Player Matchup

Bacchus
Bacchus
Aidoss21
Bacchus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 23L
1,302 Elo+
Solo
Kukulkan
Kukulkan
Reptorio
Kukulkan
Level 154
God Stats
6W - 11L
1,362 SR
Queue Stats
114W - 95L
1,518 Elo+
Solo
Fenrir
Fenrir
Tingz
Fenrir
Level 87
God Stats
32W - 36L
1,527 SR
Queue Stats
93W - 130L
1,523 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,448 Elo+

VS

Team Averages
Level 40
1,589 SR
1,495 Elo+
Neith
Neith
DrhippieDank
Neith
Level 79
God Stats
8W - 19L
1,445 SR
Queue Stats
164W - 289L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
Flyingbear14
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,518 Elo+
Party 1
Khepri
Khepri
Nostaljax2
Khepri
Level 18
God Stats
11W - 6L
1,823 SR
Queue Stats
69W - 78L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aidoss21
Bacchus
13
1 / 0 / 9
10,020
716
8,383
10,573
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Reptorio
Kukulkan
15
6 / 1 / 4
10,409
744
14,744
5,836
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Tingz
Fenrir
13
3 / 1 / 5
9,059
647
7,343
8,200
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
8,064
576
6,724
6,070
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Flyingbear14
Ao Kuang
10
0 / 5 / 1
7,547
539
4,124
11,861
5,109
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Nostaljax2
Khepri
12
2 / 4 / 0
9,547
682
4,965
15,344
17,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aidoss21
Bacchus
1
0
9
5.5
L
0
1
1
0.5
L
Ao Kuang
Flyingbear14
Ao Kuang
0
5
1
0.1
L
Khepri
Nostaljax2
Khepri
2
4
0
0.5
W
Kukulkan
Reptorio
Kukulkan
6
1
4
8
W
Fenrir
Tingz
Fenrir
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,470
Damage
15,813
24,609
Taken
33,275
21,787
Mitigated
25,147
6,915
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aidoss21
Bacchus
8,383
414
0
2,362
10,573
13,553
64
3,767
6,806
17,023
0
L
6,724
1,944
0
2,020
6,070
2,067
0
4,445
1,625
0
36,258
L
Ao Kuang
Flyingbear14
Ao Kuang
4,124
1,001
0
2,281
11,861
5,109
0
8,241
3,620
11,507
0
L
Khepri
Nostaljax2
Khepri
4,965
142
0
2,155
15,344
17,971
0
10,507
4,837
15,689
0
W
Kukulkan
Reptorio
Kukulkan
14,744
830
143
1,705
5,836
2,720
671
3,781
2,055
66,791
0
W
Fenrir
Tingz
Fenrir
7,343
1,814
0
2,705
8,200
5,514
409
1,976
6,224
0
25,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
25,158
194
Minions Killed
114
11
Camps Cleared
1
811,927
Distance Traveled
798,304
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,020
716
16
1
1
263,385
0
L
Neith
8,064
576
75
5
1
271,781
7
L
Ao Kuang
7,547
539
24
2
0
266,549
2
L
Khepri
9,547
682
15
1
0
259,974
5
W
Kukulkan
10,409
744
136
10
4
261,487
2
W
Fenrir
9,059
647
42
3
6
287,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role