Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
dockeenan
Xing Tian
Level 74
God Stats
14W - 17L
1,561 SR
Queue Stats
87W - 165L
1,353 Elo+
Solo
Bellona
Bellona
winetu
Bellona
Level 61
God Stats
4W - 4L
1,537 SR
Queue Stats
28W - 31L
1,431 Elo+
Solo
Team Averages
Level 68
1,533 SR
1,428 Elo+

VS

Team Averages
Level 77
1,515 SR
1,399 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DumSAS
Chang'e
Level 64
God Stats
2W - 0L
1,757 SR
Queue Stats
16W - 22L
1,272 Elo+
Party 1
Apollo
Apollo
Spray666
Apollo
Level 18
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 1L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 6 / 3
8,029
730
7,918
8,188
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
dockeenan
Xing Tian
10
1 / 3 / 6
7,692
699
5,881
10,464
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
winetu
Bellona
10
2 / 4 / 4
7,105
646
6,412
9,819
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
7 / 1 / 4
8,660
787
8,500
12,102
10,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
DumSAS
Chang'e
10
0 / 3 / 9
7,227
657
5,334
6,999
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Spray666
Apollo
12
6 / 3 / 4
8,375
761
9,930
11,876
4,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
7
Kills
13
13
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
6
3
0.92
W
Cthulhu
 
Cthulhu
7
1
4
9
W
Chang'e
DumSAS
Chang'e
0
3
9
1.5
W
Apollo
Spray666
Apollo
6
3
4
2.67
L
Xing Tian
dockeenan
Xing Tian
1
3
6
1.33
L
Bellona
winetu
Bellona
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
23,764
28,471
Taken
30,977
20,033
Mitigated
16,685
2,927
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,918
344
66
1,218
8,188
3,052
386
4,766
3,422
29,498
0
W
Cthulhu
 
Cthulhu
8,500
631
153
624
12,102
10,396
96
4,888
7,214
24,722
0
W
Chang'e
DumSAS
Chang'e
5,334
729
3,212
2,503
6,999
2,144
676
3,658
3,341
11,776
0
W
Apollo
Spray666
Apollo
9,930
5,361
0
1,935
11,876
4,145
1,286
5,840
6,036
0
30,770
L
Xing Tian
dockeenan
Xing Tian
5,881
763
0
782
10,464
10,371
112
4,342
6,122
13,524
0
L
Bellona
winetu
Bellona
6,412
2,141
0
861
9,819
6,610
500
5,216
4,603
0
18,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,826
Gold Earned
24,262
87
Minions Killed
103
6
Camps Cleared
4
581,833
Distance Traveled
573,917
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,029
730
55
5
3
176,347
0
W
Cthulhu
8,660
787
47
4
1
195,724
2
W
Chang'e
7,227
657
12
1
1
187,172
1
W
Apollo
8,375
761
44
4
2
191,021
1
L
Xing Tian
7,692
699
8
1
0
209,225
0
L
Bellona
7,105
646
24
2
3
196,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role