Player Matchup

Ne Zha
Ne Zha
LaughingSavage0
Ne Zha
Level 75
God Stats
1W - 1L
1,460 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 1
Chaac
Chaac
Rilfe aX
Chaac
Level 49
God Stats
0W - 1L
1,523 SR
Queue Stats
9W - 13L
1,535 Elo+
Party 1
Raijin
Raijin
Thebigmoney0502
Raijin
Level 66
God Stats
1W - 1L
1,409 SR
Queue Stats
5W - 11L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
bonglord98
Jing Wei
Level 52
God Stats
0W - 1L
1,186 SR
Queue Stats
7W - 7L
1,671 Elo+
Party 2
Merlin
Merlin
dryyback
Merlin
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,671 Elo+
Party 2
Team Averages
Level 59
1,415 SR
1,517 Elo+

VS

Team Averages
Level 106
1,521 SR
1,432 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RlW90
Baron Samedi
Level 86
God Stats
5W - 7L
1,443 SR
Queue Stats
442W - 506L
1,427 Elo+
Solo
Apollo
Apollo
StinkPickle74
Apollo
Level 99
God Stats
12W - 12L
1,470 SR
Queue Stats
144W - 154L
1,431 Elo+
Solo
Bacchus
Bacchus
akaPsyco
Bacchus
Level 124
God Stats
3W - 2L
1,494 SR
Queue Stats
334W - 315L
1,407 Elo+
Solo
Thanatos
Thanatos
centaurbabe
Thanatos
Level 105
God Stats
11W - 0L
1,698 SR
Queue Stats
360W - 398L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,003
539
7,183
9,681
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Rilfe aX
Chaac
9
0 / 3 / 3
5,738
441
2,456
8,331
7,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 0
7,011
539
3,653
5,599
1,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
bonglord98
Jing Wei
8
1 / 7 / 3
5,944
457
3,589
8,823
1,935
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
dryyback
Merlin
10
3 / 7 / 1
6,432
495
3,601
7,508
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 2 / 5
7,479
575
7,646
9,175
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
RlW90
Baron Samedi
13
2 / 2 / 3
7,686
591
3,145
7,218
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 3 / 5
8,297
638
11,008
8,475
3,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
akaPsyco
Bacchus
11
4 / 1 / 8
7,530
579
3,451
13,271
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
centaurbabe
Thanatos
14
8 / 2 / 3
8,341
642
5,678
11,143
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
25
25
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
2
5
1.75
L
4
5
1
0.9
L
Chaac
Rilfe aX
Chaac
0
3
3
0.5
W
Baron Samedi
RlW90
Baron Samedi
2
2
3
1.75
W
10
3
5
4.17
L
1
3
0
0.33
W
Bacchus
akaPsyco
Bacchus
4
1
8
8
L
Jing Wei
bonglord98
Jing Wei
1
7
3
0.36
W
Thanatos
centaurbabe
Thanatos
8
2
3
4.75
L
Merlin
dryyback
Merlin
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
30,928
39,942
Taken
49,282
16,369
Mitigated
31,452
4,798
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,646
1,794
0
1,423
9,175
4,998
0
0
9,175
0
40,749
L
7,183
3,505
0
1,315
9,681
2,994
0
921
8,466
0
39,450
L
Chaac
Rilfe aX
Chaac
2,456
436
0
2,551
8,331
7,480
0
138
7,621
0
18,047
W
Baron Samedi
RlW90
Baron Samedi
3,145
0
394
3,344
7,218
2,988
1,154
2,932
4,286
42,805
0
W
11,008
7,614
0
1,860
8,475
3,302
3,067
1,049
7,426
0
47,110
L
3,653
226
0
0
5,599
1,531
0
2,317
3,282
38,407
0
W
Bacchus
akaPsyco
Bacchus
3,451
170
0
3,478
13,271
16,413
287
2,590
10,681
16,794
0
L
Jing Wei
bonglord98
Jing Wei
3,589
2,828
127
392
8,823
1,935
0
1,863
6,960
0
11,706
W
Thanatos
centaurbabe
Thanatos
5,678
2,112
0
8,771
11,143
3,751
47
721
10,422
0
52,466
L
Merlin
dryyback
Merlin
3,601
175
0
413
7,508
2,429
0
1,357
6,151
23,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
39,333
248
Minions Killed
355
0
Camps Cleared
0
1,245,224
Distance Traveled
1,265,283
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,479
575
84
6
0
223,580
1
L
Ne Zha
7,003
539
74
6
0
255,500
0
L
Chaac
5,738
441
36
3
0
246,441
0
W
Baron Samedi
7,686
591
67
5
0
243,414
2
W
Apollo
8,297
638
81
6
0
255,670
2
L
Raijin
7,011
539
83
6
0
242,600
0
W
Bacchus
7,530
579
27
2
0
272,805
8
L
Jing Wei
5,944
457
25
2
0
256,997
0
W
Thanatos
8,341
642
96
7
0
269,814
2
L
Merlin
6,432
495
30
2
0
243,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role