Player Matchup

Aphrodite
Aphrodite
Charleytje
Aphrodite
Level 29
God Stats
5W - 3L
1,573 SR
Queue Stats
73W - 62L
1,437 Elo+
Solo
Hou Yi
Hou Yi
KrnaageQlf
Hou Yi
Level 29
God Stats
6W - 8L
1,326 SR
Queue Stats
19W - 25L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Nicolasia
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
bravo2773
Janus
Level 29
God Stats
56W - 53L
1,422 SR
Queue Stats
145W - 138L
1,405 Elo+
Solo
Loki
Loki
paul_busack
Loki
Level 17
God Stats
0W - 3L
1,218 SR
Queue Stats
39W - 44L
1,393 Elo+
Solo
Team Averages
Level 22
1,408 SR
1,421 Elo+

VS

Team Averages
Level 26
1,536 SR
1,424 Elo+
Izanami
Izanami
Gladiato17
Izanami
Level 21
God Stats
1W - 1L
1,308 SR
Queue Stats
17W - 10L
1,491 Elo+
Solo
Merlin
Merlin
WoohDaICE
Merlin
Level 28
God Stats
12W - 12L
1,768 SR
Queue Stats
93W - 85L
1,378 Elo+
Solo
Tyr
Tyr
Xx19Drako99xX
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
raiisyEZ
Ao Kuang
Level 23
God Stats
33W - 17L
1,813 SR
Queue Stats
147W - 151L
1,450 Elo+
Solo
Olorun
Olorun
uWuZaWi
Olorun
Level 29
God Stats
2W - 2L
1,289 SR
Queue Stats
72W - 68L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Charleytje
Aphrodite
10
1 / 0 / 2
6,699
447
2,981
8,469
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
KrnaageQlf
Hou Yi
11
1 / 2 / 3
7,095
473
4,172
6,690
1,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Nicolasia
Kukulkan
10
0 / 11 / 0
5,965
398
2,454
8,614
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
bravo2773
Janus
12
2 / 4 / 0
7,481
499
8,063
6,211
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 1
7,937
529
3,935
7,151
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gladiato17
Izanami
13
2 / 2 / 1
7,567
504
5,104
7,354
2,179
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
WoohDaICE
Merlin
11
1 / 2 / 2
6,594
440
3,983
6,267
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 6
7,171
478
3,234
8,506
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
raiisyEZ
Ao Kuang
12
5 / 1 / 4
7,614
508
5,041
9,141
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
uWuZaWi
Olorun
13
9 / 1 / 1
8,668
578
5,110
8,901
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Charleytje
Aphrodite
1
0
2
2
W
Izanami
Gladiato17
Izanami
2
2
1
1.25
L
Hou Yi
KrnaageQlf
Hou Yi
1
2
3
1.25
L
Kukulkan
Nicolasia
Kukulkan
0
11
0
0
W
Merlin
WoohDaICE
Merlin
1
2
2
1
W
0
0
6
3
L
Janus
bravo2773
Janus
2
4
0
0.5
L
2
1
1
2.5
W
Ao Kuang
raiisyEZ
Ao Kuang
5
1
4
7
W
Olorun
uWuZaWi
Olorun
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
22,472
37,135
Taken
40,169
12,871
Mitigated
22,280
9,599
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Charleytje
Aphrodite
2,981
438
687
5,575
8,469
3,201
280
1,025
7,444
23,875
0
W
Izanami
Gladiato17
Izanami
5,104
2,891
0
1,773
7,354
2,179
1,626
894
6,460
0
58,932
L
Hou Yi
KrnaageQlf
Hou Yi
4,172
1,071
232
644
6,690
1,838
1,237
1,787
4,903
0
40,614
L
Kukulkan
Nicolasia
Kukulkan
2,454
292
0
167
8,614
2,874
137
4,572
4,042
23,349
0
W
Merlin
WoohDaICE
Merlin
3,983
176
189
1,765
6,267
1,838
66
1,885
4,264
26,003
0
W
3,234
213
0
3,264
8,506
7,161
0
2,976
5,386
0
30,657
L
Janus
bravo2773
Janus
8,063
37
72
615
6,211
2,075
172
4,821
1,390
41,793
0
L
3,935
948
0
1,607
7,151
2,883
0
907
6,244
0
42,798
W
Ao Kuang
raiisyEZ
Ao Kuang
5,041
1,779
0
3,359
9,141
7,684
120
3,294
5,651
27,584
11,923
W
Olorun
uWuZaWi
Olorun
5,110
1,759
74
4,829
8,901
3,418
1,654
3,921
4,910
41,022
4,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
37,614
314
Minions Killed
380
0
Camps Cleared
0
1,365,706
Distance Traveled
1,480,547
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,699
447
39
3
0
263,828
5
W
Izanami
7,567
504
117
8
0
273,658
6
L
Hou Yi
7,095
473
78
5
0
273,855
4
L
Kukulkan
5,965
398
49
3
0
232,019
0
W
Merlin
6,594
440
55
4
0
274,874
0
W
Tyr
7,171
478
50
3
0
318,973
2
L
Janus
7,481
499
69
5
0
296,146
4
L
Loki
7,937
529
79
5
0
299,858
3
W
Ao Kuang
7,614
508
68
5
0
326,867
0
W
Olorun
8,668
578
90
6
0
286,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role