level 7
God Stats
1W - 1L
1,716 SR
Queue Stats
7W - 7L
1,528 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,462 Elo+

VS

Team Averages
Level 37
1,589 SR
1,516 Elo+
Tiamat
Tiamat
Airaam
Tiamat
Level 140
God Stats
17W - 10L
1,721 SR
Queue Stats
93W - 76L
1,661 Elo+
Party 1
Yemoja
Yemoja
AkaraGrimoire
Yemoja
Level 5
God Stats
4W - 4L
1,382 SR
Queue Stats
7W - 10L
1,235 Elo+
Party 2
Medusa
Medusa
Daichikko
Medusa
Level 16
God Stats
10W - 2L
2,083 SR
Queue Stats
42W - 25L
1,633 Elo+
Party 1
Susano
Susano
ThecripJr
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 10L
1,834 Elo+
Party 1
Guan Yu
Guan Yu
mermixed
Guan Yu
Level 7
God Stats
1W - 1L
1,261 SR
Queue Stats
3W - 5L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 5 / 2
10,738
511
6,989
16,883
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Belfego
Ares
13
1 / 10 / 5
9,528
454
5,879
21,820
18,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Brandsuper
Tsukuyomi
18
11 / 5 / 2
12,066
575
21,781
16,645
6,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Dathre123
Scylla
14
1 / 9 / 7
9,322
444
3,939
11,777
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
TAXXXSA
Apollo
18
7 / 6 / 2
11,677
556
7,409
15,856
4,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Airaam
Tiamat
20
6 / 4 / 14
12,596
600
16,791
16,820
12,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 15
8,942
426
3,867
10,421
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Daichikko
Medusa
20
11 / 2 / 9
11,994
571
20,857
14,177
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
ThecripJr
Susano
18
15 / 7 / 5
12,775
608
17,078
17,117
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Guan Yu
mermixed
Guan Yu
13
0 / 8 / 6
8,458
403
2,644
15,830
14,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
26
Kills
32
35
Deaths
26
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
5
2
1.4
W
Tiamat
Airaam
Tiamat
6
4
14
3.25
W
0
5
15
1.5
L
Ares
Belfego
Ares
1
10
5
0.35
L
Tsukuyomi
Brandsuper
Tsukuyomi
11
5
2
2.4
W
Medusa
Daichikko
Medusa
11
2
9
7.75
L
Scylla
Dathre123
Scylla
1
9
7
0.5
L
Apollo
TAXXXSA
Apollo
7
6
2
1.33
W
Susano
ThecripJr
Susano
15
7
5
2.5
W
Guan Yu
mermixed
Guan Yu
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
61,237
82,981
Taken
74,365
39,603
Mitigated
49,637
18,516
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,989
2,920
0
11,799
16,883
6,800
0
6,445
10,438
0
74,919
W
Tiamat
Airaam
Tiamat
16,791
1,929
83
6,124
16,820
12,001
662
1,911
14,909
112,366
0
W
3,867
1,309
3,231
2,158
10,421
10,043
911
2,098
8,323
17,477
0
L
Ares
Belfego
Ares
5,879
295
0
2,191
21,820
18,927
225
3,718
18,102
25,467
0
L
Tsukuyomi
Brandsuper
Tsukuyomi
21,781
5,714
0
1,248
16,645
6,208
200
3,706
12,939
0
89,379
W
Medusa
Daichikko
Medusa
20,857
9,926
0
4,280
14,177
5,734
1,400
3,000
11,177
0
106,866
L
Scylla
Dathre123
Scylla
3,939
589
0
676
11,777
2,678
0
5,168
6,609
34,583
0
L
Apollo
TAXXXSA
Apollo
7,409
3,702
0
2,602
15,856
4,990
392
1,860
13,996
0
78,249
W
Susano
ThecripJr
Susano
17,078
2,739
0
3,158
17,117
7,143
0
1,636
15,481
0
70,797
W
Guan Yu
mermixed
Guan Yu
2,644
661
386
1,602
15,830
14,716
234
1,173
14,657
0
37,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
54,765
495
Minions Killed
523
0
Camps Cleared
0
1,922,605
Distance Traveled
2,111,965
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,738
511
109
5
0
390,328
2
W
Tiamat
12,596
600
168
8
0
422,499
8
W
Yemoja
8,942
426
26
1
0
413,583
5
L
Ares
9,528
454
38
2
0
358,475
4
L
Tsukuyomi
12,066
575
148
7
0
418,438
1
W
Medusa
11,994
571
156
7
0
433,077
8
L
Scylla
9,322
444
73
3
0
351,183
5
L
Apollo
11,677
556
127
6
0
404,181
3
W
Susano
12,775
608
108
5
0
447,269
10
W
Guan Yu
8,458
403
65
3
0
395,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role