Player Matchup

Raijin
Raijin
LaMarmora
Raijin
Level 17
God Stats
2W - 0L
1,485 SR
Queue Stats
4W - 2L
1,503 Elo+
Solo
Sobek
Sobek
Saidnicolas
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Medusa
Medusa
boooheadshootBG
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 72L
1,482 Elo+
Solo
Thanatos
Thanatos
mahdix729
Thanatos
Level 10
God Stats
1W - 2L
1,221 SR
Queue Stats
18W - 12L
1,555 Elo+
Party 1
Ullr
Ullr
milade
Ullr
Level 6
God Stats
1W - 0L
1,748 SR
Queue Stats
7W - 7L
1,689 Elo+
Party 1
Team Averages
Level 15
1,491 SR
1,496 Elo+

VS

Team Averages
Level 18
1,501 SR
1,445 Elo+
King Arthur
King Arthur
BronzeVilemaw
King Arthur
Level 28
God Stats
4W - 5L
1,571 SR
Queue Stats
41W - 33L
1,531 Elo+
Solo
Danzaburou
Danzaburou
GayLord13
Danzaburou
Level 26
God Stats
31W - 34L
1,434 SR
Queue Stats
118W - 120L
1,432 Elo+
Solo
Arachne
Arachne
Hruaix13
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Ymir
Ymir
JashRush
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,689 Elo+
Solo
Janus
Janus
klim68
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 123L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LaMarmora
Raijin
11
4 / 1 / 6
6,683
608
4,355
3,978
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 7
6,099
554
1,505
4,169
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
5 / 1 / 2
6,752
614
5,939
5,053
1,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
mahdix729
Thanatos
11
8 / 1 / 3
6,959
633
5,319
6,613
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
milade
Ullr
12
5 / 0 / 2
7,145
650
6,426
6,413
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BronzeVilemaw
King Arthur
8
0 / 4 / 1
4,808
437
4,351
9,510
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
GayLord13
Danzaburou
10
1 / 5 / 0
5,799
527
4,587
7,466
2,093
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Hruaix13
Arachne
7
1 / 5 / 0
4,819
438
962
5,930
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
6
1 / 5 / 0
4,901
446
731
7,441
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
klim68
Janus
7
0 / 5 / 0
4,647
422
2,731
5,059
1,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
24
Kills
3
3
Deaths
24
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BronzeVilemaw
King Arthur
0
4
1
0.13
L
Danzaburou
GayLord13
Danzaburou
1
5
0
0.2
L
Arachne
Hruaix13
Arachne
1
5
0
0.2
L
Ymir
1
5
0
0.2
W
Raijin
LaMarmora
Raijin
4
1
6
7
W
2
0
7
5.5
W
5
1
2
6
L
Janus
klim68
Janus
0
5
0
0
W
Thanatos
mahdix729
Thanatos
8
1
3
9.5
W
Ullr
milade
Ullr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,544
Damage
13,362
26,226
Taken
35,406
10,117
Mitigated
14,859
12,844
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BronzeVilemaw
King Arthur
4,351
631
0
2,980
9,510
4,695
0
973
8,415
0
18,186
L
Danzaburou
GayLord13
Danzaburou
4,587
1,498
0
1,685
7,466
2,093
0
598
6,868
0
30,414
L
Arachne
Hruaix13
Arachne
962
561
0
444
5,930
1,777
0
1,133
4,733
0
17,354
L
Ymir
731
157
0
444
7,441
5,110
280
1,151
6,127
12,916
0
W
Raijin
LaMarmora
Raijin
4,355
567
0
1,240
3,978
1,110
419
1,877
2,058
24,445
0
W
1,505
37
0
1,646
4,169
3,351
230
134
4,035
10,893
0
W
5,939
2,403
0
1,447
5,053
1,626
766
862
4,191
0
33,456
L
Janus
klim68
Janus
2,731
227
0
0
5,059
1,184
0
1,520
3,403
17,266
0
W
Thanatos
mahdix729
Thanatos
5,319
1,974
0
7,357
6,613
2,016
195
609
5,964
0
34,134
W
Ullr
milade
Ullr
6,426
3,048
0
1,154
6,413
2,014
1,027
46
5,926
0
39,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
24,974
275
Minions Killed
186
0
Camps Cleared
0
1,020,462
Distance Traveled
904,762
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,808
437
39
4
0
190,986
0
L
Danzaburou
5,799
527
56
5
0
176,838
1
L
Arachne
4,819
438
39
4
0
189,559
2
L
Ymir
4,901
446
26
2
0
166,598
0
W
Raijin
6,683
608
53
5
0
186,534
0
W
Sobek
6,099
554
10
1
0
211,920
1
W
Medusa
6,752
614
70
6
0
187,060
1
L
Janus
4,647
422
26
2
0
180,781
0
W
Thanatos
6,959
633
61
6
0
235,738
2
W
Ullr
7,145
650
81
7
0
199,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role