Player Matchup

Thoth
Thoth
BlackSoldierV3
Thoth
Level 41
God Stats
4W - 0L
1,947 SR
Queue Stats
107W - 84L
1,672 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DerRatty
Ah Muzen Cab
Level 62
God Stats
2W - 2L
1,467 SR
Queue Stats
242W - 336L
1,304 Elo+
Party 1
Ares
Ares
Mizorê
Ares
Level 68
God Stats
44W - 46L
1,434 SR
Queue Stats
338W - 471L
1,307 Elo+
Party 1
Nike
Nike
Odaenju
Nike
Level 76
God Stats
1W - 0L
1,549 SR
Queue Stats
27W - 39L
1,460 Elo+
Solo
Serqet
Serqet
Vurd22
Serqet
Level 58
God Stats
24W - 27L
1,403 SR
Queue Stats
156W - 203L
1,356 Elo+
Solo
Team Averages
Level 61
1,560 SR
1,420 Elo+

VS

Team Averages
Level 92
1,465 SR
1,406 Elo+
Ullr
Ullr
Aleks163
Ullr
Level 64
God Stats
3W - 5L
1,531 SR
Queue Stats
5W - 8L
1,403 Elo+
Solo
Chaac
Chaac
Gорыныч
Chaac
Level 115
God Stats
1W - 1L
1,375 SR
Queue Stats
170W - 184L
1,460 Elo+
Solo
Janus
Janus
Kroaxxx
Janus
Level 85
God Stats
2W - 3L
1,474 SR
Queue Stats
278W - 247L
1,472 Elo+
Solo
Hun Batz
Hun Batz
OmGiTsAGod
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,350 Elo+
Solo
Aphrodite
Aphrodite
КучкаДобра714
Aphrodite
Level 68
God Stats
16W - 16L
1,444 SR
Queue Stats
110W - 157L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 1 / 6
19,004
679
46,942
23,166
10,352
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
DerRatty
Ah Muzen Cab
19
4 / 6 / 10
13,453
480
14,990
19,052
7,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Mizorê
Ares
20
5 / 5 / 13
14,120
504
10,590
27,623
33,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
Odaenju
Nike
19
2 / 2 / 8
13,115
468
13,005
20,852
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Vurd22
Serqet
20
4 / 5 / 3
13,461
481
8,736
17,859
12,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
5 / 9 / 5
11,909
425
15,243
30,231
10,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 4
11,792
421
19,794
27,705
34,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Kroaxxx
Janus
19
5 / 15 / 1
12,507
447
16,284
24,115
6,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
OmGiTsAGod
Hun Batz
18
3 / 6 / 5
11,806
422
8,595
22,220
8,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 4 / 6
9,952
355
5,768
23,958
19,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
39
Kills
18
19
Deaths
39
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
5
9
5
0.83
W
24
1
6
27
W
Ah Muzen Cab
DerRatty
Ah Muzen Cab
4
6
10
1.5
L
4
5
4
1.2
L
Janus
Kroaxxx
Janus
5
15
1
0.37
W
Ares
Mizorê
Ares
5
5
13
2.3
W
Nike
Odaenju
Nike
2
2
8
3
L
Hun Batz
OmGiTsAGod
Hun Batz
3
6
5
0.92
W
Serqet
Vurd22
Serqet
4
5
3
1.1
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,263
Damage
65,684
108,552
Taken
128,229
78,977
Mitigated
80,386
34,676
Healing
38,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
15,243
6,854
0
7,791
30,231
10,255
1,451
9,893
20,076
0
76,943
W
46,942
891
231
11,137
23,166
10,352
5,845
8,604
13,851
200,796
0
W
Ah Muzen Cab
DerRatty
Ah Muzen Cab
14,990
7,352
0
6,395
19,052
7,753
1,304
3,689
15,298
0
91,006
L
19,794
1,292
0
8,176
27,705
34,984
83
8,293
16,640
21,287
43,058
L
Janus
Kroaxxx
Janus
16,284
948
129
474
24,115
6,940
0
17,564
6,089
96,785
0
W
Ares
Mizorê
Ares
10,590
130
0
7,044
27,623
33,433
952
7,015
20,176
46,134
0
W
Nike
Odaenju
Nike
13,005
578
0
5,565
20,852
14,794
1,086
6,606
13,047
3,991
57,929
L
Hun Batz
OmGiTsAGod
Hun Batz
8,595
1,807
0
4,187
22,220
8,654
515
9,193
12,513
0
87,057
W
Serqet
Vurd22
Serqet
8,736
2,818
163
4,141
17,859
12,645
77
3,544
13,739
439
104,406
L
5,768
851
8,079
9,959
23,958
19,553
39
13,374
10,093
37,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,153
Gold Earned
57,966
703
Minions Killed
618
0
Camps Cleared
0
2,683,074
Distance Traveled
2,504,650
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,909
425
124
4
0
466,341
1
W
Thoth
19,004
679
280
10
0
572,490
5
W
Ah Muzen Cab
13,453
480
137
5
0
504,264
0
L
Chaac
11,792
421
114
4
0
556,828
0
L
Janus
12,507
447
173
6
0
423,762
3
W
Ares
14,120
504
50
2
0
539,842
1
W
Nike
13,115
468
106
4
0
516,269
2
L
Hun Batz
11,806
422
120
4
0
558,466
11
W
Serqet
13,461
481
130
5
0
550,209
5
L
Aphrodite
9,952
355
87
3
0
499,253
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role