Player Matchup

Cerberus
Cerberus
BavarianFox
Cerberus
Level 14
God Stats
0W - 3L
1,384 SR
Queue Stats
5W - 7L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Britlep
Ao Kuang
Level 29
God Stats
11W - 16L
1,556 SR
Queue Stats
289W - 363L
1,425 Elo+
Solo
Cernunnos
Cernunnos
FERVII
Cernunnos
Level 26
God Stats
17W - 15L
1,500 SR
Queue Stats
85W - 94L
1,426 Elo+
Solo
Kukulkan
Kukulkan
danila31bel
Kukulkan
Level 2
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 5L
1,231 Elo+
Solo
Pele
Pele
mykageto
Pele
Level 24
God Stats
8W - 13L
1,388 SR
Queue Stats
21W - 25L
1,320 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,384 Elo+

VS

Team Averages
Level 12
1,512 SR
1,347 Elo+
Baron Samedi
Baron Samedi
Asphotis
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,243 Elo+
Solo
Tiamat
Tiamat
ComprehendPain
Tiamat
Level 18
God Stats
6W - 1L
1,787 SR
Queue Stats
28W - 27L
1,545 Elo+
Solo
Set
Set
Pepsodent21
Set
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,237 Elo+
Solo
Anhur
Anhur
killernubik
Anhur
Level 26
God Stats
4W - 3L
1,419 SR
Queue Stats
33W - 38L
1,416 Elo+
Solo
Scylla
Scylla
small01
Scylla
Level 6
God Stats
14W - 17L
1,352 SR
Queue Stats
22W - 22L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BavarianFox
Cerberus
11
1 / 4 / 3
6,291
419
2,673
8,117
5,387
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
Britlep
Ao Kuang
15
8 / 3 / 4
9,403
627
8,037
11,539
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
FERVII
Cernunnos
13
2 / 3 / 3
8,190
546
7,740
11,577
4,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
danila31bel
Kukulkan
4
0 / 1 / 1
5,078
339
251
1,162
340
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
12
7 / 7 / 3
7,967
531
11,353
11,877
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asphotis
Baron Samedi
13
6 / 6 / 1
8,182
545
7,270
9,772
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,923
528
6,958
7,714
13,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 5
7,448
497
3,860
10,713
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 2 / 5
8,806
587
6,945
9,118
2,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
small01
Scylla
12
5 / 4 / 2
7,554
504
5,371
8,125
2,037
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
18
Kills
18
18
Deaths
18
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Asphotis
Baron Samedi
6
6
1
1.08
L
Cerberus
BavarianFox
Cerberus
1
4
3
0.63
L
Ao Kuang
Britlep
Ao Kuang
8
3
4
3.33
W
1
2
3
1.25
L
Cernunnos
FERVII
Cernunnos
2
3
3
1.17
W
1
4
5
0.88
L
Kukulkan
danila31bel
Kukulkan
0
1
1
0.5
W
5
2
5
3.75
L
Pele
7
7
3
1.21
W
Scylla
small01
Scylla
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,054
Damage
30,404
44,272
Taken
45,442
16,999
Mitigated
25,434
11,347
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Asphotis
Baron Samedi
7,270
1,018
124
1,155
9,772
3,715
495
4,454
5,318
35,569
0
L
Cerberus
BavarianFox
Cerberus
2,673
154
0
1,407
8,117
5,387
245
3,411
4,706
11,615
0
L
Ao Kuang
Britlep
Ao Kuang
8,037
2,809
0
3,061
11,539
3,810
339
3,010
8,529
65,774
0
W
6,958
779
0
3,256
7,714
13,402
291
861
6,853
45,400
0
L
Cernunnos
FERVII
Cernunnos
7,740
5,125
0
5,526
11,577
4,229
812
6,231
5,346
0
45,004
W
3,860
1,448
0
2,191
10,713
3,416
869
1,517
9,196
0
33,763
L
Kukulkan
danila31bel
Kukulkan
251
58
0
0
1,162
340
0
964
198
1,982
0
W
6,945
2,697
0
2,465
9,118
2,864
655
2,410
6,708
0
61,581
L
Pele
11,353
2,659
0
1,353
11,877
3,233
0
5,983
5,894
0
34,349
W
Scylla
small01
Scylla
5,371
1,365
0
1,244
8,125
2,037
108
1,786
6,339
31,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,929
Gold Earned
39,913
286
Minions Killed
362
0
Camps Cleared
0
1,179,286
Distance Traveled
1,378,290
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,182
545
61
4
0
248,389
1
L
Cerberus
6,291
419
23
2
0
297,099
3
L
Ao Kuang
9,403
627
112
7
0
286,382
0
W
Tiamat
7,923
528
93
6
0
269,323
2
L
Cernunnos
8,190
546
101
7
0
253,662
3
W
Set
7,448
497
61
4
0
307,741
3
L
Kukulkan
5,078
339
7
0
0
57,472
0
W
Anhur
8,806
587
92
6
0
277,531
7
L
Pele
7,967
531
43
3
0
284,671
4
W
Scylla
7,554
504
55
4
0
275,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role