Player Matchup

Ares
Ares
Botiba41
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,058 Elo+
Party 2
Guan Yu
Guan Yu
KleineWolfi
Guan Yu
Level 24
God Stats
2W - 0L
1,717 SR
Queue Stats
32W - 3L
1,965 Elo+
Party 3
Raijin
Raijin
LaMarmora
Raijin
Level 17
God Stats
2W - 0L
1,545 SR
Queue Stats
4W - 2L
1,573 Elo+
Solo
Loki
Loki
Petyaisthename
Loki
Level 4
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 6L
1,058 Elo+
Party 2
Neith
Neith
iZerdox
Neith
Level 18
God Stats
4W - 0L
1,919 SR
Queue Stats
31W - 11L
1,679 Elo+
Party 3
Team Averages
Level 13
1,591 SR
1,467 Elo+

VS

Team Averages
Level 17
1,662 SR
1,422 Elo+
Sobek
Sobek
 
Sobek
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IvanPetrovicH
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
Slushcious19
Guan Yu
Level 17
God Stats
1W - 3L
1,714 SR
Queue Stats
49W - 64L
1,474 Elo+
Solo
Artemis
Artemis
Terrissa
Artemis
Level 18
God Stats
1W - 1L
1,828 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 1
Bellona
Bellona
kr0l4atina
Bellona
Level 14
God Stats
5W - 6L
1,768 SR
Queue Stats
65W - 78L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 7 / 7
8,463
385
5,151
15,425
9,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
KleineWolfi
Guan Yu
18
15 / 6 / 12
12,612
573
22,585
25,999
32,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
LaMarmora
Raijin
15
5 / 6 / 18
10,866
494
13,644
11,910
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 7 / 9
9,788
445
4,562
15,138
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
iZerdox
Neith
20
20 / 1 / 11
13,918
633
27,867
17,355
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
6 / 4 / 7
10,324
469
6,991
18,551
20,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
IvanPetrovicH
Kukulkan
15
4 / 11 / 8
10,617
483
15,912
15,268
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Slushcious19
Guan Yu
14
5 / 9 / 10
9,791
445
9,114
19,561
19,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Terrissa
Artemis
15
7 / 9 / 6
10,737
488
9,719
16,582
5,486
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
kr0l4atina
Bellona
13
4 / 10 / 7
9,714
442
11,131
21,970
11,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
64
43
Kills
26
27
Deaths
43
57
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
4
7
2.38
W
Ares
0
7
7
0.5
L
Kukulkan
IvanPetrovicH
Kukulkan
4
11
8
0.73
W
Guan Yu
KleineWolfi
Guan Yu
15
6
12
3.5
W
Raijin
LaMarmora
Raijin
5
6
18
2.33
W
3
7
9
1.07
L
Guan Yu
Slushcious19
Guan Yu
5
9
10
1.11
L
Artemis
Terrissa
Artemis
7
9
6
1.11
W
Neith
iZerdox
Neith
20
1
11
25.5
L
Bellona
kr0l4atina
Bellona
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,809
Damage
52,867
85,827
Taken
91,932
59,747
Mitigated
61,467
27,878
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,991
1,136
0
3,053
18,551
20,790
0
4,442
13,904
23,351
0
W
Ares
5,151
675
0
2,434
15,425
9,436
177
5,191
10,120
16,825
0
L
Kukulkan
IvanPetrovicH
Kukulkan
15,912
1,179
0
538
15,268
4,855
88
2,628
12,279
47,895
0
W
Guan Yu
KleineWolfi
Guan Yu
22,585
1,693
2,199
9,667
25,999
32,939
48
6,252
19,583
18,650
46,824
W
Raijin
LaMarmora
Raijin
13,644
1,074
0
1,809
11,910
4,387
956
3,722
8,058
47,639
0
W
4,562
1,845
0
2,031
15,138
5,873
356
4,837
10,235
0
41,442
L
Guan Yu
Slushcious19
Guan Yu
9,114
781
2,166
3,198
19,561
19,193
326
7,252
11,970
0
36,704
L
Artemis
Terrissa
Artemis
9,719
4,519
0
2,058
16,582
5,486
465
2,059
14,414
0
57,330
W
Neith
iZerdox
Neith
27,867
12,203
982
8,756
17,355
7,112
8,728
5,900
11,329
0
115,461
L
Bellona
kr0l4atina
Bellona
11,131
2,707
0
1,774
21,970
11,143
0
6,720
15,033
0
53,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,647
Gold Earned
51,183
411
Minions Killed
330
0
Camps Cleared
0
1,956,788
Distance Traveled
1,782,426
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,324
469
31
1
0
405,956
2
W
Ares
8,463
385
24
1
0
379,561
0
L
Kukulkan
10,617
483
81
4
0
318,944
1
W
Guan Yu
12,612
573
97
4
0
438,922
3
W
Raijin
10,866
494
70
3
0
355,805
0
W
Loki
9,788
445
58
3
0
421,616
3
L
Guan Yu
9,791
445
60
3
0
367,509
0
L
Artemis
10,737
488
84
4
0
283,049
0
W
Neith
13,918
633
162
7
0
360,884
6
L
Bellona
9,714
442
74
3
0
406,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role