Player Matchup

Hercules
Hercules
Platinum V
Cowboyinblood
Hercules
Platinum V
Level 66
God Stats
7W - 5L
1,646 SR
Queue Stats
110W - 111L
1,762 MMR
Solo
Izanami
Izanami
Gold II
MidRTroll
Izanami
Gold II
Level 116
God Stats
11W - 7L
1,765 SR
Queue Stats
348W - 357L
1,685 MMR
Party 1
Nemesis
Nemesis
Gold III
Nbhars
Nemesis
Gold III
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
88W - 78L
1,688 MMR
Party 1
Ymir
Ymir
Silver I
tolvtre
Ymir
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,584 MMR
Solo
Hera
Hera
Gold II
valS_madneSS
Hera
Gold II
Level 160
God Stats
39W - 32L
1,600 SR
Queue Stats
558W - 573L
1,529 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,602 SR
1,650 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,589 SR
1,650 MMR
Pele
Pele
Platinum IV
JACK__TROLL__
Pele
Platinum IV
Level 158
God Stats
27W - 32L
1,558 SR
Queue Stats
743W - 746L
1,523 MMR
Solo
Chronos
Chronos
Gold IV
KpopStanVerb
Chronos
Gold IV
Level 36
God Stats
6W - 2L
1,768 SR
Queue Stats
21W - 18L
1,652 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
NightRain Chris
Ah Muzen Cab
Platinum III
Level 152
God Stats
35W - 31L
1,552 SR
Queue Stats
285W - 289L
1,733 MMR
Solo
Chang'e
Chang'e
Platinum III
YeiPR
Chang'e
Platinum III
Level 128
God Stats
16W - 12L
1,624 SR
Queue Stats
394W - 379L
1,644 MMR
Solo
Sobek
Sobek
Gold I
akudakura44
Sobek
Gold I
Level 68
God Stats
9W - 11L
1,444 SR
Queue Stats
100W - 101L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cowboyinblood
Hercules
17
0 / 7 / 5
10,284
411
10,725
29,581
23,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MidRTroll
Izanami
20
12 / 4 / 3
14,413
577
29,904
19,699
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Nbhars
Nemesis
18
8 / 9 / 4
11,695
468
12,895
19,380
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
tolvtre
Ymir
6
0 / 5 / 1
7,012
280
2,339
8,263
4,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 5 / 13
11,867
475
20,345
17,452
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneArtemisMorgan Le FayTiamatLoki

VS

Bans
AthenaGebAresJanusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 6
14,802
592
16,775
23,565
8,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
KpopStanVerb
Chronos
20
11 / 4 / 8
14,950
598
31,583
34,430
16,014
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
NightRain Chris
Ah Muzen Cab
20
3 / 2 / 6
14,581
583
9,611
17,072
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
YeiPR
Chang'e
17
2 / 7 / 9
12,006
480
13,162
19,245
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 14
11,996
480
4,422
23,871
25,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
23
Kills
30
30
Deaths
24
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cowboyinblood
Hercules
0
7
5
0.36
W
12
8
6
1.88
W
Chronos
KpopStanVerb
Chronos
11
4
8
3.75
L
Izanami
MidRTroll
Izanami
12
4
3
3.38
L
Nemesis
Nbhars
Nemesis
8
9
4
1.11
W
Ah Muzen Cab
NightRain Chris
Ah Muzen Cab
3
2
6
3
W
Chang'e
YeiPR
Chang'e
2
7
9
0.93
W
2
3
14
3
L
Ymir
tolvtre
Ymir
0
5
1
0.1
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,208
Damage
75,553
94,375
Taken
118,183
47,297
Mitigated
64,309
25,671
Healing
42,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cowboyinblood
Hercules
10,725
1,861
0
10,466
29,581
23,744
0
17,789
11,792
1,081
59,826
W
16,775
2,622
0
5,098
23,565
8,866
0
2,897
20,668
0
94,364
W
Chronos
KpopStanVerb
Chronos
31,583
14,258
0
8,477
34,430
16,014
5,292
6,111
28,319
121,132
0
L
Izanami
MidRTroll
Izanami
29,904
22,670
0
6,689
19,699
5,976
0
5,665
14,034
0
122,212
L
Nemesis
Nbhars
Nemesis
12,895
2,783
0
3,508
19,380
7,465
0
10,278
9,102
0
71,367
W
Ah Muzen Cab
NightRain Chris
Ah Muzen Cab
9,611
5,245
0
11,363
17,072
6,847
5,490
891
16,181
0
166,334
W
Chang'e
YeiPR
Chang'e
13,162
646
5,054
7,984
19,245
7,187
119
8,305
10,940
73,373
0
W
4,422
294
0
4,749
23,871
25,395
51
5,930
17,941
19,141
0
L
Ymir
tolvtre
Ymir
2,339
557
82
919
8,263
4,545
0
4,826
3,437
13,645
0
L
20,345
3,431
228
3,779
17,452
5,567
0
10,609
6,843
67,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,271
Gold Earned
68,335
552
Minions Killed
704
0
Camps Cleared
0
1,900,493
Distance Traveled
2,360,010
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,284
411
122
5
0
449,063
5
W
Pele
14,802
592
138
6
0
456,827
2
W
Chronos
14,950
598
176
7
0
431,063
3
L
Izanami
14,413
577
202
8
0
440,933
4
L
Nemesis
11,695
468
103
4
0
452,682
5
W
Ah Muzen Cab
14,581
583
247
10
0
480,524
1
W
Chang'e
12,006
480
120
5
0
450,108
2
W
Sobek
11,996
480
23
1
0
541,488
25
L
Ymir
7,012
280
13
1
0
169,850
4
L
Hera
11,867
475
112
4
0
387,965
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role